Player Matchup

Atlas
Atlas
Diamond II
BarnyTheDrogo
Atlas
Diamond II
Level 834
Champion Stats
26W - 26L
1,721 SR
Queue Stats
488W - 415L
1,673 Elo+
Party 2
Terminus
Terminus
Diamond III
CarryMeSoupy
Terminus
Diamond III
Level 999
Champion Stats
12W - 21L
1,557 SR
Queue Stats
492W - 488L
1,546 Elo+
Party 1
Ying
Ying
Diamond V
CarrymeTexas
Ying
Diamond V
Level 999
Champion Stats
44W - 58L
1,572 SR
Queue Stats
491W - 478L
1,546 Elo+
Party 1
Zhin
Zhin
Platinum III
barnyjunior7u7
Zhin
Platinum III
Level 309
Champion Stats
10W - 5L
1,661 SR
Queue Stats
57W - 48L
1,674 Elo+
Party 2
Saati
Saati
Diamond I
pingúi
Saati
Diamond I
Level 999
Champion Stats
53W - 42L
1,746 SR
Queue Stats
1,005W - 996L
1,673 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 828
1,651 SR
1,622 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 863
1,740 SR
1,653 Elo+
Bomb King
Bomb King
Diamond II
Birdxy
Bomb King
Diamond II
Level 999
Champion Stats
2W - 5L
1,902 SR
Queue Stats
91W - 80L
1,684 Elo+
Party 3
Grover
Grover
Masters
CarefreeAvery
Grover
Masters
Level 999
Champion Stats
47W - 31L
1,715 SR
Queue Stats
162W - 127L
1,687 Elo+
Party 3
Khan
Khan
Diamond II
Foggsi
Khan
Diamond II
Level 988
Champion Stats
31W - 10L
1,853 SR
Queue Stats
159W - 122L
1,688 Elo+
Solo
Barik
Barik
Platinum III
Serenous
Barik
Platinum III
Level 331
Champion Stats
91W - 90L
1,633 SR
Queue Stats
924W - 918L
1,626 Elo+
Solo
Jenos
Jenos
Platinum IV
alianito951
Jenos
Platinum IV
Level 999
Champion Stats
168W - 178L
1,595 SR
Queue Stats
1,074W - 1,044L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 9 / 7
1,983
180
49,527
107,253
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Terminus
CarryMeSoupy
Terminus
59
2 / 9 / 4
3,046
277
42,995
76,781
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

53
1 / 4 / 8
3,240
295
18,165
26,339
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
7 / 4 / 6
2,228
203
95,373
50,337
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
pingúi
Saati
58
5 / 6 / 5
2,360
215
115,239
28,890
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Bans
AshTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Birdxy
Bomb King
57
11 / 5 / 8
3,330
303
80,841
58,737
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
1 / 2 / 26
4,468
406
47,548
44,037
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Khan
Foggsi
Khan
58
7 / 3 / 13
3,366
306
63,176
128,840
35,127
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
Serenous
Barik
50
8 / 4 / 13
3,613
328
49,296
56,570
65,564
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
6 / 4 / 19
3,327
302
48,739
33,115
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 4s
Objective Time
7m 36s
48
Kill Participation
112
18
Kills
33
32
Deaths
18
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
Bomb King
Birdxy
Bomb King
11
5
8
3
W
1
2
26
7
L
Terminus
CarryMeSoupy
Terminus
2
9
4
0.44
L
1
4
8
1.25
W
Khan
Foggsi
Khan
7
3
13
4.5
W
Barik
Serenous
Barik
8
4
13
3.63
W
6
4
19
3.88
L
7
4
6
2.5
L
Saati
pingúi
Saati
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,299
Damage
289,600
289,600
Taken
321,299
0
Shielding
100,691
154,254
Healing
260,306
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,527
49,527
0
10,027
107,253
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
Birdxy
Bomb King
80,841
78,015
0
8,801
58,737
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
47,548
37,773
120,482
30,020
44,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
CarryMeSoupy
Terminus
42,995
13,483
0
13,237
76,781
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
18,165
18,165
112,395
16,536
26,339
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
Foggsi
Khan
63,176
59,205
5,878
23,250
128,840
35,127
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
Serenous
Barik
49,296
49,296
716
5,513
56,570
65,564
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

W
48,739
31,052
58,938
6,708
33,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
95,373
83,742
0
2,059
50,337
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
pingúi
Saati
115,239
19,831
0
0
28,890
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role