Player Matchup

Ying
Ying
Blezur
Ying
Level 91
Champion Stats
38W - 29L
1,757 SR
Queue Stats
105W - 82L
1,647 Elo+
Solo
Vora
Vora
MALIKSAHIB
Vora
Level 912
Champion Stats
190W - 179L
1,588 SR
Queue Stats
1,219W - 1,210L
1,558 Elo+
Solo
Azaan
Azaan
PetrarCatalin
Azaan
Level 328
Champion Stats
12W - 10L
1,568 SR
Queue Stats
135W - 120L
1,678 Elo+
Solo
Jenos
Jenos
Spiny125
Jenos
Level 999
Champion Stats
604W - 606L
1,678 SR
Queue Stats
1,865W - 1,787L
1,706 Elo+
Solo
Tyra
Tyra
hs1k
Tyra
Level 999
Champion Stats
71W - 62L
1,644 SR
Queue Stats
531W - 533L
1,654 Elo+
Solo
Team Averages
Level 666
1,647 SR
1,649 Elo+

VS

Team Averages
Level 554
1,585 SR
1,730 Elo+
Androxus
Androxus
Ar4ets
Androxus
Level 999
Champion Stats
35W - 29L
1,563 SR
Queue Stats
179W - 171L
1,603 Elo+
Solo
Grover
Grover
CP3CP3CP3
Grover
Level 723
Champion Stats
0W - 2L
1,709 SR
Queue Stats
31W - 23L
1,699 Elo+
Party 1
Dredge
Dredge
DELSINN
Dredge
Level 446
Champion Stats
0W - 1L
1,514 SR
Queue Stats
22W - 15L
1,721 Elo+
Party 1
Pip
Pip
ghaibhbleann
Pip
Level 568
Champion Stats
23W - 18L
1,637 SR
Queue Stats
228W - 219L
1,661 Elo+
Solo
Fernando
Fernando
gongasb
Fernando
Level 35
Champion Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,966 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Blezur
Ying
43
5 / 6 / 31
6,001
375
25,759
46,373
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
17 / 12 / 17
4,630
289
90,574
86,875
5,635
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
17 / 6 / 19
5,052
316
104,912
170,237
59,018
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Jenos
Spiny125
Jenos
59
10 / 5 / 43
5,351
334
47,181
47,405
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
hs1k
Tyra
58
15 / 14 / 14
4,505
282
83,860
78,585
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Ar4ets
Androxus
59
10 / 13 / 9
2,783
174
86,280
61,016
3,325
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Grover
CP3CP3CP3
Grover
56
2 / 8 / 26
3,357
210
85,514
56,183
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
DELSINN
Dredge
58
15 / 14 / 11
4,029
252
149,401
63,459
8,345
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

46
15 / 17 / 7
5,061
316
75,160
62,993
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
gongasb
Fernando
24
1 / 12 / 7
4,464
279
33,120
108,635
188,147
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 42s
Objective Time
2m 45s
188
Kill Participation
103
64
Kills
43
43
Deaths
64
124
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Androxus
Ar4ets
Androxus
10
13
9
1.12
W
Ying
Blezur
Ying
5
6
31
3.42
L
Grover
CP3CP3CP3
Grover
2
8
26
1.88
L
Dredge
DELSINN
Dredge
15
14
11
1.46
W
17
12
17
2.13
W
17
6
19
4.42
W
Jenos
Spiny125
Jenos
10
5
43
6.3
L
15
17
7
1.09
L
Fernando
gongasb
Fernando
1
12
7
0.38
W
Tyra
hs1k
Tyra
15
14
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,286
Damage
429,475
429,475
Taken
352,286
64,653
Shielding
199,817
291,618
Healing
176,253
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Ar4ets
Androxus
86,280
68,625
0
10,400
61,016
3,325

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
Blezur
Ying
25,759
25,759
111,275
18,948
46,373
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Grover
CP3CP3CP3
Grover
85,514
72,535
103,735
35,688
56,183
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Dredge
DELSINN
Dredge
149,401
81,916
0
5,455
63,459
8,345
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
90,574
63,541
0
6,391
86,875
5,635

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
104,912
82,512
0
13,320
170,237
59,018
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Jenos
Spiny125
Jenos
47,181
29,935
116,846
24,333
47,405
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
75,160
67,608
3,024
17,407
62,993
0

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Fernando
gongasb
Fernando
33,120
23,425
0
544
108,635
188,147
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
hs1k
Tyra
83,860
45,791
0
505
78,585
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role