Player Matchup

Vora
Vora
BitterDreamz
Vora
Level 20
Champion Stats
6W - 1L
1,868 SR
Queue Stats
14W - 6L
1,681 Elo+
Party 4
Torvald
Torvald
Deftones07
Torvald
Level 39
Champion Stats
11W - 7L
1,579 SR
Queue Stats
14W - 11L
1,429 Elo+
Party 3
Seris
Seris
LordYoung0
Seris
Level 13
Champion Stats
3W - 1L
1,593 SR
Queue Stats
4W - 2L
1,504 Elo+
Party 4
Barik
Barik
MesiasArt
Barik
Level 18
Champion Stats
2W - 0L
1,789 SR
Queue Stats
15W - 14L
1,435 Elo+
Party 3
Fernando
Fernando
knight2398
Fernando
Level 20
Champion Stats
3W - 1L
1,563 SR
Queue Stats
32W - 21L
1,467 Elo+
Solo
Team Averages
Level 22
1,678 SR
1,503 Elo+

VS

Team Averages
Level 26
1,637 SR
1,456 Elo+
Azaan
Azaan
Braxzay2007
Azaan
Level 29
Champion Stats
12W - 9L
1,673 SR
Queue Stats
96W - 100L
1,563 Elo+
Party 1
Ying
Ying
Elitted
Ying
Level 16
Champion Stats
8W - 12L
1,412 SR
Queue Stats
12W - 21L
1,318 Elo+
Solo
ImDarkArrow2563
Unknown
Level 26
Champion Stats
5W - 3L
1,928 SR
Queue Stats
31W - 29L
1,530 Elo+
Party 2
Vora
Vora
Nidyui
Vora
Level 29
Champion Stats
2W - 2L
1,672 SR
Queue Stats
2W - 2L
1,299 Elo+
Party 2
Viktor
Viktor
SPRINKS56
Viktor
Level 30
Champion Stats
3W - 4L
1,500 SR
Queue Stats
107W - 107L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
15 / 12 / 6
3,241
232
53,571
46,486
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
Deftones07
Torvald
22
16 / 7 / 18
4,184
299
96,819
48,701
112,074
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Seris
7
8 / 3 / 25
4,214
301
52,302
33,575
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
MesiasArt
Barik
18
7 / 8 / 25
3,899
279
49,929
81,698
38,852
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
knight2398
Fernando
25
7 / 6 / 15
3,762
269
55,866
112,867
83,640
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
1 / 15 / 12
2,817
201
40,024
97,738
16,295
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Ying
Elitted
Ying
9
7 / 7 / 20
3,150
225
62,864
49,194
0
Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

10
9 / 9 / 17
3,327
238
70,114
58,580
1,470

Level 1

Level 3

Level 5

Level 5

Level 1

Level 1

Vora
Nidyui
Vora
9
10 / 12 / 8
2,913
208
47,473
51,779
150
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
SPRINKS56
Viktor
17
9 / 10 / 12
3,426
245
102,852
51,196
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 32s
Objective Time
7m 31s
142
Kill Participation
105
53
Kills
36
36
Deaths
53
89
Assists
69
Player
Kills
Deaths
Assists
KDA
W
15
12
6
1.5
L
1
15
12
0.47
W
Torvald
Deftones07
Torvald
16
7
18
3.57
L
Ying
Elitted
Ying
7
7
20
2.43
L
9
9
17
1.94
W
Seris
8
3
25
6.83
W
Barik
MesiasArt
Barik
7
8
25
2.44
L
Vora
Nidyui
Vora
10
12
8
1.17
L
Viktor
SPRINKS56
Viktor
9
10
12
1.5
W
Fernando
knight2398
Fernando
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,487
Damage
323,327
323,327
Taken
308,487
234,566
Shielding
17,915
187,380
Healing
130,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,571
37,589
0
6,604
46,486
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,024
32,162
0
10,466
97,738
16,295
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Torvald
Deftones07
Torvald
96,819
88,176
0
0
48,701
112,074
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

L
Ying
Elitted
Ying
62,864
29,530
39,679
25,432
49,194
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
70,114
44,055
936
19,513
58,580
1,470
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Seris
52,302
44,220
139,165
25,419
33,575
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Barik
MesiasArt
Barik
49,929
49,929
0
12,596
81,698
38,852
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vora
Nidyui
Vora
47,473
28,633
435
16,145
51,779
150

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Viktor
SPRINKS56
Viktor
102,852
61,307
317
17,862
51,196
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
knight2398
Fernando
55,866
36,435
0
3,596
112,867
83,640
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role