Player Matchup

Fernando
Fernando
Badicraft
Fernando
Level 604
Champion Stats
104W - 107L
1,566 SR
Queue Stats
384W - 370L
1,664 Elo+
Party 2
Vora
Vora
Duzonator
Vora
Level 991
Champion Stats
62W - 39L
1,771 SR
Queue Stats
538W - 522L
1,676 Elo+
Party 2
Lex
Lex
bigolbirb
Lex
Level 157
Champion Stats
3W - 3L
1,428 SR
Queue Stats
103W - 86L
1,598 Elo+
Solo
Ying
Ying
forgetfulghost
Ying
Level 446
Champion Stats
35W - 29L
1,664 SR
Queue Stats
394W - 395L
1,676 Elo+
Party 2
Lian
Lian
niccoo21
Lian
Level 80
Champion Stats
52W - 41L
1,608 SR
Queue Stats
366W - 356L
1,671 Elo+
Party 2
Team Averages
Level 456
1,608 SR
1,657 Elo+

VS

Team Averages
Level 381
1,593 SR
1,654 Elo+
Koga
Koga
CursedScorpion
Koga
Level 999
Champion Stats
42W - 43L
1,645 SR
Queue Stats
1,035W - 1,008L
1,687 Elo+
Solo
Dredge
Dredge
FREEXZYYY
Dredge
Level 222
Champion Stats
13W - 18L
1,527 SR
Queue Stats
732W - 710L
1,630 Elo+
Solo
Mal'Damba
Mal'Damba
Kµma
Mal'Damba
Level 154
Champion Stats
4W - 8L
1,466 SR
Queue Stats
169W - 158L
1,657 Elo+
Party 1
Moji
Moji
NukerHD
Moji
Level 253
Champion Stats
70W - 44L
1,694 SR
Queue Stats
538W - 523L
1,626 Elo+
Party 1
Barik
Barik
Ronnesk
Barik
Level 279
Champion Stats
38W - 33L
1,633 SR
Queue Stats
630W - 607L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Badicraft
Fernando
55
13 / 7 / 17
6,330
422
60,982
130,862
142,830
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
59
15 / 10 / 23
3,670
245
84,179
46,530
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
17 / 9 / 13
4,002
267
74,914
57,108
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

52
0 / 6 / 31
5,475
365
9,579
31,314
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
45
13 / 7 / 20
5,309
354
82,614
42,657
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 10 / 11
3,134
209
95,410
54,060
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Dredge
FREEXZYYY
Dredge
59
1 / 12 / 7
2,238
149
44,488
38,103
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Mal'Damba
Kµma
Mal'Damba
45
2 / 12 / 15
3,029
202
32,929
45,040
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Moji
NukerHD
Moji
57
13 / 14 / 8
3,677
245
61,874
66,039
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Barik
Ronnesk
Barik
51
11 / 10 / 5
3,812
254
73,770
109,026
127,794
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
5m 47s
162
Kill Participation
85
58
Kills
39
39
Deaths
58
104
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fernando
Badicraft
Fernando
13
7
17
3.07
L
12
10
11
1.75
W
Vora
15
10
23
2.65
L
Dredge
FREEXZYYY
Dredge
1
12
7
0.38
L
Mal'Damba
Kµma
Mal'Damba
2
12
15
0.79
L
Moji
NukerHD
Moji
13
14
8
1.21
L
Barik
Ronnesk
Barik
11
10
5
1.35
W
17
9
13
2.61
W
0
6
31
2.58
W
Lian
13
7
20
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,268
Damage
308,471
308,471
Taken
312,268
142,830
Shielding
127,794
194,456
Healing
136,394
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Badicraft
Fernando
60,982
41,676
0
9,973
130,862
142,830

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
95,410
71,062
0
7,386
54,060
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Vora
84,179
59,974
0
9,492
46,530
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Dredge
FREEXZYYY
Dredge
44,488
36,338
0
4,422
38,103
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
Kµma
Mal'Damba
32,929
16,239
96,520
15,363
45,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Moji
NukerHD
Moji
61,874
59,735
0
5,919
66,039
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Barik
Ronnesk
Barik
73,770
73,680
0
6,784
109,026
127,794
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
74,914
71,367
0
4,488
57,108
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
9,579
9,579
151,906
18,113
31,314
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
82,614
82,441
0
484
42,657
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role