Player Matchup

Bomb King
Bomb King
Angrath
Bomb King
Level 308
Champion Stats
15W - 16L
1,585 SR
Queue Stats
239W - 220L
1,616 Elo+
Party 3
Nyx
Nyx
CMonkey4
Nyx
Level 279
Champion Stats
24W - 14L
1,690 SR
Queue Stats
227W - 202L
1,616 Elo+
Party 3
Vora
Vora
IrohTreant
Vora
Level 915
Champion Stats
8W - 13L
1,553 SR
Queue Stats
429W - 428L
1,710 Elo+
Solo
Ying
Ying
MercyHealth
Ying
Level 46
Champion Stats
4W - 1L
1,678 SR
Queue Stats
10W - 3L
1,755 Elo+
Party 2
Tiberius
Tiberius
Sonohara
Tiberius
Level 93
Champion Stats
2W - 1L
1,411 SR
Queue Stats
57W - 32L
1,669 Elo+
Party 2
Team Averages
Level 328
1,583 SR
1,673 Elo+

VS

Team Averages
Level 359
1,684 SR
1,652 Elo+
Octavia
Octavia
Feedback 270
Octavia
Level 297
Champion Stats
2W - 2L
1,780 SR
Queue Stats
61W - 55L
1,647 Elo+
Solo
Inara
Inara
MINTch0co
Inara
Level 139
Champion Stats
3W - 2L
1,804 SR
Queue Stats
172W - 121L
1,729 Elo+
Party 1
Vora
Vora
TBSS408LSX
Vora
Level 500
Champion Stats
25W - 34L
1,552 SR
Queue Stats
284W - 279L
1,581 Elo+
Solo
Seris
Seris
shirohaaaaaaaa
Seris
Level 76
Champion Stats
8W - 7L
1,675 SR
Queue Stats
109W - 94L
1,666 Elo+
Party 1
Ying
Ying
さぶまりんっ
Ying
Level 781
Champion Stats
8W - 6L
1,609 SR
Queue Stats
526W - 416L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Angrath
Bomb King
58
10 / 12 / 12
3,230
215
87,086
55,895
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
9 / 7 / 15
4,043
270
122,026
78,907
75,523
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

56
11 / 9 / 9
3,094
206
80,506
51,760
3,502
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

19
3 / 8 / 18
3,598
240
38,518
45,095
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Sonohara
Tiberius
39
16 / 10 / 11
3,968
265
132,303
72,865
1,020
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Feedback 270
Octavia
59
5 / 10 / 15
5,857
390
67,956
53,653
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Inara
MINTch0co
Inara
40
16 / 7 / 11
5,522
368
81,642
217,058
38,542
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
12 / 14 / 9
4,065
271
74,428
65,294
554
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

22
7 / 11 / 16
6,075
405
47,055
84,786
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
4 / 7 / 24
4,941
329
33,441
39,648
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
8m 9s
114
Kill Participation
119
49
Kills
44
46
Deaths
49
65
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Angrath
Bomb King
10
12
12
1.33
W
9
7
15
2.36
L
Octavia
Feedback 270
Octavia
5
10
15
1.25
W
11
9
9
1.72
L
Inara
MINTch0co
Inara
16
7
11
3.07
W
3
8
18
1.5
W
Tiberius
Sonohara
Tiberius
16
10
11
2.15
L
12
14
9
1.18
L
7
11
16
1.36
L
4
7
24
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

460,439
Damage
304,522
304,522
Taken
460,439
80,045
Shielding
39,096
212,412
Healing
321,969
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Angrath
Bomb King
87,086
75,071
0
1,153
55,895
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
122,026
72,025
0
1,731
78,907
75,523
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Octavia
Feedback 270
Octavia
67,956
61,293
60
8,622
53,653
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
80,506
56,717
749
14,446
51,760
3,502

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
MINTch0co
Inara
81,642
75,163
0
18,856
217,058
38,542
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,518
38,518
155,727
27,094
45,095
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Tiberius
Sonohara
Tiberius
132,303
106,525
0
11,512
72,865
1,020
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
74,428
51,990
0
14,695
65,294
554

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
47,055
42,359
62,670
15,055
84,786
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
33,441
33,441
183,394
18,617
39,648
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role