Player Matchup

Tiberius
Tiberius
Platinum V
Krätox
Tiberius
Platinum V
Level 588
Champion Stats
10W - 8L
1,627 SR
Queue Stats
304W - 268L
1,552 Elo+
Solo
Corvus
Corvus
Gold II
Mrbozz05
Corvus
Gold II
Level 199
Champion Stats
0W - 2L
1,370 SR
Queue Stats
31W - 39L
1,526 Elo+
Solo
Yagorath
Yagorath
Diamond IV
RouxlsKaard
Yagorath
Diamond IV
Level 999
Champion Stats
4W - 3L
1,804 SR
Queue Stats
131W - 100L
1,652 Elo+
Solo
Azaan
Azaan
Platinum II
TTVkDECIMATE
Azaan
Platinum II
Level 375
Champion Stats
98W - 77L
1,737 SR
Queue Stats
239W - 242L
1,577 Elo+
Solo
Androxus
Androxus
Platinum III
Tentaku
Androxus
Platinum III
Level 877
Champion Stats
8W - 14L
1,604 SR
Queue Stats
221W - 199L
1,631 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 608
1,628 SR
1,588 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 755
1,622 SR
1,565 Elo+
Lian
Lian
Platinum I
SkiDumb
Lian
Platinum I
Level 833
Champion Stats
12W - 13L
1,601 SR
Queue Stats
1,252W - 1,234L
1,592 Elo+
Solo
Ruckus
Ruckus
Gold I
Spambauer
Ruckus
Gold I
Level 578
Champion Stats
254W - 224L
1,604 SR
Queue Stats
472W - 462L
1,502 Elo+
Solo
Vatu
Vatu
Platinum I
SteveStevens
Vatu
Platinum I
Level 999
Champion Stats
3W - 4L
1,465 SR
Queue Stats
204W - 211L
1,600 Elo+
Party 1
Barik
Barik
Gold V
chinese315
Barik
Gold V
Level 365
Champion Stats
5W - 2L
1,698 SR
Queue Stats
65W - 67L
1,510 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
eIpăhíŋØ
Mal'Damba
Gold I
Level 999
Champion Stats
7W - 3L
1,741 SR
Queue Stats
200W - 186L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Krätox
Tiberius
55
10 / 16 / 10
3,122
208
81,478
59,273
2,400
Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Corvus
Mrbozz05
Corvus
56
0 / 10 / 33
3,611
241
13,887
42,343
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Yagorath
RouxlsKaard
Yagorath
59
13 / 6 / 28
3,624
242
79,285
120,905
10,328
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 4s after swapping into Travel Form.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

55
14 / 9 / 16
3,624
242
76,593
124,349
27,592
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
Tentaku
Androxus
59
16 / 8 / 12
3,452
230
91,775
64,115
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
YingKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
TalusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
SkiDumb
Lian
59
16 / 8 / 18
5,821
388
134,065
57,539
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ruckus
Spambauer
Ruckus
48
9 / 13 / 16
5,012
334
84,506
100,174
56,320
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
14 / 11 / 10
4,014
268
78,175
55,943
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Barik
54
7 / 11 / 22
6,435
429
75,562
88,386
111,809
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
eIpăhíŋØ
Mal'Damba
59
3 / 10 / 15
3,725
248
38,677
40,976
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
8m 21s
152
Kill Participation
130
53
Kills
49
49
Deaths
53
99
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Krätox
Tiberius
10
16
10
0.94
L
Corvus
Mrbozz05
Corvus
0
10
33
1.65
L
Yagorath
RouxlsKaard
Yagorath
13
6
28
4.5
W
Lian
SkiDumb
Lian
16
8
18
3.13
W
Ruckus
Spambauer
Ruckus
9
13
16
1.31
W
14
11
10
1.73
L
14
9
16
2.44
L
Androxus
Tentaku
Androxus
16
8
12
2.75
W
Barik
7
11
22
1.64
W
Mal'Damba
eIpăhíŋØ
Mal'Damba
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,018
Damage
410,985
410,985
Taken
343,018
40,320
Shielding
168,129
232,272
Healing
178,436
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Krätox
Tiberius
81,478
57,079
0
4,326
59,273
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
Mrbozz05
Corvus
13,887
8,679
142,566
17,552
42,343
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Yagorath
RouxlsKaard
Yagorath
79,285
53,031
0
22,493
120,905
10,328

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Lian
SkiDumb
Lian
134,065
132,633
0
3,523
57,539
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
Spambauer
Ruckus
84,506
69,015
0
17,617
100,174
56,320

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
78,175
52,131
0
21,827
55,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
76,593
58,426
0
29,434
124,349
27,592

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Androxus
Tentaku
Androxus
91,775
64,045
0
15,901
64,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
75,562
75,562
0
20,027
88,386
111,809

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
eIpăhíŋØ
Mal'Damba
38,677
22,453
99,234
16,208
40,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role