Player Matchup

Viktor
Viktor
Bielzrg
Viktor
Level 437
Champion Stats
50W - 26L
1,711 SR
Queue Stats
1,031W - 999L
1,526 Elo+
Solo
Yagorath
Yagorath
ExúTrancaRua
Yagorath
Level 984
Champion Stats
30W - 26L
1,601 SR
Queue Stats
196W - 173L
1,581 Elo+
Solo
Ying
Ying
MARIO14961
Ying
Level 146
Champion Stats
3W - 3L
1,454 SR
Queue Stats
63W - 67L
1,522 Elo+
Solo
Vora
Vora
Zouren
Vora
Level 23
Champion Stats
6W - 6L
1,586 SR
Queue Stats
6W - 8L
1,554 Elo+
Party 1
Saati
Saati
minijeyty
Saati
Level 171
Champion Stats
6W - 12L
1,369 SR
Queue Stats
59W - 53L
1,579 Elo+
Party 1
Team Averages
Level 352
1,544 SR
1,552 Elo+

VS

Team Averages
Level 65
1,514 SR
1,568 Elo+
Grohk
Grohk
AnelPrístino
Grohk
Level 67
Champion Stats
2W - 2L
1,728 SR
Queue Stats
79W - 81L
1,598 Elo+
Solo
Kinessa
Kinessa
Finishim123
Kinessa
Level 81
Champion Stats
1W - 2L
1,513 SR
Queue Stats
24W - 31L
1,517 Elo+
Party 2
Kasumi
Kasumi
GuzzDG
Kasumi
Level 68
Champion Stats
1W - 2L
1,175 SR
Queue Stats
26W - 19L
1,595 Elo+
Party 3
Atlas
Atlas
L3oGuerraD
Atlas
Level 50
Champion Stats
4W - 3L
1,638 SR
Queue Stats
31W - 21L
1,622 Elo+
Party 3
Ying
Ying
drownfeeling
Ying
Level 58
Champion Stats
5W - 6L
1,514 SR
Queue Stats
30W - 35L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Bielzrg
Viktor
59
9 / 0 / 9
2,445
408
37,966
11,434
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Yagorath
ExúTrancaRua
Yagorath
59
3 / 0 / 10
2,145
358
15,543
19,087
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

45
5 / 0 / 12
2,234
372
36,845
6,097
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
Zouren
Vora
13
7 / 1 / 9
1,976
329
34,622
14,459
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Saati
minijeyty
Saati
50
4 / 1 / 10
1,886
314
28,395
7,578
0
Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
0 / 5 / 1
1,375
229
17,775
40,513
1,340
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Kinessa
Finishim123
Kinessa
33
0 / 4 / 1
857
143
11,090
14,912
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 20%.

Level 2

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Kasumi
GuzzDG
Kasumi
50
1 / 7 / 1
995
166
9,915
22,786
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Atlas
38
1 / 6 / 0
1,017
170
8,614
41,056
115
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

35
0 / 6 / 1
993
166
11,261
34,104
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
44s
78
Kill Participation
6
28
Kills
2
2
Deaths
28
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Viktor
Bielzrg
Viktor
9
0
9
13.5
W
Yagorath
ExúTrancaRua
Yagorath
3
0
10
8
L
Kinessa
Finishim123
Kinessa
0
4
1
0.13
L
Kasumi
GuzzDG
Kasumi
1
7
1
0.21
L
Atlas
1
6
0
0.17
W
5
0
12
11
W
Vora
Zouren
Vora
7
1
9
11.5
L
0
6
1
0.08
W
Saati
minijeyty
Saati
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,371
Damage
58,655
58,655
Taken
153,371
0
Shielding
1,455
50,455
Healing
72,571
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,775
11,987
22,060
20,676
40,513
1,340

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
Bielzrg
Viktor
37,966
28,458
0
5,681
11,434
0

Level 1

Level 1

W
Yagorath
ExúTrancaRua
Yagorath
15,543
7,222
0
13,365
19,087
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Kinessa
Finishim123
Kinessa
11,090
8,788
0
2,630
14,912
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kasumi
GuzzDG
Kasumi
9,915
8,729
0
323
22,786
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
8,614
8,614
0
875
41,056
115
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,845
27,615
15,758
5,760
6,097
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
Zouren
Vora
34,622
20,314
714
8,807
14,459
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,261
11,261
16,168
9,839
34,104
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
minijeyty
Saati
28,395
11,459
0
370
7,578
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role