Player Matchup

Atlas
Atlas
DASHARD
Atlas
Level 160
Champion Stats
6W - 2L
1,517 SR
Queue Stats
101W - 93L
1,538 Elo+
Solo
Tyra
Tyra
DeadPool8500
Tyra
Level 149
Champion Stats
3W - 4L
1,609 SR
Queue Stats
13W - 17L
1,157 Elo+
Solo
Seris
Seris
HOOVERHACKHD
Seris
Level 214
Champion Stats
8W - 13L
1,509 SR
Queue Stats
69W - 63L
1,621 Elo+
Solo
Ying
Ying
Kinkerbell9269
Ying
Level 166
Champion Stats
88W - 88L
1,525 SR
Queue Stats
134W - 131L
1,457 Elo+
Solo
Saati
Saati
Lu0Kills
Saati
Level 496
Champion Stats
10W - 9L
1,542 SR
Queue Stats
57W - 79L
1,507 Elo+
Solo
Team Averages
Level 237
1,540 SR
1,456 Elo+

VS

Team Averages
Level 301
1,651 SR
1,645 Elo+
Moji
Moji
EasyTarget2
Moji
Level 64
Champion Stats
1W - 0L
1,710 SR
Queue Stats
14W - 5L
1,779 Elo+
Solo
Tyra
Tyra
FreeRuner
Tyra
Level 233
Champion Stats
48W - 35L
1,563 SR
Queue Stats
58W - 48L
1,590 Elo+
Solo
Fernando
Fernando
NekoJsan
Fernando
Level 999
Champion Stats
3W - 1L
1,589 SR
Queue Stats
66W - 40L
1,685 Elo+
Solo
Ying
Ying
OldManMusha0
Ying
Level 121
Champion Stats
8W - 10L
1,683 SR
Queue Stats
21W - 21L
1,557 Elo+
Solo
Drogoz
Drogoz
Scoutfing3rs
Drogoz
Level 88
Champion Stats
91W - 32L
1,712 SR
Queue Stats
121W - 62L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
DASHARD
Atlas
46
2 / 7 / 8
4,591
459
23,006
104,494
1,675
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

51
18 / 9 / 12
4,829
483
78,027
49,863
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
3 / 5 / 21
4,590
459
21,803
43,462
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

25
7 / 9 / 21
4,215
422
38,371
34,882
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Saati
Lu0Kills
Saati
59
12 / 10 / 14
4,590
459
61,236
38,415
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
4 / 7 / 8
3,942
394
44,899
46,427
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Tyra
56
1 / 14 / 2
3,727
373
19,484
41,923
0
Fernando
NekoJsan
Fernando
59
1 / 6 / 11
4,909
491
55,403
61,129
72,974
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
8 / 7 / 16
5,064
506
43,173
33,969
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Drogoz
12
26 / 8 / 8
5,883
588
108,157
38,995
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
11m 57s
118
Kill Participation
85
42
Kills
40
40
Deaths
42
76
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
DASHARD
Atlas
2
7
8
0.86
L
18
9
12
2.67
W
4
7
8
1.14
W
Tyra
1
14
2
0.14
L
3
5
21
2.7
L
7
9
21
1.94
L
Saati
Lu0Kills
Saati
12
10
14
1.9
W
Fernando
NekoJsan
Fernando
1
6
11
1.08
W
8
7
16
2.29
W
Drogoz
26
8
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,443
Damage
271,116
271,116
Taken
222,443
1,675
Shielding
72,974
136,275
Healing
107,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
DASHARD
Atlas
23,006
23,006
0
5,924
104,494
1,675

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
78,027
42,288
0
3,858
49,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,899
44,899
1,502
17,571
46,427
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Tyra
19,484
10,447
0
1,393
41,923
0
L
21,803
17,913
57,196
20,134
43,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,371
18,534
37,976
8,708
34,882
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
Lu0Kills
Saati
61,236
50,371
816
1,663
38,415
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
NekoJsan
Fernando
55,403
39,008
0
8,849
61,129
72,974

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
43,173
25,971
51,445
16,514
33,969
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
108,157
91,267
460
9,393
38,995
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role