Player Matchup

Rei
Rei
LiLHappy053
Rei
Level 29
Champion Stats
4W - 4L
1,595 SR
Queue Stats
15W - 12L
1,790 Elo+
Party 2
Io
Io
OfficerOpp
Io
Level 213
Champion Stats
14W - 11L
1,646 SR
Queue Stats
438W - 428L
1,517 Elo+
Party 1
Lian
Lian
QcSIB0IRE
Lian
Level 297
Champion Stats
14W - 7L
1,562 SR
Queue Stats
287W - 260L
1,618 Elo+
Solo
Inara
Inara
SnaggyLandoo
Inara
Level 121
Champion Stats
22W - 7L
1,677 SR
Queue Stats
211W - 221L
1,442 Elo+
Party 1
VII
VII
ryquta
VII
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,742 Elo+
Party 2
Team Averages
Level 142
1,596 SR
1,622 Elo+

VS

Team Averages
Level 286
1,603 SR
1,571 Elo+
Buck
Buck
Danger0Seven
Buck
Level 676
Champion Stats
2W - 2L
2,007 SR
Queue Stats
310W - 307L
1,521 Elo+
Solo
Vora
Vora
El pepo20005559
Vora
Level 280
Champion Stats
4W - 5L
1,583 SR
Queue Stats
810W - 816L
1,579 Elo+
Solo
Grohk
Grohk
Megatron8184
Grohk
Level 62
Champion Stats
4W - 1L
1,279 SR
Queue Stats
70W - 74L
1,582 Elo+
Solo
Nyx
Nyx
ShadowGreen12
Nyx
Level 181
Champion Stats
2W - 4L
1,597 SR
Queue Stats
16W - 13L
1,627 Elo+
Solo
Viktor
Viktor
xFaki SoUlx
Viktor
Level 232
Champion Stats
34W - 39L
1,548 SR
Queue Stats
202W - 209L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
1 / 2 / 22
2,769
308
11,644
16,569
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
10 / 3 / 16
3,625
403
25,315
25,455
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Lian
56
15 / 6 / 15
3,170
352
85,273
33,472
0
Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

36
7 / 4 / 10
2,496
277
29,671
66,127
12,996
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

VII
ryquta
VII
24
12 / 4 / 20
3,078
342
55,730
42,074
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 11 / 3
1,736
193
27,832
38,300
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

56
0 / 10 / 2
1,048
116
21,517
34,558
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
3 / 6 / 12
3,063
340
48,086
49,681
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

58
4 / 9 / 7
2,073
230
40,034
49,840
35,405
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Viktor
24
7 / 10 / 7
2,182
242
46,228
35,254
750
Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
1m 18s
128
Kill Participation
50
45
Kills
19
19
Deaths
46
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
11
3
0.59
L
0
10
2
0.1
W
1
2
22
6
L
3
6
12
1.5
W
10
3
16
6
W
Lian
15
6
15
3.75
L
4
9
7
0.83
W
7
4
10
3
W
VII
ryquta
VII
12
4
20
5.5
L
Viktor
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,633
Damage
183,697
183,697
Taken
207,633
12,996
Shielding
36,155
129,753
Healing
97,532
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,832
25,653
0
7,194
38,300
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,517
15,887
0
3,965
34,558
0

Level 1

W
11,644
10,853
51,598
4,776
16,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
48,086
28,317
50,995
34,799
49,681
0

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
25,315
23,355
50,595
11,761
25,455
0

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
85,273
79,177
450
3,647
33,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
40,034
27,645
0
250
49,840
35,405
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
29,671
22,867
0
0
66,127
12,996
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
VII
ryquta
VII
55,730
46,060
778
6,148
42,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Viktor
46,228
33,202
0
329
35,254
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role