Player Matchup

Mal'Damba
Mal'Damba
L2TFk
Mal'Damba
Level 67
Champion Stats
6W - 7L
1,513 SR
Queue Stats
150W - 119L
1,637 Elo+
Party 3
Grover
Grover
R4zumoff
Grover
Level 164
Champion Stats
3W - 3L
1,761 SR
Queue Stats
94W - 90L
1,564 Elo+
Party 1
Androxus
Androxus
Timboo_2608
Androxus
Level 192
Champion Stats
44W - 31L
1,582 SR
Queue Stats
274W - 227L
1,650 Elo+
Solo
Nyx
Nyx
ZADRATIY
Nyx
Level 306
Champion Stats
1W - 4L
1,500 SR
Queue Stats
111W - 104L
1,587 Elo+
Party 1
Octavia
Octavia
s4mher-72
Octavia
Level 49
Champion Stats
1W - 2L
1,676 SR
Queue Stats
58W - 55L
1,570 Elo+
Party 3
Team Averages
Level 156
1,606 SR
1,602 Elo+

VS

Team Averages
Level 261
1,586 SR
1,612 Elo+
Furia
Furia
BubbleInBlood
Furia
Level 382
Champion Stats
17W - 23L
1,512 SR
Queue Stats
429W - 433L
1,572 Elo+
Solo
Buck
Buck
Fr33DomSs_
Buck
Level 251
Champion Stats
2W - 1L
1,646 SR
Queue Stats
173W - 157L
1,633 Elo+
Party 2
Ying
Ying
JxstHimiko
Ying
Level 366
Champion Stats
44W - 39L
1,669 SR
Queue Stats
302W - 252L
1,654 Elo+
Party 2
Ruckus
Ruckus
LatiosGigetto
Ruckus
Level 222
Champion Stats
6W - 1L
1,601 SR
Queue Stats
80W - 58L
1,657 Elo+
Solo
Octavia
Octavia
oldsan315
Octavia
Level 85
Champion Stats
1W - 2L
1,500 SR
Queue Stats
30W - 34L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
L2TFk
Mal'Damba
47
1 / 6 / 19
3,065
204
30,767
50,069
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Grover
R4zumoff
Grover
54
3 / 6 / 28
3,750
250
95,561
69,431
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Androxus
Timboo_2608
Androxus
54
16 / 12 / 4
3,498
233
78,316
60,044
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
7 / 14 / 12
3,632
242
66,317
110,242
84,370
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Octavia
s4mher-72
Octavia
43
11 / 14 / 9
4,127
275
65,583
66,168
31,625
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 8 / 25
4,627
308
52,000
58,330
5,336
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
8 / 10 / 17
5,954
397
74,756
83,271
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

44
9 / 6 / 28
4,772
318
67,886
49,303
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
17 / 4 / 18
5,376
358
78,857
90,638
91,852
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Octavia
oldsan315
Octavia
52
11 / 10 / 18
4,432
295
82,455
55,002
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
9m 5s
110
Kill Participation
158
38
Kills
52
52
Deaths
38
72
Assists
106
Player
Kills
Deaths
Assists
KDA
W
7
8
25
2.44
W
8
10
17
1.65
W
9
6
28
3.83
L
Mal'Damba
L2TFk
Mal'Damba
1
6
19
1.75
W
17
4
18
6.5
L
Grover
R4zumoff
Grover
3
6
28
2.83
L
Androxus
Timboo_2608
Androxus
16
12
4
1.5
L
7
14
12
0.93
W
Octavia
oldsan315
Octavia
11
10
18
2
L
Octavia
s4mher-72
Octavia
11
14
9
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,544
Damage
355,954
355,954
Taken
336,544
115,995
Shielding
97,188
238,159
Healing
238,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,000
40,680
71,244
20,136
58,330
5,336
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
74,756
69,066
0
22,328
83,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,886
63,311
73,922
25,061
49,303
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
Mal'Damba
L2TFk
Mal'Damba
30,767
19,216
82,676
10,353
50,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

W
78,857
56,475
0
19,842
90,638
91,852
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Grover
R4zumoff
Grover
95,561
74,268
89,726
38,347
69,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Androxus
Timboo_2608
Androxus
78,316
60,863
0
5,627
60,044
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
66,317
45,021
0
61
110,242
84,370

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Octavia
oldsan315
Octavia
82,455
73,865
0
6,312
55,002
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Octavia
s4mher-72
Octavia
65,583
63,550
2,514
8,855
66,168
31,625

Level 1

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role