Player Matchup

Tiberius
Tiberius
BezZakona
Tiberius
Level 48
Champion Stats
5W - 4L
1,563 SR
Queue Stats
59W - 52L
1,517 Elo+
Solo
Vora
Vora
EdgiestHalo6920
Vora
Level 53
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,403 Elo+
Solo
Makoa
Makoa
S-i-l-e-n-z-i-o
Makoa
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Solo
Ying
Ying
pitinuage
Ying
Level 279
Champion Stats
22W - 26L
1,528 SR
Queue Stats
43W - 53L
1,463 Elo+
Solo
Koga
Koga
sukamatebal
Koga
Level 87
Champion Stats
20W - 22L
1,469 SR
Queue Stats
146W - 147L
1,530 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,519 Elo+

VS

Team Averages
Level 483
1,580 SR
1,489 Elo+
Furia
Furia
Mircella
Furia
Level 152
Champion Stats
29W - 20L
1,606 SR
Queue Stats
78W - 74L
1,385 Elo+
Solo
Saati
Saati
MrRigont
Saati
Level 109
Champion Stats
3W - 2L
1,517 SR
Queue Stats
92W - 85L
1,526 Elo+
Solo
Moji
Moji
Sanjidasetu
Moji
Level 355
Champion Stats
48W - 30L
1,606 SR
Queue Stats
220W - 236L
1,489 Elo+
Solo
Dredge
Dredge
rangerbolt
Dredge
Level 999
Champion Stats
63W - 82L
1,525 SR
Queue Stats
2,217W - 2,230L
1,524 Elo+
Solo
Fernando
Fernando
некронд
Fernando
Level 798
Champion Stats
79W - 63L
1,646 SR
Queue Stats
352W - 348L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BezZakona
Tiberius
30
10 / 14 / 7
2,815
235
66,867
42,937
1,400
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

57
4 / 15 / 8
2,561
213
43,270
44,003
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

38
3 / 10 / 9
2,754
230
24,610
85,740
39,405
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Ying
53
6 / 8 / 14
3,046
254
48,683
32,998
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

26
14 / 12 / 10
3,213
268
69,371
39,955
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Mircella
Furia
46
6 / 9 / 24
3,490
291
35,234
44,917
2,520
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Saati
MrRigont
Saati
56
21 / 9 / 15
4,032
336
72,866
50,361
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
7 / 4 / 6
2,325
194
20,501
19,142
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Dredge
rangerbolt
Dredge
59
15 / 8 / 13
3,475
290
82,261
39,204
2,780
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
59
10 / 7 / 11
3,814
318
34,771
99,177
128,567
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
9m 53s
85
Kill Participation
128
37
Kills
59
59
Deaths
37
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tiberius
BezZakona
Tiberius
10
14
7
0.96
L
4
15
8
0.53
W
Furia
Mircella
Furia
6
9
24
2
W
Saati
MrRigont
Saati
21
9
15
3.17
L
3
10
9
0.75
W
7
4
6
2.5
L
Ying
6
8
14
1.63
W
Dredge
rangerbolt
Dredge
15
8
13
2.69
L
14
12
10
1.58
W
Fernando
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,801
Damage
245,633
245,633
Taken
252,801
40,805
Shielding
133,867
65,651
Healing
120,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
BezZakona
Tiberius
66,867
49,983
0
80
42,937
1,400

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
43,270
28,109
603
6,183
44,003
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
Mircella
Furia
35,234
25,314
65,846
21,568
44,917
2,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Saati
MrRigont
Saati
72,866
55,943
0
2,564
50,361
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
24,610
19,885
0
6,692
85,740
39,405
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
20,501
20,501
5,598
4,661
19,142
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
48,683
30,899
37,349
14,441
32,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Dredge
rangerbolt
Dredge
82,261
72,082
675
10,336
39,204
2,780
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
69,371
58,450
0
303
39,955
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Fernando
34,771
25,085
0
9,336
99,177
128,567
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role