Player Matchup

Vora
Vora
MomosElThanos
Vora
Level 155
Champion Stats
3W - 8L
1,263 SR
Queue Stats
368W - 387L
1,624 Elo+
Solo
Pip
Pip
Mustifar2112
Pip
Level 293
Champion Stats
22W - 29L
1,507 SR
Queue Stats
509W - 511L
1,496 Elo+
Party 3
Jenos
Jenos
O0oCrabbyo0O675
Jenos
Level 93
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,636 Elo+
Party 2
Fernando
Fernando
Spaz89
Fernando
Level 304
Champion Stats
3W - 1L
1,667 SR
Queue Stats
460W - 444L
1,536 Elo+
Party 3
Kasumi
Kasumi
deathslayer5266
Kasumi
Level 56
Champion Stats
0W - 3L
1,254 SR
Queue Stats
42W - 38L
1,566 Elo+
Party 2
Team Averages
Level 180
1,438 SR
1,572 Elo+

VS

Team Averages
Level 345
1,498 SR
1,577 Elo+
Bomb King
Bomb King
IDropBodiez
Bomb King
Level 469
Champion Stats
152W - 126L
1,570 SR
Queue Stats
806W - 775L
1,615 Elo+
Solo
Torvald
Torvald
LittSMD420
Torvald
Level 155
Champion Stats
61W - 27L
1,678 SR
Queue Stats
558W - 510L
1,578 Elo+
Party 1
Kasumi
Kasumi
NunMilk
Kasumi
Level 356
Champion Stats
23W - 25L
1,449 SR
Queue Stats
839W - 839L
1,464 Elo+
Party 1
Inara
Inara
Zamathallama
Inara
Level 333
Champion Stats
1W - 0L
1,600 SR
Queue Stats
79W - 69L
1,609 Elo+
Party 1
Ying
Ying
emergncyairdrop
Ying
Level 411
Champion Stats
1W - 1L
1,193 SR
Queue Stats
187W - 174L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
5 / 18 / 2
987
71
37,617
46,750
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
11 / 10 / 14
3,179
227
86,753
44,614
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

53
8 / 9 / 13
2,991
214
28,898
34,350
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Spaz89
Fernando
59
1 / 13 / 9
3,052
218
18,922
118,769
92,020
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
13 / 13 / 8
3,574
255
81,296
59,462
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
IDropBodiez
Bomb King
49
19 / 6 / 21
4,008
286
88,497
40,613
0
Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Torvald
LittSMD420
Torvald
56
11 / 6 / 25
5,295
378
78,525
36,722
140,143
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Kasumi
NunMilk
Kasumi
48
15 / 10 / 15
3,417
244
50,515
39,768
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

54
7 / 9 / 19
3,782
270
53,169
85,561
32,262
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
11 / 7 / 23
3,888
278
33,239
50,822
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
11m 48s
84
Kill Participation
166
38
Kills
63
63
Deaths
38
46
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Bomb King
IDropBodiez
Bomb King
19
6
21
4.92
W
Torvald
LittSMD420
Torvald
11
6
25
3.92
L
5
18
2
0.33
L
11
10
14
1.8
W
Kasumi
NunMilk
Kasumi
15
10
15
2.25
L
8
9
13
1.61
L
Fernando
Spaz89
Fernando
1
13
9
0.42
W
7
9
19
1.83
L
13
13
8
1.31
W
11
7
23
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,486
Damage
303,945
303,945
Taken
253,486
92,020
Shielding
172,405
106,850
Healing
136,029
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
IDropBodiez
Bomb King
88,497
59,587
0
7,371
40,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Torvald
LittSMD420
Torvald
78,525
69,871
10,428
1,465
36,722
140,143
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,617
22,458
0
4,443
46,750
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
86,753
79,146
5,528
7,709
44,614
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Kasumi
NunMilk
Kasumi
50,515
35,394
985
6,458
39,768
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
28,898
22,464
61,105
12,490
34,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Spaz89
Fernando
18,922
14,469
0
6,015
118,769
92,020
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
53,169
45,447
0
6,810
85,561
32,262
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
81,296
61,066
0
9,560
59,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,239
33,239
71,329
31,183
50,822
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role