Player Matchup

Inara
Inara
BloodyShart45
Inara
Level 80
Champion Stats
26W - 20L
1,576 SR
Queue Stats
217W - 203L
1,574 Elo+
Party 3
Ying
Ying
DRQBKINGSLAYER
Ying
Level 70
Champion Stats
29W - 18L
1,670 SR
Queue Stats
235W - 226L
1,680 Elo+
Party 3
Vora
Vora
Stormrage
Vora
Level 106
Champion Stats
15W - 7L
1,713 SR
Queue Stats
37W - 30L
1,586 Elo+
Party 1
Jenos
Jenos
jimbillybob6
Jenos
Level 117
Champion Stats
18W - 13L
1,626 SR
Queue Stats
45W - 43L
1,567 Elo+
Party 1
Makoa
Makoa
smokemyleaf
Makoa
Level 73
Champion Stats
61W - 65L
1,539 SR
Queue Stats
194W - 227L
1,478 Elo+
Party 3
Team Averages
Level 89
1,625 SR
1,577 Elo+

VS

Team Averages
Level 270
1,587 SR
1,564 Elo+
Atlas
Atlas
Abelhixy
Atlas
Level 100
Champion Stats
9W - 14L
1,399 SR
Queue Stats
534W - 476L
1,563 Elo+
Solo
Talus
Talus
DeltaForce238_YT
Talus
Level 117
Champion Stats
1W - 3L
1,162 SR
Queue Stats
72W - 74L
1,565 Elo+
Party 2
Octavia
Octavia
jaimvz23
Octavia
Level 195
Champion Stats
3W - 0L
1,878 SR
Queue Stats
84W - 80L
1,566 Elo+
Solo
Ying
Ying
killa_kar96
Ying
Level 207
Champion Stats
197W - 162L
1,685 SR
Queue Stats
968W - 963L
1,572 Elo+
Solo
Yagorath
Yagorath
oscosbrothers
Yagorath
Level 733
Champion Stats
3W - 1L
1,809 SR
Queue Stats
379W - 383L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
0 / 9 / 2
1,796
180
37,302
76,676
35,481
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

32
1 / 11 / 0
1,229
123
7,095
40,957
0
Vora
29
5 / 7 / 7
1,863
186
40,856
32,251
825
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

46
5 / 3 / 8
2,692
269
30,969
22,228
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

15
3 / 10 / 2
2,108
211
31,073
74,585
42,653
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Abelhixy
Atlas
55
8 / 1 / 19
3,189
319
57,259
54,818
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
6 / 7 / 4
2,110
211
32,912
18,682
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
jaimvz23
Octavia
56
14 / 2 / 16
3,881
388
77,275
14,868
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

28
5 / 3 / 23
3,112
311
28,031
16,812
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Yagorath
oscosbrothers
Yagorath
59
7 / 1 / 25
3,250
325
51,220
42,115
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
12m 8s
33
Kill Participation
127
14
Kills
40
40
Deaths
14
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Atlas
Abelhixy
Atlas
8
1
19
17.5
L
0
9
2
0.11
L
1
11
0
0.09
W
6
7
4
1.14
L
Vora
5
7
7
1.21
W
Octavia
jaimvz23
Octavia
14
2
16
11
L
5
3
8
3
W
5
3
23
5.5
W
Yagorath
oscosbrothers
Yagorath
7
1
25
19.5
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,295
Damage
246,697
246,697
Taken
147,295
78,959
Shielding
0
96,842
Healing
105,639
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Abelhixy
Atlas
57,259
57,259
0
5,499
54,818
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
37,302
30,795
0
2,589
76,676
35,481
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,095
7,095
11,060
4,871
40,957
0
W
32,912
31,702
0
2,667
18,682
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
40,856
28,151
0
4,518
32,251
825
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
jaimvz23
Octavia
77,275
62,838
0
343
14,868
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
30,969
14,016
51,045
12,221
22,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
28,031
28,031
66,768
12,440
16,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Yagorath
oscosbrothers
Yagorath
51,220
33,454
0
17,922
42,115
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
31,073
26,973
0
10,538
74,585
42,653
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role