Player Matchup

Rei
Rei
BraveJustice
Rei
Level 201
Champion Stats
45W - 36L
1,662 SR
Queue Stats
501W - 423L
1,553 Elo+
Party 2
Inara
Inara
EmpressVidahlia
Inara
Level 275
Champion Stats
28W - 19L
1,584 SR
Queue Stats
134W - 135L
1,492 Elo+
Party 2
Seris
Seris
PARISX2099
Seris
Level 999
Champion Stats
22W - 29L
1,581 SR
Queue Stats
655W - 556L
1,645 Elo+
Party 2
Saati
Saati
ZengerDoug
Saati
Level 241
Champion Stats
26W - 23L
1,608 SR
Queue Stats
322W - 266L
1,662 Elo+
Party 2
jimbigus
Unknown
Level 156
Champion Stats
56W - 39L
1,691 SR
Queue Stats
274W - 222L
1,640 Elo+
Party 2
Team Averages
Level 374
1,625 SR
1,599 Elo+

VS

Team Averages
Level 301
1,618 SR
1,641 Elo+
VII
VII
Gamerphobia
VII
Level 89
Champion Stats
13W - 5L
1,742 SR
Queue Stats
33W - 26L
1,634 Elo+
Party 1
Saati
Saati
Jaklaw6933
Saati
Level 195
Champion Stats
3W - 2L
1,594 SR
Queue Stats
89W - 63L
1,674 Elo+
Party 1
Jenos
Jenos
LimeNoodles
Jenos
Level 213
Champion Stats
2W - 2L
1,535 SR
Queue Stats
243W - 218L
1,621 Elo+
Party 1
Azaan
Azaan
Redstorm332
Azaan
Level 843
Champion Stats
102W - 71L
1,630 SR
Queue Stats
318W - 204L
1,639 Elo+
Solo
Vivian
Vivian
VibingInUrWalls
Vivian
Level 166
Champion Stats
126W - 101L
1,589 SR
Queue Stats
206W - 180L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 7 / 8
5,169
517
35,737
45,939
202
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

46
0 / 7 / 9
4,853
485
48,299
94,462
13,846
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Seris
56
1 / 13 / 8
4,265
427
24,028
56,362
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Saati
53
4 / 11 / 7
4,786
479
81,306
49,836
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

jimbigus
Unknown
57
11 / 10 / 3
5,119
512
69,466
66,354
3,870

Level 5

Level 2

Level 2

Level 3

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
16 / 7 / 11
5,062
506
93,314
55,117
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
59
10 / 11 / 8
4,654
465
56,712
43,987
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

52
1 / 1 / 24
5,036
504
13,047
20,436
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 1 / 15
5,227
523
86,558
110,062
17,033
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

14
10 / 2 / 15
4,942
494
63,322
29,234
8,750
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
7m 48s
57
Kill Participation
121
22
Kills
48
48
Deaths
22
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
0
7
9
0.64
W
16
7
11
3.07
W
Saati
10
11
8
1.27
W
1
1
24
13
L
Seris
1
13
8
0.38
W
11
1
15
18.5
W
10
2
15
8.75
L
Saati
4
11
7
0.68
L
jimbigus
Unknown
11
10
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,836
Damage
312,953
312,953
Taken
258,836
17,918
Shielding
25,783
187,697
Healing
172,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,737
33,889
97,374
23,369
45,939
202
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
48,299
38,338
0
1,961
94,462
13,846

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
93,314
89,520
0
3,570
55,117
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Saati
56,712
40,758
300
3,897
43,987
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Level 2

Level 1

W
13,047
7,649
113,051
17,815
20,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
24,028
19,133
43,404
13,951
56,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
86,558
69,083
0
27,100
110,062
17,033

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
63,322
50,315
0
7,052
29,234
8,750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Saati
81,306
30,146
0
1,612
49,836
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
jimbigus
Unknown
69,466
53,611
0
6,026
66,354
3,870
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role