Player Matchup

Grover
Grover
Qualifying
Boberscober
Grover
Qualifying
Level 140
Champion Stats
1W - 0L
1,602 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Viktor
Viktor
Qualifying
Kawaii Killer
Viktor
Qualifying
Level 88
Champion Stats
1W - 1L
1,297 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Barik
Barik
Gold I
Koocalack_95
Barik
Gold I
Level 681
Champion Stats
51W - 61L
1,600 SR
Queue Stats
163W - 167L
1,437 Elo+
Party 1
Ying
Ying
Bronze I
SlythNess
Ying
Bronze I
Level 103
Champion Stats
44W - 51L
1,632 SR
Queue Stats
98W - 104L
1,328 Elo+
Party 1
Zhin
Zhin
Silver V
astuto724
Zhin
Silver V
Level 323
Champion Stats
14W - 18L
1,508 SR
Queue Stats
413W - 449L
1,427 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 267
1,528 SR
1,438 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 495
1,613 SR
1,437 Elo+
Terminus
Terminus
Silver IV
Alamazing
Terminus
Silver IV
Level 43
Champion Stats
36W - 25L
1,533 SR
Queue Stats
102W - 99L
1,452 Elo+
Party 2
Tyra
Tyra
Silver II
Asta Natsu GT
Tyra
Silver II
Level 999
Champion Stats
13W - 9L
1,649 SR
Queue Stats
97W - 98L
1,419 Elo+
Solo
Vora
Vora
Silver II
Nogarcito
Vora
Silver II
Level 294
Champion Stats
2W - 4L
1,672 SR
Queue Stats
27W - 36L
1,428 Elo+
Solo
Jenos
Jenos
Silver II
STR8G4S420
Jenos
Silver II
Level 999
Champion Stats
311W - 264L
1,573 SR
Queue Stats
1,368W - 1,354L
1,462 Elo+
Solo
Fernando
Fernando
Platinum IV
WateredBread
Fernando
Platinum IV
Level 140
Champion Stats
27W - 17L
1,640 SR
Queue Stats
253W - 236L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
58
9 / 6 / 18
3,962
264
81,582
57,942
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

57
14 / 9 / 11
4,082
272
98,911
54,135
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

58
7 / 5 / 18
4,831
322
77,809
109,382
109,325
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
52
3 / 6 / 29
4,016
268
69,905
25,819
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Zhin
55
14 / 12 / 7
3,858
257
72,091
60,966
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bans
TorvaldAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Alamazing
Terminus
15
8 / 10 / 7
2,787
186
41,345
97,412
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
4 / 15 / 12
2,881
192
88,723
68,255
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
45
12 / 9 / 12
3,136
209
66,244
57,727
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Jenos
52
10 / 4 / 22
5,911
394
43,095
44,260
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
WateredBread
Fernando
47
4 / 7 / 13
2,162
144
68,837
132,644
220,124
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 26s
Objective Time
7m 35s
130
Kill Participation
104
47
Kills
38
38
Deaths
45
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Terminus
Alamazing
Terminus
8
10
7
1.15
L
4
15
12
0.67
W
Grover
9
6
18
3
W
14
9
11
2.17
W
7
5
18
3.2
L
Vora
12
9
12
2
L
Jenos
10
4
22
5.25
W
Ying
3
6
29
2.92
L
Fernando
WateredBread
Fernando
4
7
13
1.5
W
Zhin
14
12
7
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,298
Damage
308,244
308,244
Taken
400,298
109,325
Shielding
220,124
212,001
Healing
248,285
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Alamazing
Terminus
41,345
32,017
0
16,297
97,412
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
88,723
41,587
0
466
68,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grover
81,582
70,759
63,200
28,247
57,942
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
98,911
77,265
0
6,751
54,135
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
77,809
77,809
0
11,831
109,382
109,325
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
Vora
66,244
49,770
3,481
13,496
57,727
0

Level 1

Level 1

Level 1

L
Jenos
43,095
29,878
181,671
32,632
44,260
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
69,905
33,800
83,224
6,643
25,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
WateredBread
Fernando
68,837
44,419
0
242
132,644
220,124
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
72,091
55,457
0
12,105
60,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role