Player Matchup

Fernando
Fernando
Aliabbabwa
Fernando
Level 32
Champion Stats
1W - 0L
1,883 SR
Queue Stats
11W - 5L
1,542 Elo+
Party 1
Ruckus
Ruckus
Grxvityx
Ruckus
Level 127
Champion Stats
5W - 3L
1,435 SR
Queue Stats
183W - 178L
1,532 Elo+
Solo
Terminus
Terminus
HaroldGamerYT
Terminus
Level 67
Champion Stats
3W - 1L
1,315 SR
Queue Stats
10W - 10L
1,427 Elo+
Party 3
Barik
Barik
MatiElProe
Barik
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 3
Ying
Ying
niveky
Ying
Level 256
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,418 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,481 Elo+

VS

Team Averages
Level 239
1,637 SR
1,565 Elo+
Fernando
Fernando
Dpr0
Fernando
Level 12
Champion Stats
9W - 11L
1,592 SR
Queue Stats
47W - 57L
1,577 Elo+
Party 2
Buck
Buck
TheArt_attack
Buck
Level 860
Champion Stats
2W - 7L
1,617 SR
Queue Stats
63W - 79L
1,483 Elo+
Solo
Ruckus
Ruckus
WillianDavid64
Ruckus
Level 27
Champion Stats
2W - 4L
1,741 SR
Queue Stats
42W - 40L
1,572 Elo+
Party 2
Furia
Furia
gabrielduartebl
Furia
Level 226
Champion Stats
3W - 3L
1,706 SR
Queue Stats
33W - 31L
1,611 Elo+
Solo
Dredge
Dredge
rasfael2567
Dredge
Level 71
Champion Stats
4W - 4L
1,532 SR
Queue Stats
80W - 84L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aliabbabwa
Fernando
36
6 / 7 / 16
3,001
250
46,167
65,308
19,183
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
Grxvityx
Ruckus
43
15 / 7 / 9
3,623
302
72,130
65,581
52,817
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Terminus
HaroldGamerYT
Terminus
37
3 / 8 / 5
2,927
244
32,073
68,832
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Barik
6
5 / 5 / 15
3,512
293
56,432
57,038
38,805
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
niveky
Ying
50
10 / 8 / 21
3,816
318
58,428
39,284
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dpr0
Fernando
3
2 / 9 / 18
3,310
276
45,585
114,051
90,695
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
11 / 10 / 9
2,712
226
49,116
48,450
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

10
12 / 7 / 11
2,899
242
71,822
52,365
51,737
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

55
6 / 4 / 13
3,544
295
46,717
21,323
3,490
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Dredge
37
6 / 9 / 12
2,655
221
82,803
29,041
5,912
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 48s
Objective Time
9m 3s
105
Kill Participation
100
39
Kills
37
35
Deaths
39
66
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aliabbabwa
Fernando
6
7
16
2
L
Fernando
Dpr0
Fernando
2
9
18
1.22
W
Ruckus
Grxvityx
Ruckus
15
7
9
2.79
W
Terminus
HaroldGamerYT
Terminus
3
8
5
0.69
W
Barik
5
5
15
2.5
L
11
10
9
1.55
L
12
7
11
2.5
L
6
4
13
3.13
W
Ying
niveky
Ying
10
8
21
2.56
L
Dredge
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,230
Damage
296,043
296,043
Taken
265,230
110,805
Shielding
151,834
154,331
Healing
116,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aliabbabwa
Fernando
46,167
27,592
0
6,116
65,308
19,183
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Dpr0
Fernando
45,585
37,431
0
2,322
114,051
90,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
Grxvityx
Ruckus
72,130
62,568
0
5,979
65,581
52,817
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Terminus
HaroldGamerYT
Terminus
32,073
11,785
31
12,417
68,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
56,432
56,432
0
17,304
57,038
38,805
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
49,116
46,604
0
12,307
48,450
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
71,822
58,293
0
3,568
52,365
51,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
46,717
36,301
81,534
12,285
21,323
3,490
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
niveky
Ying
58,428
56,498
91,007
21,477
39,284
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
82,803
53,690
0
3,994
29,041
5,912
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role