Player Matchup

Fernando
Fernando
GodTierTire
Fernando
Level 75
Champion Stats
13W - 4L
1,890 SR
Queue Stats
77W - 70L
1,650 Elo+
Party 3
Zhin
Zhin
Lavey1
Zhin
Level 49
Champion Stats
0W - 1L
1,330 SR
Queue Stats
73W - 68L
1,610 Elo+
Party 2
Octavia
Octavia
SenseiShiba
Octavia
Level 231
Champion Stats
17W - 11L
1,750 SR
Queue Stats
351W - 352L
1,606 Elo+
Party 2
Pip
Pip
TheSpaceChamp
Pip
Level 17
Champion Stats
15W - 6L
1,801 SR
Queue Stats
64W - 76L
1,634 Elo+
Party 2
Rei
Rei
pienellie
Rei
Level 46
Champion Stats
41W - 18L
1,722 SR
Queue Stats
87W - 75L
1,649 Elo+
Party 3
Team Averages
Level 84
1,699 SR
1,630 Elo+

VS

Team Averages
Level 216
1,689 SR
1,575 Elo+
Moji
Moji
Ahitherea
Moji
Level 113
Champion Stats
9W - 5L
1,692 SR
Queue Stats
29W - 30L
1,544 Elo+
Party 4
Ying
Ying
NerfStinger
Ying
Level 34
Champion Stats
15W - 11L
1,901 SR
Queue Stats
62W - 60L
1,583 Elo+
Party 1
Io
Io
RadArdilla
Io
Level 42
Champion Stats
12W - 13L
1,505 SR
Queue Stats
29W - 31L
1,539 Elo+
Party 4
Inara
Inara
itskaps
Inara
Level 56
Champion Stats
7W - 3L
1,776 SR
Queue Stats
106W - 90L
1,637 Elo+
Party 1
Viktor
Viktor
romanempire0023
Viktor
Level 834
Champion Stats
13W - 10L
1,573 SR
Queue Stats
119W - 107L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GodTierTire
Fernando
46
7 / 10 / 15
4,834
284
95,082
180,333
138,001
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
Lavey1
Zhin
45
14 / 13 / 11
3,972
234
87,261
71,217
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Octavia
SenseiShiba
Octavia
59
32 / 8 / 15
5,520
325
155,597
65,211
180
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

6
0 / 13 / 19
3,468
204
39,931
55,156
21,677
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

8
4 / 11 / 21
5,989
352
41,845
50,265
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
49
16 / 14 / 16
4,165
245
71,717
78,783
0
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

37
6 / 12 / 24
4,188
246
49,924
67,903
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

12
8 / 12 / 19
4,113
242
62,744
64,285
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Inara
itskaps
Inara
32
5 / 9 / 24
4,765
280
101,587
163,161
46,548
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
20 / 10 / 12
4,412
260
136,210
45,584
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 50s
Objective Time
13m 22s
138
Kill Participation
150
57
Kills
55
55
Deaths
57
81
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Moji
16
14
16
1.71
L
Fernando
GodTierTire
Fernando
7
10
15
1.45
L
Zhin
Lavey1
Zhin
14
13
11
1.5
W
6
12
24
1.5
W
8
12
19
1.46
L
Octavia
SenseiShiba
Octavia
32
8
15
4.94
L
0
13
19
0.73
W
Inara
itskaps
Inara
5
9
24
1.89
L
4
11
21
1.32
W
20
10
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,716
Damage
422,182
422,182
Taken
419,716
159,858
Shielding
46,548
270,388
Healing
251,953
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
71,717
68,295
0
7,285
78,783
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
Fernando
GodTierTire
Fernando
95,082
66,504
0
7,142
180,333
138,001
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Zhin
Lavey1
Zhin
87,261
74,570
2,280
3,463
71,217
0

Level 2

Level 2

Level 1

W
49,924
49,924
97,232
23,959
67,903
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
62,744
57,527
89,789
23,425
64,285
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Octavia
SenseiShiba
Octavia
155,597
119,801
7,498
10,774
65,211
180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

L
39,931
35,812
74,975
14,449
55,156
21,677
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
itskaps
Inara
101,587
79,514
0
615
163,161
46,548
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
41,845
34,698
129,174
20,633
50,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

W
136,210
74,260
0
9,648
45,584
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role