Player Matchup

Inara
Inara
Diamond I
AkariFiji
Inara
Diamond I
Level 999
Champion Stats
10W - 10L
1,666 SR
Queue Stats
70W - 47L
1,724 Elo+
Party 1
Torvald
Torvald
Platinum IV
BLOCKEDgod
Torvald
Platinum IV
Level 115
Champion Stats
11W - 5L
1,696 SR
Queue Stats
24W - 15L
1,728 Elo+
Solo
Octavia
Octavia
Diamond II
Mekannwas
Octavia
Diamond II
Level 999
Champion Stats
6W - 9L
1,519 SR
Queue Stats
1,319W - 1,244L
1,650 Elo+
Party 3
Mal'Damba
Mal'Damba
Diamond II
barthomuel
Mal'Damba
Diamond II
Level 746
Champion Stats
3W - 2L
1,959 SR
Queue Stats
63W - 49L
1,679 Elo+
Party 1
Saati
Saati
Diamond II
ßetterNow
Saati
Diamond II
Level 999
Champion Stats
24W - 30L
1,673 SR
Queue Stats
402W - 387L
1,646 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 772
1,703 SR
1,685 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 584
1,635 SR
1,656 Elo+
Androxus
Androxus
Diamond I
LaProBronce
Androxus
Diamond I
Level 137
Champion Stats
55W - 47L
1,624 SR
Queue Stats
439W - 434L
1,637 Elo+
Solo
Barik
Barik
Diamond II
RETXIRT
Barik
Diamond II
Level 711
Champion Stats
6W - 7L
1,735 SR
Queue Stats
83W - 53L
1,704 Elo+
Party 2
Grover
Grover
Diamond I
Seanieboy55
Grover
Diamond I
Level 999
Champion Stats
147W - 75L
1,819 SR
Queue Stats
578W - 437L
1,692 Elo+
Solo
Bomb King
Bomb King
Diamond I
Sephiblack
Bomb King
Diamond I
Level 117
Champion Stats
0W - 1L
1,324 SR
Queue Stats
294W - 284L
1,606 Elo+
Solo
Ash
Ash
Diamond III
xRobl0xG0d42Ox
Ash
Diamond III
Level 958
Champion Stats
31W - 35L
1,673 SR
Queue Stats
347W - 333L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
AkariFiji
Inara
58
8 / 4 / 9
4,386
366
76,384
134,441
13,472
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Torvald
BLOCKEDgod
Torvald
58
9 / 4 / 15
3,585
299
51,700
40,653
157,748
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Octavia
Mekannwas
Octavia
59
6 / 5 / 13
2,984
249
70,454
41,329
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
barthomuel
Mal'Damba
58
0 / 1 / 19
3,506
292
21,301
20,542
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
59
12 / 6 / 12
3,345
279
100,620
40,031
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
RuckusYing
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
LaProBronce
Androxus
50
6 / 7 / 10
2,700
225
60,535
51,660
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
RETXIRT
Barik
56
2 / 8 / 9
2,934
245
51,249
83,602
80,581
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
53
4 / 4 / 10
3,327
277
51,932
55,848
0
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
Sephiblack
Bomb King
49
4 / 7 / 6
2,443
204
62,917
49,416
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
4 / 9 / 8
2,519
210
50,363
79,933
45,957
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
4m 15s
103
Kill Participation
63
35
Kills
20
20
Deaths
35
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Inara
AkariFiji
Inara
8
4
9
3.13
W
Torvald
BLOCKEDgod
Torvald
9
4
15
4.13
L
Androxus
LaProBronce
Androxus
6
7
10
1.57
W
Octavia
Mekannwas
Octavia
6
5
13
2.5
L
Barik
RETXIRT
Barik
2
8
9
0.81
L
Grover
4
4
10
2.25
L
Bomb King
Sephiblack
Bomb King
4
7
6
1
W
Mal'Damba
barthomuel
Mal'Damba
0
1
19
9.5
L
4
9
8
0.89
W
Saati
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,459
Damage
276,996
276,996
Taken
320,459
171,220
Shielding
126,538
211,463
Healing
199,432
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
AkariFiji
Inara
76,384
66,744
0
13,496
134,441
13,472

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Torvald
BLOCKEDgod
Torvald
51,700
40,232
2,361
0
40,653
157,748
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
LaProBronce
Androxus
60,535
55,563
0
12,801
51,660
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
Mekannwas
Octavia
70,454
62,573
0
3,672
41,329
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Barik
RETXIRT
Barik
51,249
51,249
0
7,936
83,602
80,581
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
51,932
44,039
130,224
46,230
55,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
Sephiblack
Bomb King
62,917
57,116
0
0
49,416
0
W
Mal'Damba
barthomuel
Mal'Damba
21,301
10,141
170,953
17,632
20,542
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
50,363
46,134
0
2,241
79,933
45,957
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
100,620
75,897
0
3,349
40,031
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role