Player Matchup

Lian
Lian
BigMoistWilly69
Lian
Level 49
Champion Stats
1W - 0L
1,898 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 1
Fernando
Fernando
ChiengBakru
Fernando
Level 81
Champion Stats
1W - 0L
1,508 SR
Queue Stats
4W - 3L
1,675 Elo+
Party 1
Bomb King
Bomb King
DemiDonut
Bomb King
Level 139
Champion Stats
1W - 0L
1,285 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 1
Ying
Ying
SANTIK210
Ying
Level 337
Champion Stats
7W - 4L
1,616 SR
Queue Stats
148W - 150L
1,534 Elo+
Solo
Moji
Moji
forbidfanatic4
Moji
Level 447
Champion Stats
3W - 1L
1,924 SR
Queue Stats
9W - 4L
1,677 Elo+
Solo
Team Averages
Level 211
1,646 SR
1,604 Elo+

VS

Team Averages
Level 317
1,594 SR
1,574 Elo+
Rei
Rei
Juan_MoD0_SeCs0
Rei
Level 194
Champion Stats
1W - 2L
1,434 SR
Queue Stats
3W - 3L
1,617 Elo+
Solo
Koga
Koga
MidgetLover69
Koga
Level 116
Champion Stats
0W - 1L
1,599 SR
Queue Stats
8W - 8L
1,652 Elo+
Solo
VII
VII
Sansff
VII
Level 882
Champion Stats
3W - 3L
1,554 SR
Queue Stats
161W - 163L
1,602 Elo+
Solo
Strix
Strix
batatadoce111
Strix
Level 46
Champion Stats
3W - 3L
1,497 SR
Queue Stats
25W - 33L
1,460 Elo+
Solo
Nyx
Nyx
stormkai369
Nyx
Level 346
Champion Stats
15W - 12L
1,885 SR
Queue Stats
661W - 649L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
10 / 7 / 14
4,137
517
55,391
29,367
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
ChiengBakru
Fernando
38
5 / 5 / 11
4,451
556
27,381
63,818
80,175
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
DemiDonut
Bomb King
59
8 / 5 / 10
3,959
495
33,840
27,232
2,116
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ying
58
6 / 6 / 15
4,630
579
36,448
32,093
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

55
15 / 8 / 10
4,272
534
57,684
41,382
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 9 / 14
4,544
568
20,579
36,182
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

53
10 / 9 / 9
5,026
628
55,230
40,469
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 24 Ammo every 1s.

Level 4

Level 1

VII
Sansff
VII
59
6 / 12 / 7
3,944
493
46,763
37,827
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 4 Ammo when you activate Trigger Discipline.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

39
4 / 6 / 8
4,731
591
33,769
32,137
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

58
6 / 8 / 8
4,244
531
37,551
64,129
17,397
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 60%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
6m 42s
104
Kill Participation
77
44
Kills
31
31
Deaths
44
60
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
7
14
2.43
W
Fernando
ChiengBakru
Fernando
5
5
11
2.1
W
Bomb King
DemiDonut
Bomb King
8
5
10
2.6
L
5
9
14
1.33
L
10
9
9
1.61
W
Ying
6
6
15
2.25
L
VII
Sansff
VII
6
12
7
0.79
L
4
6
8
1.33
W
15
8
10
2.5
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,744
Damage
193,892
193,892
Taken
210,744
82,291
Shielding
17,397
98,931
Healing
99,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,391
53,831
2,633
4,866
29,367
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

W
Fernando
ChiengBakru
Fernando
27,381
20,915
0
7,386
63,818
80,175
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
DemiDonut
Bomb King
33,840
29,441
0
9,801
27,232
2,116

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,579
16,154
68,618
14,714
36,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,230
42,531
1,472
5,456
40,469
0

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
36,448
31,086
55,639
15,429
32,093
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
VII
Sansff
VII
46,763
42,231
89
1,437
37,827
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Level 1

L
33,769
32,969
89
6,898
32,137
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,684
53,252
0
3,177
41,382
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
37,551
20,850
0
306
64,129
17,397

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role