Player Matchup

Pip
Pip
Gold I
Darkn3ssIsBack
Pip
Gold I
Level 999
Champion Stats
24W - 16L
1,689 SR
Queue Stats
1,127W - 1,086L
1,578 Elo+
Solo
Lian
Lian
Diamond II
DokezenKero
Lian
Diamond II
Level 999
Champion Stats
15W - 14L
1,711 SR
Queue Stats
588W - 554L
1,685 Elo+
Solo
Terminus
Terminus
Platinum II
PROLEKS
Terminus
Platinum II
Level 742
Champion Stats
178W - 139L
1,717 SR
Queue Stats
1,125W - 1,120L
1,611 Elo+
Solo
Azaan
Azaan
Platinum V
TuttiFruti811
Azaan
Platinum V
Level 999
Champion Stats
15W - 10L
1,704 SR
Queue Stats
169W - 137L
1,580 Elo+
Solo
Grover
Grover
Diamond II
doboqopSoloQ
Grover
Diamond II
Level 92
Champion Stats
58W - 48L
1,700 SR
Queue Stats
322W - 288L
1,631 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 766
1,704 SR
1,617 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 505
1,650 SR
1,623 Elo+
Corvus
Corvus
Platinum III
CorvusToGM
Corvus
Platinum III
Level 40
Champion Stats
14W - 10L
1,648 SR
Queue Stats
69W - 48L
1,607 Elo+
Party 1
Barik
Barik
Platinum III
Grafzwerg
Barik
Platinum III
Level 826
Champion Stats
12W - 13L
1,665 SR
Queue Stats
230W - 194L
1,618 Elo+
Party 1
Vora
Vora
Platinum I
L4nn0
Vora
Platinum I
Level 395
Champion Stats
19W - 12L
1,727 SR
Queue Stats
68W - 44L
1,690 Elo+
Solo
Makoa
Makoa
Platinum IV
Meliodaaaaaaaas
Makoa
Platinum IV
Level 267
Champion Stats
50W - 53L
1,595 SR
Queue Stats
848W - 783L
1,579 Elo+
Party 1
Saati
Saati
Diamond IV
iTz_MoLiNaRi_Boi
Saati
Diamond IV
Level 999
Champion Stats
6W - 10L
1,616 SR
Queue Stats
503W - 468L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 13 / 12
3,627
202
96,031
64,662
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
11 / 12 / 12
4,287
238
148,422
73,613
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
PROLEKS
Terminus
47
2 / 8 / 3
4,098
228
96,027
185,565
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
3 / 7 / 8
3,162
176
86,085
136,534
24,822
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
41
8 / 4 / 17
5,105
284
98,395
92,203
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
TorvaldZhin
Team 1 Score

3

VS

Team 2 Score

4

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
CorvusToGM
Corvus
27
5 / 2 / 29
5,472
304
33,292
35,263
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
Grafzwerg
Barik
58
4 / 4 / 15
4,850
269
108,807
157,141
140,874
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vora
L4nn0
Vora
59
23 / 14 / 10
4,730
263
144,282
104,039
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
10 / 8 / 14
4,053
225
86,118
158,341
125,719
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
6 / 5 / 22
6,366
354
180,078
70,176
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 40s
Objective Time
10m 17s
85
Kill Participation
138
33
Kills
48
44
Deaths
33
52
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Corvus
CorvusToGM
Corvus
5
2
29
9.75
L
9
13
12
1.15
L
11
12
12
1.42
W
Barik
Grafzwerg
Barik
4
4
15
2.88
W
Vora
L4nn0
Vora
23
14
10
2
W
10
8
14
2.13
L
Terminus
PROLEKS
Terminus
2
8
3
0.44
L
3
7
8
1
L
Grover
8
4
17
4.13
W
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

524,960
Damage
552,577
552,577
Taken
524,960
24,822
Shielding
266,593
381,994
Healing
374,923
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
CorvusToGM
Corvus
33,292
25,437
320,153
20,696
35,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
96,031
88,200
17,643
10,462
64,662
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
148,422
142,535
0
733
73,613
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Grafzwerg
Barik
108,807
108,807
0
2,802
157,141
140,874
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Vora
L4nn0
Vora
144,282
91,096
0
16,348
104,039
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
86,118
78,218
0
9,088
158,341
125,719
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
PROLEKS
Terminus
96,027
83,517
0
35,891
185,565
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
86,085
76,142
0
36,780
136,534
24,822

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
98,395
82,079
205,647
74,838
92,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
180,078
58,950
0
5,836
70,176
0

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role