Player Matchup

Dredge
Dredge
IronmanNBBK
Dredge
Level 445
Champion Stats
112W - 90L
1,684 SR
Queue Stats
498W - 486L
1,633 Elo+
Solo
Octavia
Octavia
Irrhythmic
Octavia
Level 70
Champion Stats
11W - 9L
1,632 SR
Queue Stats
556W - 297L
1,793 Elo+
Solo
Evie
Evie
SIapped
Evie
Level 633
Champion Stats
12W - 8L
1,562 SR
Queue Stats
175W - 140L
1,673 Elo+
Solo
Zhin
Zhin
babolicious143
Zhin
Level 217
Champion Stats
250W - 251L
1,604 SR
Queue Stats
253W - 253L
1,627 Elo+
Solo
Jenos
Jenos
eIRorropirrorro
Jenos
Level 210
Champion Stats
49W - 31L
1,652 SR
Queue Stats
711W - 698L
1,692 Elo+
Solo
Team Averages
Level 315
1,627 SR
1,683 Elo+

VS

Team Averages
Level 752
1,635 SR
1,669 Elo+
Ash
Ash
Datums
Ash
Level 999
Champion Stats
4W - 7L
1,669 SR
Queue Stats
285W - 285L
1,689 Elo+
Party 1
VII
VII
Deivor666
VII
Level 205
Champion Stats
39W - 43L
1,577 SR
Queue Stats
1,041W - 1,013L
1,591 Elo+
Solo
Grover
Grover
d0lphn
Grover
Level 558
Champion Stats
13W - 11L
1,638 SR
Queue Stats
709W - 448L
1,816 Elo+
Party 1
Willo
Willo
potatogamerjaja
Willo
Level 999
Champion Stats
65W - 58L
1,616 SR
Queue Stats
1,084W - 1,096L
1,597 Elo+
Solo
Tiberius
Tiberius
sonic9619111
Tiberius
Level 999
Champion Stats
26W - 16L
1,674 SR
Queue Stats
472W - 459L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
9 / 4 / 6
3,067
256
77,447
43,580
2,400
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Octavia
Irrhythmic
Octavia
23
17 / 7 / 13
3,807
317
103,839
57,921
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Evie
SIapped
Evie
53
10 / 9 / 9
3,070
256
76,558
51,335
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

19
6 / 8 / 11
1,490
124
54,682
63,044
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

50
5 / 5 / 28
3,663
305
22,352
20,210
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Datums
Ash
59
7 / 7 / 11
2,883
240
60,132
111,984
38,210
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Level 1

39
7 / 13 / 14
2,593
216
45,142
53,454
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Grover
d0lphn
Grover
59
2 / 8 / 23
3,290
274
25,203
55,488
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
6 / 10 / 8
2,393
199
43,807
62,345
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Tiberius
sonic9619111
Tiberius
59
11 / 9 / 4
2,708
226
61,806
51,607
1,980
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 25s
Objective Time
2m 17s
114
Kill Participation
93
47
Kills
33
33
Deaths
47
67
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ash
Datums
Ash
7
7
11
1.79
L
7
13
14
1.08
W
Dredge
9
4
6
3
W
Octavia
Irrhythmic
Octavia
17
7
13
3.36
W
Evie
SIapped
Evie
10
9
9
1.61
W
6
8
11
1.44
L
Grover
d0lphn
Grover
2
8
23
1.69
W
5
5
28
3.8
L
6
10
8
1
L
Tiberius
sonic9619111
Tiberius
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,878
Damage
236,090
236,090
Taken
334,878
2,400
Shielding
40,190
158,314
Healing
182,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
Datums
Ash
60,132
53,932
0
1,786
111,984
38,210
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
45,142
40,442
0
1,394
53,454
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
77,447
47,082
346
10,704
43,580
2,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
Irrhythmic
Octavia
103,839
102,090
105
5,417
57,921
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
SIapped
Evie
76,558
72,526
881
10,684
51,335
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
54,682
43,297
0
5,229
63,044
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
d0lphn
Grover
25,203
20,016
127,851
35,878
55,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
22,352
19,797
115,731
9,217
20,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
43,807
37,672
0
3,446
62,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tiberius
sonic9619111
Tiberius
61,806
40,666
0
12,220
51,607
1,980

Level 2

Damage Done by Role

Damage Taken by Role