Player Matchup

Ying
Ying
AlexByLord
Ying
Level 999
Champion Stats
169W - 143L
1,732 SR
Queue Stats
926W - 936L
1,553 Elo+
Solo
Dredge
Dredge
Berbori
Dredge
Level 620
Champion Stats
49W - 27L
1,654 SR
Queue Stats
735W - 738L
1,581 Elo+
Solo
Khan
Khan
Kevinsho
Khan
Level 280
Champion Stats
24W - 35L
1,499 SR
Queue Stats
410W - 418L
1,631 Elo+
Solo
Vora
Vora
salgadrad
Vora
Level 45
Champion Stats
104W - 75L
1,534 SR
Queue Stats
252W - 245L
1,517 Elo+
Solo
Maeve
Maeve
whevul
Maeve
Level 473
Champion Stats
50W - 30L
1,721 SR
Queue Stats
146W - 134L
1,635 Elo+
Solo
Team Averages
Level 483
1,628 SR
1,583 Elo+

VS

Team Averages
Level 471
1,573 SR
1,584 Elo+
Saati
Saati
JuegoA18FPS
Saati
Level 111
Champion Stats
21W - 32L
1,495 SR
Queue Stats
82W - 70L
1,571 Elo+
Solo
Jenos
Jenos
N4ter
Jenos
Level 814
Champion Stats
215W - 214L
1,531 SR
Queue Stats
542W - 551L
1,545 Elo+
Party 1
Kasumi
Kasumi
Vinici8s
Kasumi
Level 56
Champion Stats
17W - 5L
1,713 SR
Queue Stats
19W - 10L
1,645 Elo+
Solo
Zhin
Zhin
elDante1
Zhin
Level 999
Champion Stats
11W - 13L
1,609 SR
Queue Stats
540W - 509L
1,615 Elo+
Solo
Fernando
Fernando
xXHEATHCLIFFBR
Fernando
Level 375
Champion Stats
28W - 23L
1,518 SR
Queue Stats
521W - 509L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 28
4,524
238
17,272
47,912
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
Berbori
Dredge
57
10 / 9 / 15
3,965
209
85,233
50,930
4,836
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Khan
51
18 / 8 / 14
5,147
271
105,117
184,281
51,517
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Vora
15
15 / 13 / 15
4,257
224
71,242
61,870
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Maeve
whevul
Maeve
59
12 / 7 / 15
3,967
209
82,923
59,622
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
8 / 10 / 8
3,494
184
93,199
59,819
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
N4ter
Jenos
58
8 / 10 / 21
4,449
234
40,211
34,892
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
Vinici8s
Kasumi
35
17 / 12 / 9
4,248
224
111,374
69,990
0
Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Zhin
58
7 / 11 / 8
3,352
176
79,975
64,186
0
Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
56
4 / 12 / 12
4,108
216
79,856
132,900
89,645
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
6m 7s
142
Kill Participation
102
55
Kills
44
44
Deaths
55
87
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
7
28
2
W
Dredge
Berbori
Dredge
10
9
15
1.94
L
8
10
8
1.2
W
Khan
18
8
14
3.13
L
Jenos
N4ter
Jenos
8
10
21
1.85
L
Kasumi
Vinici8s
Kasumi
17
12
9
1.79
L
Zhin
7
11
8
1
W
Vora
15
13
15
1.73
W
Maeve
whevul
Maeve
12
7
15
2.79
L
Fernando
4
12
12
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,787
Damage
404,615
404,615
Taken
361,787
56,353
Shielding
89,645
277,157
Healing
193,242
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,272
17,272
197,608
30,402
47,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
Berbori
Dredge
85,233
55,445
0
8,626
50,930
4,836
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
93,199
65,415
0
6,363
59,819
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
105,117
92,905
7,494
15,681
184,281
51,517
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
N4ter
Jenos
40,211
26,715
147,487
12,019
34,892
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Kasumi
Vinici8s
Kasumi
111,374
87,868
0
11,911
69,990
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Zhin
79,975
55,265
0
7,397
64,186
0

Level 2

Level 2

W
Vora
71,242
56,003
0
8,456
61,870
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Level 1

W
Maeve
whevul
Maeve
82,923
81,007
0
8,890
59,622
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Fernando
79,856
60,468
0
8,065
132,900
89,645

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role