Player Matchup

Lex
Lex
FuseTigeKnight9
Lex
Level 400
Champion Stats
24W - 23L
1,619 SR
Queue Stats
631W - 637L
1,483 Elo+
Solo
OkayMonkey420
Unknown
Level 53
Champion Stats
1W - 1L
1,810 SR
Queue Stats
11W - 10L
1,751 Elo+
Party 1
Rei
Rei
REAL_CHXPZ
Rei
Level 386
Champion Stats
3W - 5L
1,639 SR
Queue Stats
80W - 80L
1,574 Elo+
Solo
Kasumi
Kasumi
RoyalLunarGem
Kasumi
Level 346
Champion Stats
17W - 16L
1,500 SR
Queue Stats
178W - 171L
1,855 Elo+
Party 1
Inara
Inara
incognegro69
Inara
Level 195
Champion Stats
26W - 20L
1,615 SR
Queue Stats
172W - 182L
1,540 Elo+
Solo
Team Averages
Level 276
1,637 SR
1,641 Elo+

VS

Team Averages
Level 345
1,654 SR
1,596 Elo+
Inara
Inara
Followzukim1
Inara
Level 252
Champion Stats
7W - 5L
1,658 SR
Queue Stats
205W - 199L
1,581 Elo+
Party 2
Grohk
Grohk
PLAYSFRONTLINE
Grohk
Level 999
Champion Stats
32W - 19L
1,670 SR
Queue Stats
2,443W - 2,287L
1,719 Elo+
Party 2
Lian
Lian
Valenntine
Lian
Level 242
Champion Stats
19W - 15L
1,596 SR
Queue Stats
777W - 779L
1,539 Elo+
Party 2
Ying
Ying
a6xee
Ying
Level 63
Champion Stats
15W - 20L
1,556 SR
Queue Stats
109W - 100L
1,587 Elo+
Party 2
Koga
Koga
notriley2252010
Koga
Level 169
Champion Stats
6W - 9L
1,789 SR
Queue Stats
815W - 811L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 15 / 13
3,736
287
88,534
75,702
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

25
5 / 13 / 11
4,042
311
53,105
62,929
0

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

59
3 / 7 / 21
3,718
286
27,294
55,229
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
11 / 17 / 5
4,169
321
57,071
54,965
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

57
6 / 11 / 9
3,469
267
58,731
164,431
36,792
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 7 / 20
3,438
264
57,666
104,629
37,991
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
12 / 4 / 36
4,303
331
104,913
60,449
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

48
9 / 7 / 21
3,358
258
77,893
30,583
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
a6xee
Ying
43
18 / 7 / 19
3,822
294
83,341
37,596
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
19 / 11 / 15
3,748
288
89,443
51,478
1,800
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
7m 58s
95
Kill Participation
174
36
Kills
63
63
Deaths
36
59
Assists
111
Player
Kills
Deaths
Assists
KDA
W
5
7
20
2.14
L
11
15
13
1.17
L
5
13
11
0.81
W
12
4
36
7.5
L
3
7
21
1.93
L
11
17
5
0.79
W
9
7
21
2.79
W
Ying
a6xee
Ying
18
7
19
3.93
L
6
11
9
0.95
W
19
11
15
2.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,735
Damage
413,256
413,256
Taken
284,735
36,792
Shielding
39,791
228,096
Healing
172,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,666
46,647
0
10,344
104,629
37,991
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
88,534
83,789
0
6,032
75,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

L
53,105
42,597
0
1,463
62,929
0

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
104,913
66,501
76,787
43,714
60,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
27,294
25,423
164,003
39,263
55,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
57,071
46,440
317
3,764
54,965
0

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
77,893
73,601
1,841
4,779
30,583
0

Level 1

Level 2

W
Ying
a6xee
Ying
83,341
51,406
24,047
9,075
37,596
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
58,731
46,532
0
13,254
164,431
36,792
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
89,443
81,670
0
2,156
51,478
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role