Player Matchup

Lian
Lian
Deucez
Lian
Level 40
Champion Stats
10W - 8L
1,583 SR
Queue Stats
88W - 76L
1,623 Elo+
Solo
Seris
Seris
Evarry
Seris
Level 246
Champion Stats
150W - 93L
1,641 SR
Queue Stats
1,338W - 1,382L
1,580 Elo+
Solo
Vora
Vora
JoaquistoTaunax
Vora
Level 69
Champion Stats
3W - 8L
1,336 SR
Queue Stats
112W - 99L
1,575 Elo+
Party 1
Torvald
Torvald
TaUNaX-67
Torvald
Level 213
Champion Stats
6W - 7L
1,851 SR
Queue Stats
231W - 213L
1,572 Elo+
Party 1
Fernando
Fernando
explotingPao
Fernando
Level 130
Champion Stats
4W - 9L
1,509 SR
Queue Stats
90W - 85L
1,622 Elo+
Party 1
Team Averages
Level 140
1,584 SR
1,594 Elo+

VS

Team Averages
Level 446
1,560 SR
1,588 Elo+
Androxus
Androxus
BillCosbyIsPapa
Androxus
Level 201
Champion Stats
3W - 6L
1,431 SR
Queue Stats
51W - 31L
1,690 Elo+
Solo
Dredge
Dredge
CACHORROSABROSO
Dredge
Level 114
Champion Stats
26W - 24L
1,589 SR
Queue Stats
64W - 69L
1,525 Elo+
Party 2
Ying
Ying
DeftAssassin319
Ying
Level 746
Champion Stats
81W - 52L
1,688 SR
Queue Stats
114W - 98L
1,572 Elo+
Solo
Inara
Inara
Rz Lucifer
Inara
Level 170
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,536 Elo+
Party 2
Sha Lin
Sha Lin
Theaaron21
Sha Lin
Level 999
Champion Stats
32W - 37L
1,591 SR
Queue Stats
567W - 570L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Deucez
Lian
25
16 / 17 / 13
4,839
230
113,890
90,674
900
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
Evarry
Seris
41
9 / 8 / 24
5,723
273
63,616
68,915
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

46
16 / 17 / 10
4,147
197
66,036
70,384
5,400
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Torvald
TaUNaX-67
Torvald
55
10 / 12 / 24
4,761
227
74,027
82,865
148,675
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
explotingPao
Fernando
48
12 / 8 / 19
6,145
293
94,343
204,035
218,493
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
55
22 / 7 / 14
5,694
271
99,997
67,673
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

28
8 / 17 / 15
3,789
180
95,549
58,275
6,862
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

56
8 / 9 / 35
5,210
248
99,616
58,238
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
51
6 / 16 / 23
4,639
221
83,272
161,995
35,959
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
Theaaron21
Sha Lin
53
18 / 14 / 14
4,693
223
138,439
65,731
0
Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 10% for 3s after Rapid Shot ends.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 25s
Objective Time
8m 23s
153
Kill Participation
163
63
Kills
62
62
Deaths
63
90
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Androxus
22
7
14
4.14
W
8
17
15
0.91
W
8
9
35
2.83
L
Lian
Deucez
Lian
16
17
13
1.32
L
Seris
Evarry
Seris
9
8
24
2.63
L
16
17
10
1.24
W
Inara
6
16
23
1.09
L
Torvald
TaUNaX-67
Torvald
10
12
24
1.83
W
Sha Lin
Theaaron21
Sha Lin
18
14
14
1.79
L
Fernando
explotingPao
Fernando
12
8
19
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

411,912
Damage
516,873
516,873
Taken
411,912
373,468
Shielding
42,821
339,857
Healing
213,685
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
99,997
78,082
3,084
17,634
67,673
0

Level 1

Level 1

Level 2

Level 2

W
95,549
62,140
0
3,559
58,275
6,862
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
99,616
40,816
142,853
38,258
58,238
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
Deucez
Lian
113,890
103,506
0
7,504
90,674
900

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Level 1

L
Seris
Evarry
Seris
63,616
52,062
241,981
43,248
68,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 2

L
66,036
47,002
2,129
15,100
70,384
5,400

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
83,272
56,487
0
1,538
161,995
35,959
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Torvald
TaUNaX-67
Torvald
74,027
64,814
13,659
1,256
82,865
148,675

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Sha Lin
Theaaron21
Sha Lin
138,439
123,321
0
6,759
65,731
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
explotingPao
Fernando
94,343
62,707
0
14,980
204,035
218,493
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role