Player Matchup

Fernando
Fernando
GodTierTire
Fernando
Level 77
Champion Stats
13W - 4L
1,851 SR
Queue Stats
77W - 70L
1,680 Elo+
Party 3
Maeve
Maeve
Hasan13XD
Maeve
Level 19
Champion Stats
0W - 1L
1,284 SR
Queue Stats
28W - 19L
1,712 Elo+
Party 1
Octavia
Octavia
ShadowCruisers
Octavia
Level 207
Champion Stats
6W - 1L
1,974 SR
Queue Stats
379W - 344L
1,702 Elo+
Party 1
Lex
Lex
agentprovocateur
Lex
Level 288
Champion Stats
3W - 1L
1,705 SR
Queue Stats
42W - 56L
1,619 Elo+
Party 1
Rei
Rei
fandeadhime
Rei
Level 50
Champion Stats
41W - 18L
1,737 SR
Queue Stats
87W - 75L
1,651 Elo+
Party 3
Team Averages
Level 128
1,710 SR
1,673 Elo+

VS

Team Averages
Level 687
1,686 SR
1,629 Elo+
Tyra
Tyra
JustJimmyi
Tyra
Level 865
Champion Stats
1W - 1L
1,524 SR
Queue Stats
51W - 32L
1,654 Elo+
Party 2
Vora
Vora
PozelayMU
Vora
Level 866
Champion Stats
4W - 0L
1,827 SR
Queue Stats
286W - 239L
1,703 Elo+
Solo
Fernando
Fernando
Stewpeed120
Fernando
Level 999
Champion Stats
41W - 28L
1,661 SR
Queue Stats
546W - 480L
1,591 Elo+
Party 2
Koga
Koga
XMaevo
Koga
Level 669
Champion Stats
9W - 9L
1,524 SR
Queue Stats
429W - 429L
1,608 Elo+
Solo
Io
Io
xylenoxis
Io
Level 37
Champion Stats
9W - 1L
1,895 SR
Queue Stats
93W - 84L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GodTierTire
Fernando
46
5 / 14 / 9
3,994
307
59,147
153,103
120,225
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
Hasan13XD
Maeve
12
2 / 17 / 12
2,676
206
36,850
51,489
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Level 1

53
12 / 9 / 7
3,788
291
109,444
54,023
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
14 / 14 / 6
3,818
294
66,694
59,145
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

8
2 / 9 / 12
4,771
367
22,827
46,571
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 7 / 17
3,315
255
77,152
41,606
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Vora
59
18 / 9 / 19
4,370
336
80,951
50,347
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Stewpeed120
Fernando
59
11 / 5 / 18
3,198
246
73,199
113,244
39,086
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
XMaevo
Koga
59
15 / 9 / 23
5,235
403
100,163
53,106
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 62.5% Energy after earning a Killing Blow with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Level 1

12
3 / 5 / 29
4,200
323
32,866
36,659
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
5m 22s
81
Kill Participation
169
35
Kills
63
63
Deaths
35
46
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Fernando
GodTierTire
Fernando
5
14
9
0.68
L
Maeve
Hasan13XD
Maeve
2
17
12
0.47
W
16
7
17
3.5
W
Vora
18
9
19
3.06
L
12
9
7
1.72
W
Fernando
Stewpeed120
Fernando
11
5
18
4
W
Koga
XMaevo
Koga
15
9
23
2.94
L
14
14
6
1.21
L
2
9
12
0.89
W
3
5
29
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,962
Damage
364,331
364,331
Taken
294,962
120,225
Shielding
39,086
178,032
Healing
195,516
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
GodTierTire
Fernando
59,147
40,331
0
3,175
153,103
120,225

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Maeve
Hasan13XD
Maeve
36,850
33,690
0
3,404
51,489
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
77,152
62,562
0
347
41,606
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
80,951
55,447
0
12,661
50,347
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

L
109,444
100,848
782
12,217
54,023
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Fernando
Stewpeed120
Fernando
73,199
41,506
0
13,836
113,244
39,086
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
XMaevo
Koga
100,163
77,503
0
3,721
53,106
0

Level 2

Level 2

Level 2

L
66,694
60,344
1,421
7,882
59,145
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

L
22,827
17,553
122,641
26,510
46,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

W
32,866
28,330
140,800
24,151
36,659
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role