Player Matchup
VS
Match Stats
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Opulence
Missile Launcher
Heal 120 health for each player hit by Missile Launcher.
Level 2
Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4
Nanotechnology
Emitter
Heal for 100 every 1s while Emitter is active.
Level 2
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Controlling Nature
Precision Sights
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
Level 5
One Step Ahead
Armor
Increase your Movement Speed by 12%.
Level 3
Numbed Heart
Armor
Increase your maximum Health by 100.
Level 2
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Level 2
Informants
Sensor Drone
Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
Level 3
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 80 after activating Battle Shout.
Level 1
Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4
Vigorous Defense
Bulwark
Heal for 125 every 1s while Bulwark is active.
Level 5
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.2s.
Level 2
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
Test of Strength
Combat Trance
Heal for 45 every 1s while Combat Trance is active.
Level 1
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Level 4
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.3s.
Level 1
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Rest and Relaxation
Weapon
Increase your maximum Ammo by 6.
Level 3
Arcane Focus
Spirit Link
Heal for 80 every 1s while Spirit Linked to an ally.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Conditioned
Armor
Increase your Movement Speed by 6%.
Level 2
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 40%.
Level 4
The Hunted
Retribution
You gain 25% Lifesteal against your Retribution target.
Level 5
Fortitude
In Pursuit
Heal for 50 for each shot hit while using In Pursuit.
Level 2
Well-Oiled
Weapon
Increase your Reload Speed by 10%.
Level 2
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Tangible
Armor
Increase your maximum Health by 150.
Level 3
Ephemeral
Weapon
Increase your Reload Speed by 24%.
Level 3
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Level 3
Shock and Awe
Detonate
Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.
Level 1
Explosive Entrance
Poppy Bomb
Heal for 150 after using Poppy Bomb.
Level 2
Air Blast
Poppy Bomb
Increase your air control by 40% until you land after launching yourself with Poppy Bomb.
Level 4
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 25%.
Level 5
Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1
Tumble
Armor
Increase your maximum Health by 50.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.