Player Matchup

Lian
Lian
Platinum II
Henrí
Lian
Platinum II
Level 196
Champion Stats
8W - 4L
1,724 SR
Queue Stats
37W - 21L
1,680 Elo+
Party 3
Fernando
Fernando
Diamond V
IngJhos
Fernando
Diamond V
Level 999
Champion Stats
9W - 7L
1,606 SR
Queue Stats
136W - 138L
1,602 Elo+
Party 4
Vora
Vora
Diamond III
IngNic
Vora
Diamond III
Level 999
Champion Stats
3W - 5L
1,560 SR
Queue Stats
283W - 267L
1,623 Elo+
Party 4
Inara
Inara
Qualifying
LordxTiger
Inara
Qualifying
Level 769
Champion Stats
24W - 16L
1,686 SR
Queue Stats
81W - 85L
1,477 Elo+
Solo
Ying
Ying
Platinum I
mateusleitão
Ying
Platinum I
Level 429
Champion Stats
1W - 1L
1,500 SR
Queue Stats
174W - 138L
1,659 Elo+
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 678
1,615 SR
1,608 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 697
1,587 SR
1,582 Elo+
Drogoz
Drogoz
Diamond IV
JUGANDOCONRAMA2
Drogoz
Diamond IV
Level 999
Champion Stats
65W - 56L
1,638 SR
Queue Stats
669W - 646L
1,582 Elo+
Solo
Kasumi
Kasumi
Platinum I
Nykhynulg
Kasumi
Platinum I
Level 669
Champion Stats
33W - 30L
1,657 SR
Queue Stats
407W - 354L
1,588 Elo+
Party 1
Barik
Barik
Gold I
PaozinhoFrances
Barik
Gold I
Level 459
Champion Stats
3W - 11L
1,388 SR
Queue Stats
161W - 145L
1,609 Elo+
Party 1
Lillith
Lillith
Platinum I
SiQinN
Lillith
Platinum I
Level 359
Champion Stats
170W - 93L
1,760 SR
Queue Stats
460W - 429L
1,578 Elo+
Party 2
Ruckus
Ruckus
Platinum I
jogador_nato56
Ruckus
Platinum I
Level 999
Champion Stats
15W - 18L
1,493 SR
Queue Stats
1,426W - 1,376L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Henrí
Lian
43
21 / 11 / 15
4,429
261
131,968
55,264
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
IngJhos
Fernando
58
11 / 11 / 24
4,163
245
82,848
123,325
64,617
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
IngNic
Vora
58
8 / 12 / 22
3,874
228
95,721
62,175
7,171
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
59
8 / 10 / 19
4,305
253
70,093
121,068
23,660
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
4 / 6 / 23
4,289
252
13,049
39,157
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
KhanZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
Betty la BombaBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 10 / 13
3,491
205
94,758
52,904
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Kasumi
Nykhynulg
Kasumi
55
18 / 14 / 8
4,247
250
80,568
66,426
0
Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

57
3 / 11 / 16
4,008
236
71,286
93,920
74,936
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lillith
SiQinN
Lillith
54
2 / 11 / 26
5,839
343
56,373
55,816
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
13 / 6 / 18
4,201
247
98,004
124,613
104,001
Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
8m 44s
155
Kill Participation
131
52
Kills
50
50
Deaths
52
103
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Lian
Henrí
Lian
21
11
15
2.59
W
Fernando
IngJhos
Fernando
11
11
24
2.09
W
Vora
IngNic
Vora
8
12
22
1.58
L
14
10
13
2.05
W
Inara
8
10
19
1.75
L
Kasumi
Nykhynulg
Kasumi
18
14
8
1.57
L
3
11
16
1
L
Lillith
SiQinN
Lillith
2
11
26
1.36
L
13
6
18
3.67
W
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,679
Damage
400,989
400,989
Taken
393,679
95,448
Shielding
178,937
224,848
Healing
216,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
Henrí
Lian
131,968
129,554
0
4,877
55,264
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
IngJhos
Fernando
82,848
47,421
0
8,315
123,325
64,617
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Vora
IngNic
Vora
95,721
68,425
0
13,816
62,175
7,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
94,758
76,330
0
3,881
52,904
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
70,093
58,167
0
1,713
121,068
23,660

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Kasumi
Nykhynulg
Kasumi
80,568
60,194
0
13,543
66,426
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

L
71,286
71,286
0
6,671
93,920
74,936
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lillith
SiQinN
Lillith
56,373
14,147
177,428
253
55,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
98,004
71,145
0
15,001
124,613
104,001
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
13,049
13,049
172,668
23,459
39,157
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role