Player Matchup

Buck
Buck
BuckBot
Buck
Level 73
Champion Stats
35W - 18L
1,732 SR
Queue Stats
41W - 25L
1,748 Elo+
Party 1
Octavia
Octavia
Ecslo
Octavia
Level 289
Champion Stats
1W - 1L
1,500 SR
Queue Stats
89W - 72L
1,640 Elo+
Party 1
Inara
Inara
GrohkB0T
Inara
Level 42
Champion Stats
2W - 3L
1,500 SR
Queue Stats
57W - 34L
1,754 Elo+
Party 1
Grohk
Grohk
ZaAndroBot
Grohk
Level 26
Champion Stats
1W - 1L
1,367 SR
Queue Stats
22W - 11L
1,735 Elo+
Party 1
Tyra
Tyra
jrichmond14
Tyra
Level 56
Champion Stats
16W - 17L
1,514 SR
Queue Stats
50W - 63L
1,531 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,682 Elo+

VS

Team Averages
Level 611
1,611 SR
1,615 Elo+
Kasumi
Kasumi
SilenceIsMyDrug
Kasumi
Level 150
Champion Stats
4W - 3L
1,676 SR
Queue Stats
195W - 173L
1,590 Elo+
Solo
Azaan
Azaan
Trulygrand
Azaan
Level 368
Champion Stats
18W - 30L
1,500 SR
Queue Stats
719W - 700L
1,639 Elo+
Solo
Fernando
Fernando
WorlDestroyer02
Fernando
Level 538
Champion Stats
137W - 112L
1,632 SR
Queue Stats
641W - 631L
1,592 Elo+
Solo
Octavia
Octavia
jihinshe
Octavia
Level 999
Champion Stats
7W - 10L
1,530 SR
Queue Stats
1,006W - 997L
1,628 Elo+
Party 2
Mal'Damba
Mal'Damba
slapadactyl
Mal'Damba
Level 999
Champion Stats
53W - 39L
1,718 SR
Queue Stats
932W - 932L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
BuckBot
Buck
5
18 / 3 / 9
4,173
464
81,837
26,785
2,665
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Octavia
Ecslo
Octavia
59
7 / 2 / 8
2,580
287
39,891
14,528
12,855
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
GrohkB0T
Inara
16
2 / 4 / 12
3,703
411
41,196
81,197
29,694
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grohk
16
2 / 4 / 13
3,585
398
24,568
24,296
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

28
6 / 4 / 10
2,583
287
53,195
27,988
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 8 / 7
2,123
236
55,345
40,855
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Azaan
55
6 / 8 / 4
2,331
259
48,296
60,192
33,542
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
59
1 / 7 / 7
2,123
236
25,610
74,477
58,336
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
jihinshe
Octavia
59
4 / 8 / 3
1,800
200
34,406
44,671
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Mal'Damba
slapadactyl
Mal'Damba
59
2 / 4 / 9
3,088
343
11,137
20,492
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
1m 58s
87
Kill Participation
47
35
Kills
17
17
Deaths
35
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Buck
BuckBot
Buck
18
3
9
7.5
W
Octavia
Ecslo
Octavia
7
2
8
5.5
W
Inara
GrohkB0T
Inara
2
4
12
2
L
4
8
7
0.94
L
Azaan
6
8
4
1
L
Fernando
1
7
7
0.64
W
Grohk
2
4
13
2.13
L
Octavia
jihinshe
Octavia
4
8
3
0.69
W
6
4
10
2.75
L
Mal'Damba
slapadactyl
Mal'Damba
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,687
Damage
174,794
174,794
Taken
240,687
45,214
Shielding
91,878
111,503
Healing
114,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Buck
BuckBot
Buck
81,837
67,370
0
11,847
26,785
2,665

Level 2

Level 1

Level 2

Level 1

W
Octavia
Ecslo
Octavia
39,891
39,891
0
5,136
14,528
12,855

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
GrohkB0T
Inara
41,196
36,113
0
7,442
81,197
29,694

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
55,345
46,150
0
3,549
40,855
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Azaan
48,296
35,732
0
8,223
60,192
33,542
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
25,610
17,050
0
1,210
74,477
58,336
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Grohk
24,568
10,325
68,551
14,893
24,296
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Octavia
jihinshe
Octavia
34,406
32,706
1,291
7,989
44,671
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
53,195
38,550
0
3,634
27,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
slapadactyl
Mal'Damba
11,137
800
82,944
9,519
20,492
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role