Player Matchup

Yagorath
Yagorath
Gold V
GRELOOO
Yagorath
Gold V
Level 56
Champion Stats
3W - 5L
1,490 SR
Queue Stats
74W - 71L
1,501 Elo+
Party 3
Khan
Khan
Qualifying
Mathias91
Khan
Qualifying
Level 63
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Dredge
Dredge
Qualifying
Mr_Norman2
Dredge
Qualifying
Level 61
Champion Stats
0W - 1L
1,753 SR
Queue Stats
8W - 12L
1,383 Elo+
Party 3
Io
Io
Gold I
lumine_69
Io
Gold I
Level 130
Champion Stats
33W - 26L
1,607 SR
Queue Stats
146W - 129L
1,510 Elo+
Solo
Tyra
Tyra
Silver I
maitrepandaroux
Tyra
Silver I
Level 26
Champion Stats
3W - 2L
1,663 SR
Queue Stats
4W - 4L
1,538 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,603 SR
1,486 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,652 SR
1,575 Elo+
Zhin
Zhin
Gold IV
JLAvaoth
Zhin
Gold IV
Level 188
Champion Stats
2W - 1L
1,323 SR
Queue Stats
60W - 67L
1,527 Elo+
Solo
Moji
Moji
Silver III
PandaBufu
Moji
Silver III
Level 79
Champion Stats
5W - 1L
1,875 SR
Queue Stats
14W - 15L
1,557 Elo+
Party 1
Saati
Saati
Qualifying
Savyxxe
Saati
Qualifying
Level 88
Champion Stats
3W - 3L
1,635 SR
Queue Stats
5W - 5L
1,785 Elo+
Party 1
Seris
Seris
Silver I
TERMINATOR137
Seris
Silver I
Level 191
Champion Stats
11W - 14L
1,565 SR
Queue Stats
56W - 54L
1,506 Elo+
Solo
Fernando
Fernando
Qualifying
infynyti
Fernando
Qualifying
Level 83
Champion Stats
1W - 1L
1,860 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
GRELOOO
Yagorath
35
5 / 9 / 20
4,992
312
59,568
170,759
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Khan
40
6 / 13 / 10
3,532
221
60,793
160,151
73,766
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
Mr_Norman2
Dredge
36
7 / 13 / 5
2,367
148
48,577
59,460
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

47
7 / 8 / 15
3,665
229
37,961
54,046
0
Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 0.8s.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

10
13 / 12 / 12
3,390
212
106,348
63,160
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
EvieStrix
Team 1 Score

3

VS

Team 2 Score

4

Bans
InaraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
44
18 / 12 / 13
4,503
281
98,783
53,464
699
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Moji
41
15 / 9 / 19
4,596
287
95,204
63,367
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Saati
Savyxxe
Saati
32
16 / 5 / 20
5,273
330
180,667
30,060
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

53
4 / 3 / 23
4,705
294
79,236
37,615
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
infynyti
Fernando
47
2 / 9 / 16
5,970
373
57,027
128,741
109,291
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
12m 32s
100
Kill Participation
146
38
Kills
55
55
Deaths
38
62
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Yagorath
GRELOOO
Yagorath
5
9
20
1.67
W
Zhin
18
12
13
2.04
L
Khan
6
13
10
0.85
L
Dredge
Mr_Norman2
Dredge
7
13
5
0.73
W
Moji
15
9
19
2.72
W
Saati
Savyxxe
Saati
16
5
20
5.2
W
4
3
23
5.17
W
Fernando
infynyti
Fernando
2
9
16
1.11
L
7
8
15
1.81
L
13
12
12
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,247
Damage
510,917
507,576
Taken
313,247
73,766
Shielding
109,990
295,098
Healing
193,464
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
GRELOOO
Yagorath
59,568
45,046
0
33,282
170,759
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
98,783
83,194
720
13,295
53,464
699

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
60,793
56,537
10,177
21,433
160,151
73,766
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
Mr_Norman2
Dredge
48,577
30,656
0
14,634
59,460
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Moji
95,204
95,204
1,698
13,981
63,367
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Saati
Savyxxe
Saati
180,667
58,926
0
0
30,060
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
79,236
66,030
134,797
26,035
37,615
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
infynyti
Fernando
57,027
41,281
0
2,938
128,741
109,291

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
37,961
35,361
174,979
34,055
54,046
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
106,348
75,634
0
6,538
63,160
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role