Player Matchup

Inara
Inara
Gold III
GGHash
Inara
Gold III
Level 934
Champion Stats
3W - 2L
1,597 SR
Queue Stats
31W - 29L
1,557 Elo+
Solo
Khan
Khan
Silver V
IsiseGaming
Khan
Silver V
Level 294
Champion Stats
12W - 15L
1,526 SR
Queue Stats
217W - 252L
1,405 Elo+
Party 2
Grover
Grover
Silver II
Mimimatie04
Grover
Silver II
Level 292
Champion Stats
6W - 8L
1,570 SR
Queue Stats
111W - 117L
1,481 Elo+
Solo
Lian
Lian
Gold III
drakdoomsweden
Lian
Gold III
Level 656
Champion Stats
5W - 6L
1,792 SR
Queue Stats
92W - 81L
1,607 Elo+
Solo
Kasumi
Kasumi
Silver III
oxale
Kasumi
Silver III
Level 201
Champion Stats
0W - 2L
1,601 SR
Queue Stats
440W - 446L
1,390 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 475
1,617 SR
1,488 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 235
1,602 SR
1,461 Elo+
Lillith
Lillith
Gold V
KaSai1404
Lillith
Gold V
Level 133
Champion Stats
7W - 4L
1,568 SR
Queue Stats
16W - 14L
1,464 Elo+
Party 1
Imani
Imani
Silver III
Pharanix
Imani
Silver III
Level 369
Champion Stats
9W - 6L
1,757 SR
Queue Stats
242W - 247L
1,429 Elo+
Solo
Fernando
Fernando
Silver V
PrincessOfDr3ams
Fernando
Silver V
Level 353
Champion Stats
2W - 4L
1,457 SR
Queue Stats
13W - 14L
1,387 Elo+
Party 1
Vora
Vora
Gold IV
xBoMHx
Vora
Gold IV
Level 184
Champion Stats
8W - 6L
1,638 SR
Queue Stats
14W - 10L
1,506 Elo+
Party 1
Ruckus
Ruckus
Gold III
your-little
Ruckus
Gold III
Level 136
Champion Stats
9W - 15L
1,588 SR
Queue Stats
113W - 127L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
GGHash
Inara
49
3 / 7 / 17
4,475
373
79,405
126,101
15,493
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

46
5 / 10 / 10
2,986
249
33,944
113,764
42,722
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
59
3 / 10 / 19
2,064
172
50,659
61,876
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
7 / 10 / 11
3,077
256
84,638
42,922
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 28% for 3s after using Presence.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
oxale
Kasumi
51
9 / 9 / 10
2,820
235
48,648
55,286
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Bans
ZhinTyra
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
KaSai1404
Lillith
52
2 / 3 / 20
3,508
292
35,275
30,789
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Imani
Pharanix
Imani
59
11 / 5 / 12
3,238
270
98,076
30,270
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

55
5 / 5 / 17
3,637
303
70,227
113,459
67,037
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
xBoMHx
Vora
59
21 / 7 / 13
4,231
353
114,814
51,643
1,125
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ruckus
45
7 / 7 / 19
4,922
410
81,557
71,133
88,587
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
7m 42s
94
Kill Participation
127
27
Kills
46
46
Deaths
27
67
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Inara
GGHash
Inara
3
7
17
1.64
L
5
10
10
1
W
Lillith
KaSai1404
Lillith
2
3
20
4
L
Grover
3
10
19
1.25
W
Imani
Pharanix
Imani
11
5
12
3.4
W
5
5
17
2.7
L
7
10
11
1.25
L
Kasumi
oxale
Kasumi
9
9
10
1.56
W
Vora
xBoMHx
Vora
21
7
13
3.93
W
Ruckus
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,294
Damage
399,949
399,949
Taken
297,294
58,215
Shielding
156,749
233,165
Healing
167,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
GGHash
Inara
79,405
67,372
0
6,395
126,101
15,493

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
33,944
26,968
20,566
24,247
113,764
42,722
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
KaSai1404
Lillith
35,275
21,800
131,383
727
30,789
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
50,659
40,926
134,475
35,554
61,876
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Imani
Pharanix
Imani
98,076
54,655
0
5,582
30,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
70,227
42,200
1,215
13,915
113,459
67,037
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
84,638
81,286
0
2,074
42,922
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
oxale
Kasumi
48,648
36,663
0
9,854
55,286
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
xBoMHx
Vora
114,814
89,508
0
10,969
51,643
1,125

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
81,557
63,580
0
3,419
71,133
88,587

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role