Player Matchup

Rei
Rei
Crowlus
Rei
Level 467
Champion Stats
4W - 3L
1,401 SR
Queue Stats
191W - 170L
1,605 Elo+
Solo
Fernando
Fernando
Valdast
Fernando
Level 805
Champion Stats
84W - 60L
1,667 SR
Queue Stats
272W - 260L
1,631 Elo+
Solo
Mal'Damba
Mal'Damba
dnkrj
Mal'Damba
Level 999
Champion Stats
70W - 27L
1,782 SR
Queue Stats
2,032W - 771L
1,772 Elo+
Party 1
Ying
Ying
leelobo
Ying
Level 280
Champion Stats
136W - 137L
1,625 SR
Queue Stats
315W - 325L
1,610 Elo+
Solo
Willo
Willo
Adeqtム
Willo
Level 999
Champion Stats
5W - 2L
1,727 SR
Queue Stats
1,200W - 490L
1,896 Elo+
Party 1
Team Averages
Level 710
1,641 SR
1,703 Elo+

VS

Team Averages
Level 586
1,659 SR
1,657 Elo+
Dredge
Dredge
BlackRock973
Dredge
Level 999
Champion Stats
12W - 13L
1,728 SR
Queue Stats
405W - 414L
1,667 Elo+
Solo
Barik
Barik
Frovy
Barik
Level 158
Champion Stats
11W - 9L
1,680 SR
Queue Stats
217W - 196L
1,697 Elo+
Solo
Terminus
Terminus
SconoGanda
Terminus
Level 635
Champion Stats
7W - 13L
1,624 SR
Queue Stats
298W - 307L
1,649 Elo+
Solo
Rei
Rei
hiimlovro
Rei
Level 634
Champion Stats
3W - 2L
1,852 SR
Queue Stats
343W - 336L
1,627 Elo+
Party 2
Talus
Talus
strikan123
Talus
Level 504
Champion Stats
2W - 3L
1,411 SR
Queue Stats
199W - 196L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
58
5 / 7 / 36
5,104
222
45,030
66,568
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
Valdast
Fernando
51
9 / 5 / 33
8,440
367
123,565
224,625
236,173
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
dnkrj
Mal'Damba
59
26 / 8 / 25
5,216
227
140,983
91,140
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Ying
leelobo
Ying
22
9 / 14 / 27
4,530
197
122,009
78,127
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
28 / 7 / 27
5,876
255
200,471
91,647
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
8 / 15 / 8
7,080
308
187,014
97,331
10,695
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Barik
Frovy
Barik
41
7 / 13 / 9
5,709
248
117,865
180,014
138,003
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Terminus
SconoGanda
Terminus
59
11 / 18 / 5
5,002
217
89,266
177,435
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
5 / 7 / 21
5,947
259
63,313
67,643
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Talus
59
10 / 18 / 13
5,619
244
94,649
109,635
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 38s
Objective Time
12m 35s
225
Kill Participation
97
77
Kills
41
41
Deaths
71
148
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Dredge
8
15
8
0.8
W
Rei
5
7
36
3.29
L
Barik
Frovy
Barik
7
13
9
0.88
L
Terminus
SconoGanda
Terminus
11
18
5
0.75
W
Fernando
Valdast
Fernando
9
5
33
5.1
W
Mal'Damba
dnkrj
Mal'Damba
26
8
25
4.81
L
5
7
21
2.21
W
Ying
leelobo
Ying
9
14
27
1.61
L
Talus
10
18
13
0.92
W
28
7
27
5.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

632,058
Damage
552,107
552,107
Taken
632,058
236,173
Shielding
148,698
434,483
Healing
399,470
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
187,014
88,568
0
20,833
97,331
10,695
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Rei
45,030
44,537
186,160
30,437
66,568
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
Frovy
Barik
117,865
117,536
0
18,662
180,014
138,003
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Terminus
SconoGanda
Terminus
89,266
31,948
0
43,713
177,435
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
Valdast
Fernando
123,565
77,323
0
14,358
224,625
236,173
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
Mal'Damba
dnkrj
Mal'Damba
140,983
38,592
69,090
23,528
91,140
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
63,313
58,765
240,187
48,207
67,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
leelobo
Ying
122,009
56,624
77,297
29,657
78,127
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Talus
94,649
85,324
1,140
26,728
109,635
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
200,471
170,340
0
3,956
91,647
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role