Player Matchup

Inara
Inara
Diamond V
Sxmen2high4me
Inara
Diamond V
Level 235
Champion Stats
20W - 31L
1,553 SR
Queue Stats
427W - 404L
1,617 Elo+
Solo
VII
VII
Diamond I
Wacck
VII
Diamond I
Level 693
Champion Stats
271W - 150L
1,735 SR
Queue Stats
1,415W - 1,373L
1,656 Elo+
Party 2
Torvald
Torvald
Diamond I
Yøøb
Torvald
Diamond I
Level 525
Champion Stats
25W - 23L
1,735 SR
Queue Stats
230W - 179L
1,795 Elo+
Party 1
Ying
Ying
Diamond V
ºZeå
Ying
Diamond V
Level 159
Champion Stats
39W - 33L
1,623 SR
Queue Stats
323W - 304L
1,596 Elo+
Party 2
Androxus
Androxus
Masters
ϹΉΕΆaΤΙΝ
Androxus
Masters
Level 35
Champion Stats
11W - 5L
1,807 SR
Queue Stats
58W - 39L
1,815 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 329
1,691 SR
1,696 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 777
1,675 SR
1,656 Elo+
Lillith
Lillith
Diamond I
L0LFIILuggoLolf
Lillith
Diamond I
Level 784
Champion Stats
255W - 178L
1,739 SR
Queue Stats
974W - 883L
1,650 Elo+
Solo
Barik
Barik
Diamond V
STARGAZ
Barik
Diamond V
Level 999
Champion Stats
40W - 32L
1,681 SR
Queue Stats
887W - 818L
1,591 Elo+
Solo
Maeve
Maeve
Diamond III
UDontUnderstand
Maeve
Diamond III
Level 999
Champion Stats
462W - 418L
1,635 SR
Queue Stats
1,090W - 1,061L
1,678 Elo+
Solo
Seris
Seris
Diamond I
YetiVeti
Seris
Diamond I
Level 999
Champion Stats
334W - 244L
1,690 SR
Queue Stats
1,137W - 1,151L
1,702 Elo+
Solo
Azaan
Azaan
Diamond III
lPIIp
Azaan
Diamond III
Level 104
Champion Stats
4W - 4L
1,628 SR
Queue Stats
123W - 102L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 1 / 13
2,851
356
48,642
64,967
5,609
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

VII
Wacck
VII
59
11 / 3 / 9
2,591
324
81,458
35,195
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Torvald
Yøøb
Torvald
54
3 / 0 / 16
2,533
317
63,452
28,007
81,326
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ying
ºZeå
Ying
49
2 / 0 / 19
2,779
347
5,811
11,188
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
30
12 / 2 / 10
2,763
345
94,130
47,630
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
EvieBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
LexZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 7 / 3
2,723
340
21,682
32,935
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
STARGAZ
Barik
59
4 / 6 / 0
2,034
254
40,568
69,854
46,230
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
0 / 4 / 3
1,393
174
46,110
38,928
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Seris
YetiVeti
Seris
59
1 / 9 / 4
2,003
250
40,223
48,883
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Azaan
lPIIp
Azaan
46
1 / 6 / 1
2,070
259
38,404
102,893
3,165
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 18s
Objective Time
3m 26s
99
Kill Participation
17
32
Kills
6
6
Deaths
32
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Barik
STARGAZ
Barik
4
6
0
0.67
W
4
1
13
10.5
L
0
4
3
0.38
W
VII
Wacck
VII
11
3
9
5.17
L
Seris
YetiVeti
Seris
1
9
4
0.33
W
Torvald
Yøøb
Torvald
3
0
16
11
L
Azaan
lPIIp
Azaan
1
6
1
0.25
W
Ying
ºZeå
Ying
2
0
19
11.5
W
Androxus
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,493
Damage
186,987
186,987
Taken
293,493
86,935
Shielding
49,395
156,694
Healing
154,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,682
6,743
103,305
146
32,935
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
STARGAZ
Barik
40,568
40,568
0
6,399
69,854
46,230
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
48,642
38,637
0
6,461
64,967
5,609
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
46,110
46,110
0
2,909
38,928
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
Wacck
VII
81,458
75,571
0
768
35,195
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
YetiVeti
Seris
40,223
31,849
21,868
12,329
48,883
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
Yøøb
Torvald
63,452
61,253
0
926
28,007
81,326
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Azaan
lPIIp
Azaan
38,404
31,633
0
7,933
102,893
3,165

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
ºZeå
Ying
5,811
5,811
120,605
10,584
11,188
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Androxus
94,130
81,909
0
17,350
47,630
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role