Player Matchup

Koga
Koga
AidenF2011
Koga
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Solo
Saati
Saati
BROV159753
Saati
Level 45
Champion Stats
5W - 2L
1,564 SR
Queue Stats
22W - 30L
1,357 Elo+
Solo
Fernando
Fernando
BlueTemplar
Fernando
Level 60
Champion Stats
2W - 2L
1,427 SR
Queue Stats
23W - 24L
1,472 Elo+
Party 2
Seris
Seris
Jerviss
Seris
Level 90
Champion Stats
5W - 6L
1,516 SR
Queue Stats
34W - 47L
1,372 Elo+
Solo
Sha Lin
Sha Lin
PraiseYourMom69
Sha Lin
Level 76
Champion Stats
3W - 1L
1,322 SR
Queue Stats
64W - 64L
1,504 Elo+
Party 2
Team Averages
Level 64
1,466 SR
1,424 Elo+

VS

Team Averages
Level 47
1,455 SR
1,368 Elo+
Viktor
Viktor
Anzdeked
Viktor
Level 58
Champion Stats
2W - 7L
1,229 SR
Queue Stats
28W - 28L
1,215 Elo+
Solo
Fernando
Fernando
Gordon691
Fernando
Level 59
Champion Stats
3W - 2L
1,745 SR
Queue Stats
35W - 44L
1,381 Elo+
Party 1
Jenos
Jenos
MANYgordo
Jenos
Level 58
Champion Stats
7W - 7L
1,491 SR
Queue Stats
212W - 216L
1,460 Elo+
Solo
Ying
Ying
MrRedProPley
Ying
Level 34
Champion Stats
6W - 13L
1,280 SR
Queue Stats
22W - 32L
1,315 Elo+
Party 1
Zhin
Zhin
pegor6367
Zhin
Level 24
Champion Stats
7W - 7L
1,532 SR
Queue Stats
20W - 21L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
20 / 15 / 20
4,279
238
84,612
49,326
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Saati
20
13 / 10 / 6
2,787
155
46,477
40,378
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
BlueTemplar
Fernando
32
7 / 10 / 30
4,629
257
65,971
122,823
89,987
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Seris
Jerviss
Seris
51
9 / 12 / 28
4,026
224
41,626
52,372
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

55
26 / 11 / 14
5,945
330
101,321
57,879
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 70 after hitting an enemy with Crippling Arrow.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Anzdeked
Viktor
27
5 / 17 / 10
2,198
122
41,740
42,837
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
Gordon691
Fernando
31
10 / 14 / 15
4,679
260
55,823
129,532
146,882
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
MANYgordo
Jenos
49
14 / 14 / 17
3,964
220
63,158
48,568
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

26
9 / 15 / 16
3,556
198
63,763
57,475
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Zhin
20
20 / 16 / 10
4,477
249
98,294
61,595
0
Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 27s
Objective Time
9m 0s
173
Kill Participation
126
75
Kills
58
58
Deaths
76
98
Assists
68
Player
Kills
Deaths
Assists
KDA
W
20
15
20
2
L
Viktor
Anzdeked
Viktor
5
17
10
0.59
W
Saati
13
10
6
1.6
W
Fernando
BlueTemplar
Fernando
7
10
30
2.2
L
Fernando
Gordon691
Fernando
10
14
15
1.25
W
Seris
Jerviss
Seris
9
12
28
1.92
L
Jenos
MANYgordo
Jenos
14
14
17
1.61
L
9
15
16
1.13
W
26
11
14
3
L
Zhin
20
16
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,007
Damage
322,778
322,778
Taken
340,007
89,987
Shielding
146,882
162,050
Healing
122,548
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
84,612
68,427
3,289
16,478
49,326
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Anzdeked
Viktor
41,740
22,030
1,166
749
42,837
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Saati
46,477
35,891
0
4,910
40,378
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
BlueTemplar
Fernando
65,971
48,571
0
5,340
122,823
89,987
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Gordon691
Fernando
55,823
42,473
0
11,654
129,532
146,882
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Seris
Jerviss
Seris
41,626
38,166
100,691
19,551
52,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Jenos
MANYgordo
Jenos
63,158
58,240
42,255
6,339
48,568
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
63,763
27,035
21,629
23,682
57,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
101,321
101,321
1,652
10,139
57,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Zhin
98,294
82,116
0
15,074
61,595
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role