Player Matchup

Saati
Saati
ArMSWalker64
Saati
Level 282
Champion Stats
13W - 12L
1,632 SR
Queue Stats
205W - 214L
1,535 Elo+
Solo
Maeve
Maeve
KimoD
Maeve
Level 999
Champion Stats
16W - 13L
1,698 SR
Queue Stats
826W - 817L
1,689 Elo+
Party 2
Torvald
Torvald
L04YAl
Torvald
Level 112
Champion Stats
1W - 1L
1,165 SR
Queue Stats
187W - 163L
1,650 Elo+
Solo
Fernando
Fernando
LemonHed
Fernando
Level 651
Champion Stats
3W - 2L
1,640 SR
Queue Stats
291W - 276L
1,662 Elo+
Solo
Ying
Ying
TestingMango
Ying
Level 649
Champion Stats
234W - 172L
1,730 SR
Queue Stats
697W - 641L
1,695 Elo+
Party 2
Team Averages
Level 539
1,573 SR
1,646 Elo+

VS

Team Averages
Level 848
1,515 SR
1,644 Elo+
Lian
Lian
Akarmin
Lian
Level 999
Champion Stats
48W - 45L
1,614 SR
Queue Stats
631W - 615L
1,641 Elo+
Party 1
Cassie
Cassie
Dannoxi
Cassie
Level 999
Champion Stats
70W - 91L
1,517 SR
Queue Stats
1,066W - 988L
1,619 Elo+
Party 1
Raum
Raum
MewpiBrandi
Raum
Level 390
Champion Stats
2W - 1L
1,410 SR
Queue Stats
111W - 91L
1,678 Elo+
Solo
Grover
Grover
ShinDoShadow
Grover
Level 999
Champion Stats
9W - 14L
1,594 SR
Queue Stats
445W - 481L
1,647 Elo+
Solo
VII
VII
hehop shorti
VII
Level 851
Champion Stats
19W - 14L
1,441 SR
Queue Stats
332W - 328L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 5 / 7
2,507
279
56,669
33,984
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Maeve
KimoD
Maeve
59
8 / 3 / 1
3,284
365
61,777
42,258
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Torvald
L04YAl
Torvald
49
1 / 2 / 7
2,688
299
48,513
16,954
79,064
Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
LemonHed
Fernando
59
0 / 2 / 9
2,595
288
31,278
63,168
107,504
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
1 / 2 / 11
3,123
347
9,248
17,164
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Akarmin
Lian
58
7 / 1 / 4
2,136
237
60,255
27,560
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Cassie
Dannoxi
Cassie
59
4 / 5 / 1
1,871
208
40,915
36,736
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
0 / 6 / 6
1,842
205
21,023
87,246
0
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Grover
59
0 / 0 / 8
3,016
335
15,422
21,477
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
3 / 5 / 3
2,617
291
35,913
34,466
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
3m 0s
52
Kill Participation
36
17
Kills
14
14
Deaths
17
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lian
Akarmin
Lian
7
1
4
9
W
7
5
7
2.1
L
Cassie
Dannoxi
Cassie
4
5
1
0.9
W
Maeve
KimoD
Maeve
8
3
1
2.83
W
Torvald
L04YAl
Torvald
1
2
7
2.25
W
Fernando
LemonHed
Fernando
0
2
9
2.25
L
0
6
6
0.5
L
Grover
0
0
8
4
W
1
2
11
3.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,485
Damage
173,528
173,528
Taken
207,485
186,568
Shielding
0
125,320
Healing
124,252
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
Akarmin
Lian
60,255
60,255
0
1,820
27,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
56,669
50,390
0
231
33,984
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
Dannoxi
Cassie
40,915
27,881
0
5,082
36,736
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
KimoD
Maeve
61,777
59,182
0
5,172
42,258
0

Level 2

Level 1

W
Torvald
L04YAl
Torvald
48,513
44,293
5,527
0
16,954
79,064
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
LemonHed
Fernando
31,278
21,221
0
1,471
63,168
107,504
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,023
16,394
5,449
13,210
87,246
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
15,422
11,974
78,267
19,575
21,477
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
9,248
9,248
101,584
11,335
17,164
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,913
34,863
0
849
34,466
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role