Player Matchup

Ying
Ying
Gold II
Ethansitow
Ying
Gold II
Level 135
Champion Stats
5W - 3L
1,630 SR
Queue Stats
72W - 72L
1,506 Elo+
Solo
Fernando
Fernando
Gold I
Mando4
Fernando
Gold I
Level 374
Champion Stats
6W - 12L
1,193 SR
Queue Stats
217W - 187L
1,523 Elo+
Solo
Viktor
Viktor
Platinum V
alancillo1214
Viktor
Platinum V
Level 226
Champion Stats
21W - 25L
1,567 SR
Queue Stats
533W - 523L
1,561 Elo+
Solo
Azaan
Azaan
Platinum III
detiobjugbjn
Azaan
Platinum III
Level 416
Champion Stats
12W - 12L
1,565 SR
Queue Stats
224W - 202L
1,634 Elo+
Solo
Caspian
Caspian
Platinum II
pndaaaaaaaaaa
Caspian
Platinum II
Level 999
Champion Stats
313W - 268L
1,566 SR
Queue Stats
842W - 782L
1,485 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 430
1,504 SR
1,542 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 783
1,708 SR
1,561 Elo+
Tiberius
Tiberius
Gold IV
AdustAbyss4495
Tiberius
Gold IV
Level 999
Champion Stats
6W - 11L
1,523 SR
Queue Stats
67W - 76L
1,493 Elo+
Solo
Inara
Inara
Gold III
As Gnadenlos
Inara
Gold III
Level 999
Champion Stats
29W - 33L
1,640 SR
Queue Stats
128W - 129L
1,507 Elo+
Solo
Nyx
Nyx
Platinum III
DroppingFrames
Nyx
Platinum III
Level 999
Champion Stats
64W - 44L
1,732 SR
Queue Stats
785W - 774L
1,541 Elo+
Solo
Buck
Buck
Platinum III
YoboiX77
Buck
Platinum III
Level 253
Champion Stats
3W - 3L
1,930 SR
Queue Stats
14W - 20L
1,744 Elo+
Solo
Seris
Seris
Gold II
xLP INightmare
Seris
Gold II
Level 664
Champion Stats
4W - 7L
1,713 SR
Queue Stats
347W - 357L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 20
6,058
379
15,257
39,506
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Mando4
Fernando
46
8 / 8 / 17
4,527
283
68,053
108,796
67,675
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
13 / 9 / 11
5,850
366
105,235
43,938
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
12 / 3 / 19
5,956
372
111,339
109,540
10,889
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Caspian
59
19 / 7 / 6
5,540
346
82,028
49,356
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 90 after it expires.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Bans
TorvaldSkye
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
59
8 / 13 / 10
3,316
207
100,697
61,788
11,488
Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

58
2 / 7 / 7
3,093
193
50,149
118,976
47,249
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
11 / 13 / 10
3,585
224
127,019
78,179
34,478
Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Buck
45
9 / 15 / 7
3,048
191
47,042
71,914
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
2 / 6 / 17
3,636
227
26,229
51,055
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 24s
Objective Time
5m 15s
127
Kill Participation
83
54
Kills
32
32
Deaths
54
73
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiberius
8
13
10
1
L
2
7
7
0.79
L
11
13
10
1.23
W
2
5
20
2.4
W
Fernando
Mando4
Fernando
8
8
17
2.06
L
Buck
9
15
7
0.83
W
13
9
11
2.06
W
12
3
19
7.17
W
Caspian
19
7
6
3.14
L
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,912
Damage
351,136
351,136
Taken
381,912
78,564
Shielding
93,215
235,495
Healing
222,823
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
100,697
73,300
0
1,970
61,788
11,488
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
50,149
40,138
0
3,268
118,976
47,249
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
127,019
65,086
0
1,287
78,179
34,478

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,257
15,257
165,365
28,174
39,506
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
Mando4
Fernando
68,053
45,665
0
3,204
108,796
67,675
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Buck
47,042
43,138
60
13,981
71,914
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
105,235
64,102
0
3,467
43,938
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
111,339
91,352
0
21,859
109,540
10,889

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Caspian
82,028
56,300
180
13,246
49,356
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

L
26,229
20,908
165,324
36,933
51,055
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role