Player Matchup

Ying
Ying
Ambrose_16
Ying
Level 47
Champion Stats
1W - 6L
1,205 SR
Queue Stats
69W - 76L
1,530 Elo+
Solo
Saati
Saati
Pozetiv4ikDenis
Saati
Level 120
Champion Stats
11W - 8L
1,679 SR
Queue Stats
324W - 283L
1,621 Elo+
Party 1
Ruckus
Ruckus
SCOREGAZMATRONN
Ruckus
Level 66
Champion Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,287 Elo+
Solo
Kasumi
Kasumi
SkvoznayaZmeya
Kasumi
Level 50
Champion Stats
6W - 11L
1,450 SR
Queue Stats
187W - 159L
1,633 Elo+
Party 1
Dredge
Dredge
Tq1A
Dredge
Level 55
Champion Stats
41W - 33L
1,597 SR
Queue Stats
189W - 182L
1,659 Elo+
Party 1
Team Averages
Level 68
1,486 SR
1,546 Elo+

VS

Team Averages
Level 383
1,557 SR
1,566 Elo+
Zhin
Zhin
ANDRESf27
Zhin
Level 381
Champion Stats
31W - 19L
1,634 SR
Queue Stats
104W - 99L
1,584 Elo+
Solo
Fernando
Fernando
Chachapaya
Fernando
Level 999
Champion Stats
16W - 12L
1,567 SR
Queue Stats
591W - 565L
1,580 Elo+
Solo
Vora
Vora
Degurechaff27
Vora
Level 76
Champion Stats
49W - 41L
1,619 SR
Queue Stats
170W - 170L
1,606 Elo+
Solo
Grover
Grover
adan_lomatriste
Grover
Level 338
Champion Stats
35W - 54L
1,513 SR
Queue Stats
638W - 650L
1,536 Elo+
Solo
Viktor
Viktor
l JvGz l
Viktor
Level 123
Champion Stats
16W - 13L
1,454 SR
Queue Stats
49W - 44L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
3 / 9 / 7
1,571
196
17,594
36,829
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
6 / 7 / 9
2,042
255
58,958
24,006
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

17
3 / 7 / 13
1,829
229
26,486
46,427
36,450
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Level 1

29
7 / 9 / 2
1,624
203
35,729
35,033
0
Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Dredge
Tq1A
Dredge
36
7 / 8 / 6
1,919
240
42,213
28,923
1,850
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
43
11 / 8 / 6
2,580
323
31,437
31,477
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
Chachapaya
Fernando
55
3 / 3 / 11
2,740
343
13,276
58,668
69,275
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
9 / 7 / 9
2,402
300
41,724
28,504
2,880
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
8 / 6 / 16
3,010
376
26,984
36,406
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Viktor
l JvGz l
Viktor
44
9 / 2 / 13
3,007
376
57,797
25,925
0
Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

45s
Objective Time
6m 15s
63
Kill Participation
95
26
Kills
40
40
Deaths
26
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhin
11
8
6
1.75
L
3
9
7
0.72
W
Fernando
Chachapaya
Fernando
3
3
11
2.83
W
9
7
9
1.93
L
6
7
9
1.5
L
3
7
13
1.36
L
7
9
2
0.89
L
Dredge
Tq1A
Dredge
7
8
6
1.25
W
8
6
16
2.67
W
Viktor
l JvGz l
Viktor
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,980
Damage
171,218
171,218
Taken
180,980
38,300
Shielding
72,155
60,870
Healing
98,097
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
31,437
28,486
0
3,655
31,477
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
17,594
17,594
17,182
16,542
36,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Chachapaya
Fernando
13,276
9,792
0
11,605
58,668
69,275
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
41,724
28,369
1,320
8,505
28,504
2,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
58,958
24,395
0
3,418
24,006
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,486
19,733
0
8,129
46,427
36,450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,729
25,295
165
10,956
35,033
0

Level 1

L
Dredge
Tq1A
Dredge
42,213
35,088
419
4,059
28,923
1,850

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
26,984
20,512
41,395
21,163
36,406
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Viktor
l JvGz l
Viktor
57,797
40,198
0
10,454
25,925
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role