Player Matchup

Barik
Barik
Gold V
Biggaflowkillah
Barik
Gold V
Level 108
Champion Stats
3W - 2L
1,567 SR
Queue Stats
3W - 4L
1,515 Elo+
Solo
Ruckus
Ruckus
Silver I
NAEVISV
Ruckus
Silver I
Level 335
Champion Stats
5W - 9L
1,568 SR
Queue Stats
584W - 595L
1,505 Elo+
Solo
Lex
Lex
Diamond II
Pøseidon
Lex
Diamond II
Level 711
Champion Stats
35W - 28L
1,723 SR
Queue Stats
440W - 405L
1,678 Elo+
Party 1
Ying
Ying
Silver V
ShiroeYB
Ying
Silver V
Level 34
Champion Stats
3W - 2L
1,500 SR
Queue Stats
46W - 40L
1,549 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
iMpAcTツ
Sha Lin
Diamond V
Level 195
Champion Stats
39W - 38L
1,639 SR
Queue Stats
906W - 867L
1,588 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 277
1,600 SR
1,567 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 474
1,640 SR
1,560 Elo+
Seris
Seris
Platinum I
S1HD
Seris
Platinum I
Level 999
Champion Stats
11W - 17L
1,533 SR
Queue Stats
1,244W - 1,204L
1,628 Elo+
Solo
Koga
Koga
Diamond III
TENCHIOSAN
Koga
Diamond III
Level 999
Champion Stats
32W - 34L
1,729 SR
Queue Stats
156W - 133L
1,685 Elo+
Solo
Khan
Khan
Gold III
Xunxian
Khan
Gold III
Level 303
Champion Stats
12W - 11L
1,583 SR
Queue Stats
376W - 330L
1,523 Elo+
Solo
Pip
Pip
Gold V
deadly deeds
Pip
Gold V
Level 45
Champion Stats
6W - 8L
1,496 SR
Queue Stats
16W - 23L
1,466 Elo+
Solo
Raum
Raum
Qualifying
juwan_kas
Raum
Qualifying
Level 26
Champion Stats
1W - 0L
1,859 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
0 / 9 / 7
2,392
217
38,231
58,198
103,535
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
NAEVISV
Ruckus
59
1 / 8 / 2
2,037
185
46,572
61,774
20,087
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

54
5 / 8 / 3
2,623
238
87,581
48,166
0
Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
28
0 / 7 / 4
1,833
167
25,932
32,840
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Sha Lin
iMpAcTツ
Sha Lin
51
10 / 12 / 2
2,596
236
86,715
33,285
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 10% for 3s after Rapid Shot ends.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
AtlasTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
AshLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
S1HD
Seris
59
4 / 3 / 22
4,295
390
33,751
28,415
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
26 / 6 / 13
4,137
376
100,729
50,473
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Level 1

Khan
Xunxian
Khan
57
9 / 2 / 15
3,241
295
49,288
74,826
6,865
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

44
1 / 3 / 10
2,790
254
8,896
16,020
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Raum
31
4 / 2 / 29
3,723
338
41,599
115,297
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 53s
Objective Time
8m 47s
34
Kill Participation
133
16
Kills
44
44
Deaths
16
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
L
Ruckus
NAEVISV
Ruckus
1
8
2
0.25
L
5
8
3
0.81
W
Seris
S1HD
Seris
4
3
22
5
L
Ying
0
7
4
0.29
W
26
6
13
5.42
W
Khan
Xunxian
Khan
9
2
15
8.25
W
1
3
10
2
L
Sha Lin
iMpAcTツ
Sha Lin
10
12
2
0.92
W
Raum
4
2
29
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,031
Damage
234,263
234,263
Taken
285,031
123,622
Shielding
6,865
94,205
Healing
174,014
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,231
38,231
0
7,521
58,198
103,535
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
NAEVISV
Ruckus
46,572
37,630
0
12,603
61,774
20,087

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
87,581
80,700
0
4,136
48,166
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Seris
S1HD
Seris
33,751
27,417
43,360
10,733
28,415
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
25,932
25,432
53,580
15,497
32,840
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
100,729
93,571
0
10,783
50,473
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
Xunxian
Khan
49,288
47,268
2,913
10,239
74,826
6,865
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
8,896
7,281
63,403
6,960
16,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Sha Lin
iMpAcTツ
Sha Lin
86,715
79,923
0
868
33,285
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
41,599
34,483
17,985
7,638
115,297
0

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role