Player Matchup

Jenos
Jenos
GonçaloVQ
Jenos
Level 198
Champion Stats
15W - 24L
1,518 SR
Queue Stats
869W - 859L
1,686 Elo+
Party 1
Evie
Evie
Mukurey
Evie
Level 384
Champion Stats
17W - 29L
1,495 SR
Queue Stats
314W - 288L
1,638 Elo+
Party 2
Caspian
Caspian
Shomalius
Caspian
Level 43
Champion Stats
1W - 1L
1,734 SR
Queue Stats
108W - 111L
1,585 Elo+
Party 2
Makoa
Makoa
Snowyzinho
Makoa
Level 300
Champion Stats
197W - 182L
1,652 SR
Queue Stats
993W - 989L
1,699 Elo+
Party 1
Bomb King
Bomb King
Vorku
Bomb King
Level 547
Champion Stats
11W - 12L
1,620 SR
Queue Stats
358W - 361L
1,652 Elo+
Party 2
Team Averages
Level 294
1,604 SR
1,652 Elo+

VS

Team Averages
Level 467
1,587 SR
1,639 Elo+
Vatu
Vatu
BlaCatWithaGat
Vatu
Level 546
Champion Stats
2W - 1L
1,500 SR
Queue Stats
318W - 304L
1,686 Elo+
Solo
Jenos
Jenos
Galáth
Jenos
Level 496
Champion Stats
94W - 93L
1,634 SR
Queue Stats
565W - 553L
1,706 Elo+
Solo
Zhin
Zhin
PleaseMujheChor
Zhin
Level 172
Champion Stats
76W - 68L
1,534 SR
Queue Stats
260W - 240L
1,556 Elo+
Solo
Saati
Saati
nymmiedayo
Saati
Level 120
Champion Stats
51W - 46L
1,643 SR
Queue Stats
272W - 261L
1,681 Elo+
Solo
Fernando
Fernando
Щель
Fernando
Level 999
Champion Stats
4W - 3L
1,627 SR
Queue Stats
51W - 55L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
51
1 / 2 / 3
1,211
202
6,556
11,621
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Evie
Mukurey
Evie
57
1 / 5 / 2
1,276
213
21,438
24,867
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Caspian
Shomalius
Caspian
58
0 / 9 / 3
1,030
172
12,440
22,776
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Makoa
59
2 / 4 / 2
1,383
231
20,587
50,943
30,945
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bomb King
Vorku
Bomb King
59
2 / 7 / 2
1,463
244
20,745
25,938
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 2 / 8
2,042
340
32,988
25,826
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Level 1

Jenos
Galáth
Jenos
55
2 / 1 / 12
2,158
360
14,737
6,292
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

40
11 / 2 / 4
2,196
366
27,048
19,079
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
39
5 / 0 / 8
2,150
358
46,357
7,194
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
Щель
Fernando
59
2 / 1 / 3
2,160
360
15,015
23,375
39,737
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 1s
Objective Time
6m 30s
18
Kill Participation
62
6
Kills
27
27
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
Jenos
Galáth
Jenos
2
1
12
8
L
Jenos
1
2
3
1.25
L
Evie
Mukurey
Evie
1
5
2
0.4
W
11
2
4
6.5
L
Caspian
Shomalius
Caspian
0
9
3
0.17
L
Makoa
2
4
2
0.75
L
Bomb King
Vorku
Bomb King
2
7
2
0.43
W
Saati
5
0
8
9
W
Fernando
Щель
Fernando
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,766
Damage
136,145
136,145
Taken
81,766
30,945
Shielding
39,737
57,055
Healing
61,113
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,988
26,544
531
7,350
25,826
0

Level 2

Level 1

W
Jenos
Galáth
Jenos
14,737
6,517
46,038
3,365
6,292
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
6,556
6,088
37,025
6,521
11,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Evie
Mukurey
Evie
21,438
20,960
0
4,617
24,867
0

Level 1

Level 1

W
27,048
24,534
0
1,591
19,079
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Caspian
Shomalius
Caspian
12,440
8,160
0
888
22,776
0

Level 1

L
Makoa
20,587
19,711
0
5,642
50,943
30,945
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Vorku
Bomb King
20,745
16,907
0
2,362
25,938
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Saati
46,357
9,328
0
579
7,194
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Щель
Fernando
15,015
8,116
0
1,659
23,375
39,737
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role