Player Matchup

Maeve
Maeve
Bronze II
El_Dark_Julia
Maeve
Bronze II
Level 769
Champion Stats
3W - 6L
1,384 SR
Queue Stats
99W - 103L
1,410 Elo+
Solo
Raum
Raum
Silver III
ReidasWaifus
Raum
Silver III
Level 59
Champion Stats
5W - 2L
1,476 SR
Queue Stats
23W - 19L
1,464 Elo+
Party 1
Rei
Rei
Silver III
RubioFran
Rei
Silver III
Level 609
Champion Stats
19W - 23L
1,192 SR
Queue Stats
621W - 604L
1,434 Elo+
Solo
Inara
Inara
Silver I
VictorCyclone
Inara
Silver I
Level 37
Champion Stats
14W - 10L
1,657 SR
Queue Stats
18W - 15L
1,477 Elo+
Party 1
Tyra
Tyra
Qualifying
Vinchi-san
Tyra
Qualifying
Level 176
Champion Stats
1W - 4L
1,390 SR
Queue Stats
9W - 18L
1,391 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 330
1,420 SR
1,435 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 306
1,569 SR
1,398 Elo+
Vora
Vora
Gold IV
Nachofuu
Vora
Gold IV
Level 152
Champion Stats
25W - 27L
1,700 SR
Queue Stats
381W - 360L
1,485 Elo+
Solo
Atlas
Atlas
Bronze II
S1M10-ARG
Atlas
Bronze II
Level 60
Champion Stats
3W - 6L
1,518 SR
Queue Stats
89W - 85L
1,378 Elo+
Solo
Ash
Ash
Qualifying
XxHana007xX2406
Ash
Qualifying
Level 243
Champion Stats
0W - 1L
1,324 SR
Queue Stats
2W - 5L
1,143 Elo+
Solo
Dredge
Dredge
Gold II
ZixmaMaster
Dredge
Gold II
Level 999
Champion Stats
23W - 24L
1,495 SR
Queue Stats
873W - 855L
1,514 Elo+
Solo
Seris
Seris
Silver III
diablosrojos2012
Seris
Silver III
Level 77
Champion Stats
12W - 5L
1,804 SR
Queue Stats
44W - 44L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 2 / 3
1,890
315
26,602
12,744
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

39
4 / 2 / 6
2,123
354
26,044
42,128
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
4 / 0 / 11
2,019
337
8,936
4,969
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

25
2 / 0 / 12
2,493
416
15,425
15,865
6,900
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

51
6 / 0 / 9
1,936
323
26,125
8,119
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
DrogozCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
54
1 / 5 / 2
965
161
28,989
16,165
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
S1M10-ARG
Atlas
49
1 / 4 / 0
843
141
8,345
30,961
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

53
1 / 5 / 0
680
113
9,916
26,293
2,545
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
59
1 / 4 / 1
1,050
175
32,101
16,059
1,760
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

36
0 / 6 / 0
593
99
4,474
13,654
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
40s
64
Kill Participation
7
23
Kills
4
4
Deaths
24
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Vora
1
5
2
0.4
W
4
2
6
3.5
W
4
0
11
9.5
L
Atlas
S1M10-ARG
Atlas
1
4
0
0.25
W
2
0
12
8
W
6
0
9
10.5
L
1
5
0
0.2
L
Dredge
1
4
1
0.38
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,132
Damage
83,825
83,825
Taken
103,132
6,900
Shielding
4,305
44,204
Healing
21,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,602
23,481
0
3,092
12,744
0
L
Vora
28,989
21,240
0
4,143
16,165
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,044
16,645
0
6,270
42,128
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
8,936
8,186
28,868
3,798
4,969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
S1M10-ARG
Atlas
8,345
8,345
0
1,705
30,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
15,425
14,225
0
613
15,865
6,900
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
26,125
23,340
526
1,037
8,119
0

Level 1

L
9,916
7,516
0
939
26,293
2,545
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Dredge
32,101
24,009
0
3,679
16,059
1,760
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
4,474
3,763
8,038
2,655
13,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role