Player Matchup

Ying
Ying
Blooddrop100
Ying
Level 56
Champion Stats
2W - 0L
1,730 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Khan
Khan
Kenneth00789
Khan
Level 25
Champion Stats
16W - 12L
1,639 SR
Queue Stats
47W - 56L
1,451 Elo+
Party 3
Bomb King
Bomb King
MWHVEX
Bomb King
Level 53
Champion Stats
2W - 1L
1,498 SR
Queue Stats
36W - 29L
1,570 Elo+
Party 2
Koga
Koga
NeoTreiK
Koga
Level 171
Champion Stats
44W - 59L
1,525 SR
Queue Stats
300W - 304L
1,565 Elo+
Party 3
Rei
Rei
hazara
Rei
Level 170
Champion Stats
5W - 4L
1,533 SR
Queue Stats
108W - 89L
1,591 Elo+
Solo
Team Averages
Level 95
1,585 SR
1,535 Elo+

VS

Team Averages
Level 69
1,514 SR
1,483 Elo+
Grover
Grover
AKFrancis28
Grover
Level 85
Champion Stats
12W - 10L
1,521 SR
Queue Stats
176W - 179L
1,556 Elo+
Solo
Furia
Furia
IvySyndicate
Furia
Level 72
Champion Stats
5W - 3L
1,595 SR
Queue Stats
132W - 158L
1,451 Elo+
Party 1
Skye
Skye
Nanixxt
Skye
Level 35
Champion Stats
3W - 4L
1,508 SR
Queue Stats
53W - 56L
1,456 Elo+
Solo
Yagorath
Yagorath
Toxagen2
Yagorath
Level 62
Champion Stats
12W - 16L
1,500 SR
Queue Stats
83W - 108L
1,486 Elo+
Party 1
Grohk
Grohk
solibank45
Grohk
Level 91
Champion Stats
16W - 21L
1,449 SR
Queue Stats
334W - 294L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 10 / 27
4,889
326
79,751
87,055
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

13
8 / 8 / 23
5,067
338
41,613
108,282
53,509
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Bomb King
MWHVEX
Bomb King
30
16 / 11 / 12
4,063
271
75,303
66,550
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Koga
40
24 / 8 / 24
5,981
399
155,474
71,962
0
Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Rei
hazara
Rei
56
9 / 9 / 43
5,418
361
47,024
60,970
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
53
7 / 12 / 26
4,593
306
79,060
70,810
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

30
2 / 17 / 16
3,587
239
44,730
59,997
0
Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Skye
Nanixxt
Skye
19
22 / 13 / 14
4,930
329
92,895
48,672
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Yagorath
Toxagen2
Yagorath
30
7 / 13 / 26
4,732
315
84,413
135,415
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Grohk
52
8 / 11 / 23
4,772
318
93,721
72,989
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

21m 33s
Objective Time
17m 22s
195
Kill Participation
151
66
Kills
46
46
Deaths
66
129
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Grover
7
12
26
1.67
W
9
10
27
2.25
L
2
17
16
0.59
W
8
8
23
2.44
W
Bomb King
MWHVEX
Bomb King
16
11
12
2
L
Skye
Nanixxt
Skye
22
13
14
2.23
W
Koga
24
8
24
4.5
L
Yagorath
Toxagen2
Yagorath
7
13
26
1.54
W
Rei
hazara
Rei
9
9
43
3.39
L
Grohk
8
11
23
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

399,165
Damage
394,819
394,819
Taken
387,883
53,509
Shielding
0
248,937
Healing
167,879
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
79,060
60,911
61,484
33,924
70,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
79,751
62,051
36,870
24,253
87,055
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,730
32,040
4,901
1,719
59,997
0
W
41,613
38,692
10,873
14,628
108,282
53,509
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Bomb King
MWHVEX
Bomb King
75,303
57,474
0
6,802
66,550
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Skye
Nanixxt
Skye
92,895
70,935
0
3,441
48,672
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
155,474
130,270
0
5,089
71,962
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Yagorath
Toxagen2
Yagorath
84,413
66,838
0
11,459
135,415
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Rei
hazara
Rei
47,024
42,370
120,753
29,669
60,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Grohk
93,721
37,265
19,501
31,450
72,989
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role