Player Matchup

Maeve
Maeve
Platinum III
Chestah010
Maeve
Platinum III
Level 334
Champion Stats
47W - 36L
1,638 SR
Queue Stats
295W - 263L
1,583 Elo+
Solo
Octavia
Octavia
Diamond V
HajimeIII
Octavia
Diamond V
Level 808
Champion Stats
36W - 23L
1,612 SR
Queue Stats
769W - 744L
1,584 Elo+
Solo
Io
Io
Platinum IV
KingBumi1083
Io
Platinum IV
Level 107
Champion Stats
19W - 12L
1,760 SR
Queue Stats
640W - 578L
1,612 Elo+
Party 2
Makoa
Makoa
Gold IV
idamcutegirl
Makoa
Gold IV
Level 74
Champion Stats
1W - 8L
1,575 SR
Queue Stats
157W - 120L
1,720 Elo+
Solo
Barik
Barik
Platinum IV
lToomasl
Barik
Platinum IV
Level 42
Champion Stats
9W - 7L
1,790 SR
Queue Stats
108W - 91L
1,591 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 273
1,675 SR
1,618 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 516
1,599 SR
1,585 Elo+
Vora
Vora
Platinum IV
AngelEmi2772
Vora
Platinum IV
Level 436
Champion Stats
1W - 3L
1,496 SR
Queue Stats
75W - 63L
1,627 Elo+
Party 1
Rei
Rei
Gold II
FlowerOfRose
Rei
Gold II
Level 208
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,587 Elo+
Party 1
Inara
Inara
Platinum IV
MRMACKEYFPS
Inara
Platinum IV
Level 999
Champion Stats
57W - 76L
1,616 SR
Queue Stats
1,477W - 1,407L
1,498 Elo+
Solo
Tyra
Tyra
Platinum II
WillFoldit
Tyra
Platinum II
Level 151
Champion Stats
15W - 11L
1,682 SR
Queue Stats
245W - 227L
1,583 Elo+
Solo
Ash
Ash
Gold I
Wolframyo
Ash
Gold I
Level 786
Champion Stats
7W - 6L
1,701 SR
Queue Stats
74W - 63L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
43
18 / 8 / 31
4,637
232
136,850
64,451
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Level 1

Octavia
HajimeIII
Octavia
59
17 / 3 / 34
2,219
111
138,018
78,455
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
5 / 4 / 35
2,785
139
43,772
27,232
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

45
21 / 12 / 26
4,942
247
114,479
145,891
53,468
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Barik
lToomasl
Barik
39
29 / 5 / 28
6,080
304
169,902
143,138
74,861
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TalusZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 22 / 7
4,672
234
109,641
94,864
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
0 / 19 / 14
4,246
212
22,274
80,426
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

52
5 / 13 / 10
4,640
232
65,304
177,110
21,397
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

33
12 / 16 / 10
5,045
252
166,156
66,984
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
2 / 20 / 9
4,792
240
95,792
183,637
80,873
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
8m 23s
244
Kill Participation
82
90
Kills
32
32
Deaths
90
154
Assists
50
Player
Kills
Deaths
Assists
KDA
L
13
22
7
0.75
W
Maeve
18
8
31
4.19
L
0
19
14
0.37
W
Octavia
HajimeIII
Octavia
17
3
34
11.33
W
5
4
35
5.63
L
5
13
10
0.77
L
12
16
10
1.06
L
2
20
9
0.33
W
21
12
26
2.83
W
Barik
lToomasl
Barik
29
5
28
8.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

603,021
Damage
459,167
459,167
Taken
603,021
128,329
Shielding
102,270
294,321
Healing
277,854
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
109,641
80,042
600
18,586
94,864
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Maeve
136,850
130,253
2,842
19,513
64,451
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
22,274
20,911
176,986
37,275
80,426
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Octavia
HajimeIII
Octavia
138,018
129,324
1,458
17,103
78,455
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
43,772
41,535
223,394
18,085
27,232
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
65,304
50,934
0
31,702
177,110
21,397
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
166,156
76,100
0
5,648
66,984
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
95,792
88,372
720
6,337
183,637
80,873

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
114,479
101,556
0
1,385
145,891
53,468

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
lToomasl
Barik
169,902
169,902
0
10,541
143,138
74,861

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role