Player Matchup

Drogoz
Drogoz
JenôsUltEnjoyer
Drogoz
Level 999
Champion Stats
67W - 71L
1,593 SR
Queue Stats
4,100W - 3,723L
1,701 Elo+
Solo
Mal'Damba
Mal'Damba
SURÉ
Mal'Damba
Level 221
Champion Stats
10W - 13L
1,512 SR
Queue Stats
556W - 562L
1,662 Elo+
Solo
VII
VII
SconoGanda
VII
Level 633
Champion Stats
15W - 13L
1,565 SR
Queue Stats
298W - 307L
1,613 Elo+
Solo
Ruckus
Ruckus
Suurmestari
Ruckus
Level 490
Champion Stats
21W - 25L
1,553 SR
Queue Stats
286W - 269L
1,688 Elo+
Solo
Jenos
Jenos
boetz
Jenos
Level 999
Champion Stats
25W - 22L
1,652 SR
Queue Stats
141W - 125L
1,685 Elo+
Solo
Team Averages
Level 668
1,575 SR
1,670 Elo+

VS

Team Averages
Level 829
1,590 SR
1,693 Elo+
Kasumi
Kasumi
BLNT04
Kasumi
Level 513
Champion Stats
2W - 1L
1,552 SR
Queue Stats
51W - 47L
1,703 Elo+
Party 1
Drogoz
Drogoz
EraCantor
Drogoz
Level 999
Champion Stats
198W - 148L
1,673 SR
Queue Stats
401W - 394L
1,679 Elo+
Solo
Fernando
Fernando
Gyurí
Fernando
Level 999
Champion Stats
7W - 8L
1,592 SR
Queue Stats
33W - 27L
1,677 Elo+
Party 1
Rei
Rei
MauNika
Rei
Level 635
Champion Stats
6W - 5L
1,636 SR
Queue Stats
411W - 396L
1,733 Elo+
Party 1
VII
VII
Nitróscivicöcsi
VII
Level 999
Champion Stats
11W - 14L
1,495 SR
Queue Stats
865W - 883L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 7 / 12
3,630
303
75,755
52,973
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Mal'Damba
SURÉ
Mal'Damba
59
9 / 7 / 25
3,608
301
59,748
60,353
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

59
23 / 10 / 10
4,035
336
74,068
42,148
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
53
8 / 8 / 20
3,644
304
55,838
89,581
42,336
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Jenos
boetz
Jenos
55
5 / 8 / 34
4,114
343
20,840
33,642
2,410
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
BLNT04
Kasumi
59
9 / 13 / 3
2,558
213
59,421
50,354
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Drogoz
EraCantor
Drogoz
59
8 / 12 / 8
2,433
203
63,991
45,282
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
Gyurí
Fernando
56
8 / 15 / 9
3,257
271
43,960
106,486
62,735
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Rei
59
1 / 10 / 22
3,437
286
51,839
45,354
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
14 / 12 / 8
2,921
243
59,486
38,773
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 4s
Objective Time
1m 38s
163
Kill Participation
90
62
Kills
40
40
Deaths
62
101
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kasumi
BLNT04
Kasumi
9
13
3
0.81
L
Drogoz
EraCantor
Drogoz
8
12
8
1
L
Fernando
Gyurí
Fernando
8
15
9
0.83
W
17
7
12
3.29
L
Rei
1
10
22
1.2
L
14
12
8
1.5
W
Mal'Damba
SURÉ
Mal'Damba
9
7
25
3.07
W
23
10
10
2.8
W
Ruckus
8
8
20
2.25
W
Jenos
boetz
Jenos
5
8
34
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,249
Damage
278,697
278,697
Taken
286,249
44,746
Shielding
62,735
165,659
Healing
103,861
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
BLNT04
Kasumi
59,421
48,332
0
7,257
50,354
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Drogoz
EraCantor
Drogoz
63,991
26,530
0
4,652
45,282
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
Gyurí
Fernando
43,960
19,684
0
4,659
106,486
62,735
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
75,755
40,396
0
240
52,973
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Rei
51,839
42,651
59,682
22,526
45,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,486
57,202
0
5,085
38,773
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Mal'Damba
SURÉ
Mal'Damba
59,748
27,503
25,429
14,732
60,353
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
74,068
72,652
0
4,116
42,148
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
Ruckus
55,838
36,589
0
6,929
89,581
42,336
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
boetz
Jenos
20,840
16,996
104,221
9,992
33,642
2,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role