Player Matchup

Lillith
Lillith
AsariMooragi
Lillith
Level 141
Champion Stats
3W - 3L
1,606 SR
Queue Stats
95W - 109L
1,477 Elo+
Solo
Nyx
Nyx
ChanningD_2013
Nyx
Level 47
Champion Stats
3W - 8L
1,402 SR
Queue Stats
107W - 135L
1,462 Elo+
Party 1
Vora
Vora
Da_Weird_Kid_
Vora
Level 354
Champion Stats
43W - 44L
1,539 SR
Queue Stats
322W - 303L
1,599 Elo+
Party 1
Octavia
Octavia
DracovisFerno
Octavia
Level 405
Champion Stats
13W - 16L
1,399 SR
Queue Stats
574W - 544L
1,463 Elo+
Solo
Io
Io
YoungRizzleRoy
Io
Level 36
Champion Stats
25W - 17L
1,504 SR
Queue Stats
43W - 52L
1,469 Elo+
Solo
Team Averages
Level 197
1,490 SR
1,494 Elo+

VS

Team Averages
Level 59
1,542 SR
1,482 Elo+
Torvald
Torvald
Dailydinoman123
Torvald
Level 62
Champion Stats
7W - 6L
1,719 SR
Queue Stats
225W - 225L
1,492 Elo+
Party 2
Vora
Vora
MrCharacters
Vora
Level 42
Champion Stats
25W - 27L
1,500 SR
Queue Stats
183W - 162L
1,546 Elo+
Solo
Io
Io
NuzaTheWolf
Io
Level 16
Champion Stats
5W - 3L
1,527 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 3
Seris
Seris
SaintBroseph927
Seris
Level 113
Champion Stats
583W - 571L
1,563 SR
Queue Stats
599W - 599L
1,544 Elo+
Party 2
Kinessa
Kinessa
isaeric
Kinessa
Level 61
Champion Stats
1W - 5L
1,402 SR
Queue Stats
81W - 90L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AsariMooragi
Lillith
59
2 / 4 / 26
3,312
255
26,811
45,319
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

28
11 / 4 / 15
5,088
391
40,964
122,000
9,918
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

59
25 / 4 / 13
5,516
424
105,541
77,640
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Octavia
54
8 / 3 / 19
3,080
237
77,081
29,235
0
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

17
5 / 5 / 19
3,280
252
24,273
45,597
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
4 / 10 / 7
3,169
244
59,644
73,510
120,328
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 6 Ammo every 1s while using Nullify.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

29
8 / 12 / 5
2,965
228
69,974
44,359
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

5
0 / 11 / 9
2,493
192
47,099
65,880
1,200
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 8 Ammo after using Lunar Leap.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

17
3 / 7 / 8
3,250
250
85,598
54,141
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Kinessa
isaeric
Kinessa
47
5 / 11 / 6
2,509
193
57,476
36,780
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
5m 12s
143
Kill Participation
55
51
Kills
20
20
Deaths
51
92
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lillith
AsariMooragi
Lillith
2
4
26
3.75
W
11
4
15
4.63
W
25
4
13
7.88
L
4
10
7
0.75
W
Octavia
8
3
19
5.83
L
8
12
5
0.88
L
0
11
9
0.41
L
3
7
8
1
W
5
5
19
2.9
L
Kinessa
isaeric
Kinessa
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,670
Damage
319,791
319,791
Taken
274,670
9,918
Shielding
121,528
224,946
Healing
135,093
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
AsariMooragi
Lillith
26,811
10,911
92,655
625
45,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
40,964
31,917
0
3,886
122,000
9,918

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
105,541
82,845
0
19,671
77,640
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
59,644
45,337
2,849
2,480
73,510
120,328
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

Level 1

W
Octavia
77,081
70,684
9
12,216
29,235
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
69,974
51,325
0
6,312
44,359
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,099
43,062
35,011
29,703
65,880
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
85,598
70,429
29,802
22,060
54,141
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
24,273
22,725
69,832
26,052
45,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
isaeric
Kinessa
57,476
36,218
0
6,876
36,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role