Player Matchup

Inara
Inara
Qualifying
Biltar9
Inara
Qualifying
Level 768
Champion Stats
11W - 6L
1,673 SR
Queue Stats
105W - 87L
1,624 Elo+
Party 1
Rei
Rei
Qualifying
Nickiminaj_ong
Rei
Qualifying
Level 37
Champion Stats
1W - 2L
1,475 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Pip
Pip
Silver I
blacksniper536
Pip
Silver I
Level 66
Champion Stats
10W - 16L
1,659 SR
Queue Stats
45W - 51L
1,459 Elo+
Solo
Tyra
Tyra
Silver III
johakamuz
Tyra
Silver III
Level 317
Champion Stats
1W - 1L
1,713 SR
Queue Stats
11W - 14L
1,406 Elo+
Solo
Khan
Khan
Qualifying
jul14nd
Khan
Qualifying
Level 336
Champion Stats
15W - 11L
1,680 SR
Queue Stats
57W - 56L
1,545 Elo+
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 305
1,640 SR
1,507 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 395
1,641 SR
1,496 Elo+
Maeve
Maeve
Gold III
Bisquick009
Maeve
Gold III
Level 363
Champion Stats
40W - 24L
1,630 SR
Queue Stats
88W - 92L
1,480 Elo+
Solo
Nyx
Nyx
Gold IV
BlackSonichu
Nyx
Gold IV
Level 261
Champion Stats
21W - 29L
1,516 SR
Queue Stats
179W - 182L
1,426 Elo+
Solo
Willo
Willo
Gold II
Mando4
Willo
Gold II
Level 372
Champion Stats
13W - 17L
1,462 SR
Queue Stats
211W - 184L
1,541 Elo+
Solo
Barik
Barik
Gold IV
Virtual High
Barik
Gold IV
Level 706
Champion Stats
11W - 11L
1,602 SR
Queue Stats
452W - 425L
1,530 Elo+
Solo
Ying
Ying
Bronze I
bubsyooh
Ying
Bronze I
Level 272
Champion Stats
4W - 3L
1,996 SR
Queue Stats
34W - 28L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Biltar9
Inara
56
9 / 10 / 6
3,274
218
77,964
135,472
27,722
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

11
0 / 9 / 16
3,535
236
20,095
48,227
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

31
12 / 12 / 8
4,638
309
63,888
69,112
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Tyra
48
13 / 13 / 7
3,029
202
74,224
50,325
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Khan
jul14nd
Khan
53
4 / 9 / 11
2,938
196
65,148
95,346
29,419
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
VatuCaspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
VIIZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
15 / 9 / 11
4,450
297
80,390
54,224
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

59
7 / 12 / 16
5,271
351
67,054
103,678
34,366
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 2%.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Willo
Mando4
Willo
46
20 / 5 / 24
4,385
292
141,826
26,310
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

54
5 / 6 / 23
3,637
242
69,762
82,910
33,060
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
55
6 / 6 / 26
5,290
353
39,450
34,197
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 16s
Objective Time
8m 12s
86
Kill Participation
153
38
Kills
53
53
Deaths
38
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Inara
Biltar9
Inara
9
10
6
1.2
W
15
9
11
2.28
W
7
12
16
1.25
W
Willo
Mando4
Willo
20
5
24
6.4
L
0
9
16
0.89
W
5
6
23
2.75
L
12
12
8
1.33
W
Ying
6
6
26
3.17
L
Tyra
13
13
7
1.27
L
Khan
jul14nd
Khan
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,319
Damage
398,482
398,482
Taken
301,319
57,141
Shielding
67,426
216,035
Healing
167,621
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Biltar9
Inara
77,964
59,923
0
8,423
135,472
27,722
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
80,390
78,093
0
13,756
54,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
67,054
42,371
1,190
6,134
103,678
34,366

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
Mando4
Willo
141,826
127,481
0
594
26,310
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
20,095
16,596
119,422
23,121
48,227
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
69,762
69,762
0
9,285
82,910
33,060

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
63,888
58,819
11,278
21,919
69,112
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
39,450
39,450
114,824
21,838
34,197
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tyra
74,224
39,629
0
7,759
50,325
0

Level 2

L
Khan
jul14nd
Khan
65,148
60,212
7,505
16,608
95,346
29,419
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role