Player Matchup

Makoa
Makoa
CoveredTuba
Makoa
Level 999
Champion Stats
62W - 43L
1,702 SR
Queue Stats
933W - 814L
1,804 Elo+
Solo
Kinessa
Kinessa
Seanieboy55
Kinessa
Level 999
Champion Stats
7W - 6L
1,617 SR
Queue Stats
48W - 24L
1,798 Elo+
Solo
Pip
Pip
TigarisinZ
Pip
Level 443
Champion Stats
2W - 0L
1,760 SR
Queue Stats
41W - 37L
1,647 Elo+
Party 1
Terminus
Terminus
ajckfgaz
Terminus
Level 273
Champion Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,579 Elo+
Party 1
Jenos
Jenos
taligid
Jenos
Level 394
Champion Stats
2W - 0L
1,779 SR
Queue Stats
39W - 30L
1,668 Elo+
Party 1
Team Averages
Level 622
1,672 SR
1,699 Elo+

VS

Team Averages
Level 753
1,647 SR
1,650 Elo+
VII
VII
ERROR404NOFOUND
VII
Level 623
Champion Stats
53W - 38L
1,674 SR
Queue Stats
255W - 252L
1,671 Elo+
Solo
Strix
Strix
LoliAzotable69
Strix
Level 999
Champion Stats
21W - 55L
1,408 SR
Queue Stats
1,009W - 1,045L
1,645 Elo+
Solo
Rei
Rei
PndaCabuai
Rei
Level 831
Champion Stats
64W - 51L
1,714 SR
Queue Stats
993W - 993L
1,749 Elo+
Solo
Barik
Barik
Rokma94
Barik
Level 314
Champion Stats
1W - 7L
1,866 SR
Queue Stats
607W - 584L
1,572 Elo+
Solo
TidalPluto54272
Unknown
Level 999
Champion Stats
39W - 54L
1,574 SR
Queue Stats
421W - 425L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 3 / 13
3,247
271
58,336
97,676
27,314
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Kinessa
Seanieboy55
Kinessa
53
15 / 6 / 15
3,399
283
98,862
38,640
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

58
8 / 4 / 17
3,287
274
31,439
37,788
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Terminus
ajckfgaz
Terminus
58
6 / 6 / 10
3,169
264
46,931
85,100
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Jenos
taligid
Jenos
58
11 / 4 / 28
4,567
381
22,228
43,337
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 10 / 3
2,698
225
61,656
42,575
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
4 / 7 / 7
2,699
225
94,163
40,278
0
White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 6%.

Level 1

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
2 / 7 / 11
2,678
223
40,445
32,910
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Barik
Rokma94
Barik
45
5 / 14 / 5
2,855
238
49,546
83,113
54,083
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 16 / 12
2,824
235
56,731
58,920
0

Level 1

Level 1

Level 5

Level 4

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
3m 55s
137
Kill Participation
63
54
Kills
25
23
Deaths
54
83
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
3
13
6.83
L
10
10
3
1.15
L
4
7
7
1.07
L
2
7
11
1.07
L
Barik
Rokma94
Barik
5
14
5
0.54
W
Kinessa
Seanieboy55
Kinessa
15
6
15
3.75
L
4
16
12
0.63
W
8
4
17
4.13
W
Terminus
ajckfgaz
Terminus
6
6
10
1.83
W
Jenos
taligid
Jenos
11
4
28
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,796
Damage
302,541
302,541
Taken
257,796
27,314
Shielding
54,083
217,927
Healing
119,130
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,336
55,057
0
6,135
97,676
27,314
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
61,656
54,006
0
6,171
42,575
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
94,163
91,498
0
1,370
40,278
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
40,445
34,290
87,157
15,011
32,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
Rokma94
Barik
49,546
49,546
0
7,191
83,113
54,083
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Kinessa
Seanieboy55
Kinessa
98,862
96,137
0
4,755
38,640
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
56,731
35,115
0
2,230
58,920
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,439
29,121
68,686
9,588
37,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Terminus
ajckfgaz
Terminus
46,931
24,861
0
12,561
85,100
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Jenos
taligid
Jenos
22,228
15,494
90,660
25,542
43,337
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role