Player Matchup

Jenos
Jenos
Gold I
Axkiller19
Jenos
Gold I
Level 999
Champion Stats
30W - 24L
1,656 SR
Queue Stats
621W - 612L
1,508 Elo+
Solo
Lian
Lian
Diamond V
DanniSay
Lian
Diamond V
Level 774
Champion Stats
30W - 32L
1,646 SR
Queue Stats
755W - 740L
1,658 Elo+
Solo
Octavia
Octavia
Qualifying
Hunterdragons9
Octavia
Qualifying
Level 61
Champion Stats
0W - 1L
1,862 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vora
Vora
Platinum II
YonzyyTV
Vora
Platinum II
Level 119
Champion Stats
19W - 14L
1,718 SR
Queue Stats
259W - 240L
1,671 Elo+
Solo
Khan
Khan
Platinum II
reddiii_
Khan
Platinum II
Level 967
Champion Stats
105W - 75L
1,715 SR
Queue Stats
635W - 608L
1,604 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 584
1,719 SR
1,588 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 224
1,689 SR
1,573 Elo+
Makoa
Makoa
Platinum I
Haggis77
Makoa
Platinum I
Level 433
Champion Stats
3W - 0L
1,631 SR
Queue Stats
71W - 61L
1,593 Elo+
Party 1
Terminus
Terminus
Gold I
HamdiHamdiyen
Terminus
Gold I
Level 424
Champion Stats
68W - 57L
1,647 SR
Queue Stats
391W - 344L
1,476 Elo+
Solo
VII
VII
Platinum II
Psyborg113
VII
Platinum II
Level 134
Champion Stats
10W - 4L
1,731 SR
Queue Stats
56W - 47L
1,594 Elo+
Party 1
Grover
Grover
Platinum III
Zaryatch
Grover
Platinum III
Level 99
Champion Stats
18W - 13L
1,648 SR
Queue Stats
180W - 160L
1,568 Elo+
Solo
Androxus
Androxus
Diamond V
bongcloudAttack
Androxus
Diamond V
Level 32
Champion Stats
9W - 4L
1,787 SR
Queue Stats
25W - 18L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
59
3 / 7 / 15
2,878
221
26,792
21,797
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
58
13 / 10 / 7
3,176
244
94,989
47,232
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

54
4 / 12 / 7
2,391
184
46,312
44,814
28,568
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Vora
46
12 / 5 / 9
3,120
240
79,826
39,242
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
59
2 / 8 / 16
3,301
254
51,230
111,793
42,280
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
CaspianYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Haggis77
Makoa
57
7 / 6 / 10
3,257
251
52,106
92,318
68,834
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Terminus
HamdiHamdiyen
Terminus
48
8 / 6 / 11
3,588
276
43,709
81,337
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

40
5 / 7 / 9
3,071
236
64,334
36,526
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
Zaryatch
Grover
47
2 / 10 / 21
4,990
384
29,355
55,585
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
11
19 / 3 / 8
3,545
273
75,374
33,383
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
7m 24s
88
Kill Participation
100
34
Kills
41
42
Deaths
32
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jenos
3
7
15
1.5
L
Lian
13
10
7
1.65
W
Makoa
Haggis77
Makoa
7
6
10
2
W
Terminus
HamdiHamdiyen
Terminus
8
6
11
2.25
L
4
12
7
0.63
W
5
7
9
1.36
L
Vora
12
5
9
3.3
W
Grover
Zaryatch
Grover
2
10
21
1.25
W
Androxus
19
3
8
7.67
L
Khan
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,149
Damage
264,878
264,878
Taken
299,149
70,848
Shielding
68,834
150,900
Healing
194,432
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
26,792
14,960
104,757
6,741
21,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
94,989
89,159
0
193
47,232
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
Haggis77
Makoa
52,106
49,716
0
23,608
92,318
68,834
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Terminus
HamdiHamdiyen
Terminus
43,709
19,502
0
19,114
81,337
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
46,312
43,187
281
2,909
44,814
28,568
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
64,334
60,284
0
7,388
36,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Vora
79,826
50,583
0
12,119
39,242
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Grover
Zaryatch
Grover
29,355
18,305
102,631
33,728
55,585
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Androxus
75,374
62,879
0
7,963
33,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Khan
51,230
47,243
4,426
19,474
111,793
42,280
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role