Player Matchup

Ruckus
Ruckus
EFIMKAFOLS
Ruckus
Level 144
Champion Stats
0W - 4L
1,375 SR
Queue Stats
107W - 101L
1,563 Elo+
Solo
Dredge
Dredge
Palaryan
Dredge
Level 999
Champion Stats
258W - 234L
1,630 SR
Queue Stats
485W - 467L
1,654 Elo+
Solo
Tyra
Tyra
ZENOVÎA
Tyra
Level 349
Champion Stats
71W - 82L
1,556 SR
Queue Stats
986W - 1,008L
1,631 Elo+
Solo
Moji
Moji
saha71
Moji
Level 83
Champion Stats
1W - 2L
1,776 SR
Queue Stats
45W - 31L
1,612 Elo+
Solo
Ying
Ying
Тосовец
Ying
Level 194
Champion Stats
7W - 8L
1,672 SR
Queue Stats
87W - 87L
1,541 Elo+
Solo
Team Averages
Level 354
1,602 SR
1,600 Elo+

VS

Team Averages
Level 589
1,594 SR
1,567 Elo+
Io
Io
IoCat
Io
Level 999
Champion Stats
214W - 183L
1,611 SR
Queue Stats
2,523W - 2,518L
1,574 Elo+
Solo
Octavia
Octavia
Pedrelino
Octavia
Level 729
Champion Stats
3W - 7L
1,676 SR
Queue Stats
197W - 172L
1,649 Elo+
Solo
Khan
Khan
bepo2232
Khan
Level 59
Champion Stats
13W - 12L
1,582 SR
Queue Stats
240W - 215L
1,475 Elo+
Solo
Seris
Seris
brave-2020-heart
Seris
Level 999
Champion Stats
391W - 417L
1,554 SR
Queue Stats
1,215W - 1,206L
1,588 Elo+
Solo
Vora
Vora
herosiph58
Vora
Level 161
Champion Stats
164W - 177L
1,547 SR
Queue Stats
360W - 353L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
EFIMKAFOLS
Ruckus
56
2 / 7 / 2
1,510
168
40,353
54,662
29,421
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Level 1

Dredge
Palaryan
Dredge
59
5 / 2 / 4
2,670
297
84,786
24,030
1,000
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tyra
50
4 / 8 / 3
2,072
230
81,172
45,458
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Moji
saha71
Moji
58
3 / 11 / 3
1,362
151
27,426
38,558
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

58
0 / 4 / 3
1,460
162
6,587
22,924
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
59
1 / 2 / 16
2,549
283
14,795
17,949
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Octavia
Pedrelino
Octavia
58
14 / 4 / 6
2,745
305
73,597
26,805
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Khan
24
10 / 2 / 10
3,065
341
30,688
121,077
49,930
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
1 / 2 / 15
2,535
282
10,776
27,055
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

34
6 / 4 / 9
2,326
258
55,776
47,438
2,666
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
5m 37s
29
Kill Participation
88
14
Kills
32
32
Deaths
14
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ruckus
EFIMKAFOLS
Ruckus
2
7
2
0.43
W
Io
1
2
16
4.5
L
Dredge
Palaryan
Dredge
5
2
4
3.5
W
Octavia
Pedrelino
Octavia
14
4
6
4.25
L
Tyra
4
8
3
0.69
W
Khan
10
2
10
7.5
W
1
2
15
4.25
W
6
4
9
2.63
L
Moji
saha71
Moji
3
11
3
0.41
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,324
Damage
185,632
185,632
Taken
240,324
30,421
Shielding
52,596
85,862
Healing
195,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
EFIMKAFOLS
Ruckus
40,353
30,799
0
1,849
54,662
29,421
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Io
14,795
14,270
82,762
10,099
17,949
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Palaryan
Dredge
84,786
54,874
0
9,646
24,030
1,000

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
Pedrelino
Octavia
73,597
72,747
767
3,432
26,805
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Tyra
81,172
52,580
0
3,861
45,458
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
30,688
27,690
1,377
11,843
121,077
49,930
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
10,776
8,474
62,424
12,689
27,055
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
55,776
41,390
0
10,243
47,438
2,666
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Moji
saha71
Moji
27,426
25,738
0
278
38,558
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
6,587
6,587
56,101
14,127
22,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role