Player Matchup

Bomb King
Bomb King
ArkamKage
Bomb King
Level 53
Champion Stats
6W - 0L
1,916 SR
Queue Stats
39W - 28L
1,541 Elo+
Party 2
Vora
Vora
MEmo7w7
Vora
Level 42
Champion Stats
17W - 18L
1,513 SR
Queue Stats
21W - 25L
1,451 Elo+
Party 3
Grohk
Grohk
Samsara-Naan
Grohk
Level 48
Champion Stats
21W - 20L
1,610 SR
Queue Stats
275W - 283L
1,470 Elo+
Solo
Inara
Inara
Valharie
Inara
Level 79
Champion Stats
4W - 1L
1,565 SR
Queue Stats
21W - 15L
1,507 Elo+
Party 3
Zhin
Zhin
Wavey2x
Zhin
Level 34
Champion Stats
2W - 1L
1,592 SR
Queue Stats
27W - 19L
1,565 Elo+
Party 2
Team Averages
Level 51
1,639 SR
1,507 Elo+

VS

Team Averages
Level 107
1,578 SR
1,463 Elo+
Betty la Bomba
Betty la Bomba
DragonsYo
Betty la Bomba
Level 54
Champion Stats
5W - 2L
1,905 SR
Queue Stats
141W - 154L
1,493 Elo+
Party 1
Rei
Rei
H2Bojack
Rei
Level 172
Champion Stats
125W - 81L
1,641 SR
Queue Stats
942W - 917L
1,520 Elo+
Party 1
Fernando
Fernando
H2baked
Fernando
Level 69
Champion Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,464 Elo+
Party 1
Octavia
Octavia
OUTSMARTINGU
Octavia
Level 203
Champion Stats
65W - 89L
1,611 SR
Queue Stats
855W - 865L
1,572 Elo+
Party 1
Seris
Seris
mochasav
Seris
Level 39
Champion Stats
4W - 4L
1,234 SR
Queue Stats
4W - 4L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
ArkamKage
Bomb King
36
11 / 1 / 6
2,557
320
35,517
31,883
1,082
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
MEmo7w7
Vora
27
5 / 6 / 12
2,418
302
50,065
31,101
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

40
3 / 1 / 13
2,779
347
20,911
20,844
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Inara
Valharie
Inara
37
2 / 0 / 11
2,777
347
26,217
44,178
47,822
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Zhin
Wavey2x
Zhin
30
9 / 3 / 6
2,429
304
46,410
28,480
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
DragonsYo
Betty la Bomba
28
2 / 8 / 3
2,076
260
47,828
31,883
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Level 1

57
3 / 8 / 5
1,743
218
28,305
32,065
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Fernando
H2baked
Fernando
46
0 / 7 / 1
1,818
227
22,673
74,761
65,874
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
OUTSMARTINGU
Octavia
31
6 / 3 / 3
2,513
314
46,629
17,407
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Seris
mochasav
Seris
19
0 / 5 / 2
1,278
160
11,051
23,004
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 27s
Objective Time
3m 11s
78
Kill Participation
25
30
Kills
11
11
Deaths
31
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bomb King
ArkamKage
Bomb King
11
1
6
14
L
Betty la Bomba
DragonsYo
Betty la Bomba
2
8
3
0.44
L
3
8
5
0.69
L
Fernando
H2baked
Fernando
0
7
1
0.07
W
Vora
MEmo7w7
Vora
5
6
12
1.83
L
Octavia
OUTSMARTINGU
Octavia
6
3
3
2.5
W
3
1
13
9.5
W
Inara
Valharie
Inara
2
0
11
7.5
W
Zhin
Wavey2x
Zhin
9
3
6
4
L
Seris
mochasav
Seris
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,120
Damage
156,486
156,486
Taken
179,120
48,904
Shielding
65,874
126,382
Healing
89,626
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
ArkamKage
Bomb King
35,517
28,428
300
6,744
31,883
1,082
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Betty la Bomba
DragonsYo
Betty la Bomba
47,828
28,215
0
1,762
31,883
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,305
23,934
29,364
7,648
32,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
H2baked
Fernando
22,673
19,123
0
242
74,761
65,874
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
MEmo7w7
Vora
50,065
36,435
0
4,049
31,101
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

L
Octavia
OUTSMARTINGU
Octavia
46,629
35,593
2,178
2,048
17,407
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,911
11,501
78,143
17,488
20,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
Valharie
Inara
26,217
19,807
0
12,232
44,178
47,822

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Zhin
Wavey2x
Zhin
46,410
37,027
0
7,426
28,480
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
mochasav
Seris
11,051
8,413
37,706
8,678
23,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role