Player Matchup

Moji
Moji
Eagle_Abrassaks
Moji
Level 999
Champion Stats
3W - 2L
1,701 SR
Queue Stats
733W - 713L
1,573 Elo+
Party 1
Atlas
Atlas
Jagan14000
Atlas
Level 566
Champion Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,557 Elo+
Party 1
Kinessa
Kinessa
Pandor-42
Kinessa
Level 999
Champion Stats
2W - 12L
1,259 SR
Queue Stats
989W - 936L
1,535 Elo+
Party 1
Pip
Pip
l_Diamant_Rose_l
Pip
Level 999
Champion Stats
37W - 22L
1,663 SR
Queue Stats
443W - 394L
1,554 Elo+
Party 1
Jenos
Jenos
moufachat
Jenos
Level 434
Champion Stats
153W - 141L
1,542 SR
Queue Stats
722W - 743L
1,538 Elo+
Party 1
Team Averages
Level 799
1,533 SR
1,552 Elo+

VS

Team Averages
Level 221
1,674 SR
1,602 Elo+
Khan
Khan
DatBoiFrankie
Khan
Level 235
Champion Stats
3W - 0L
1,500 SR
Queue Stats
32W - 31L
1,516 Elo+
Solo
Willo
Willo
Havanman
Willo
Level 553
Champion Stats
12W - 5L
1,737 SR
Queue Stats
112W - 96L
1,652 Elo+
Solo
Ying
Ying
OldTrias
Ying
Level 60
Champion Stats
4W - 2L
1,782 SR
Queue Stats
67W - 64L
1,573 Elo+
Party 2
Vatu
Vatu
Senneth69
Vatu
Level 200
Champion Stats
8W - 6L
1,556 SR
Queue Stats
84W - 66L
1,638 Elo+
Party 2
Kasumi
Kasumi
jwjgfadjgra
Kasumi
Level 57
Champion Stats
4W - 0L
1,796 SR
Queue Stats
318W - 329L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 15 / 19
7,942
331
104,611
120,138
0
Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2.5s.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Atlas
59
15 / 9 / 22
6,155
256
109,559
244,514
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Kinessa
Pandor-42
Kinessa
59
12 / 10 / 12
5,839
243
100,503
53,691
0
Reconfigure

Reconfigure

Transporter

Activating Transporter generates 8 Ammo.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
8 / 12 / 26
7,522
313
66,926
73,182
36,614
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Jenos
moufachat
Jenos
56
10 / 18 / 30
5,933
247
60,349
72,933
0
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 10 / 21
6,476
270
91,365
144,684
98,005
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Willo
Havanman
Willo
57
17 / 13 / 18
5,686
237
153,911
52,509
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Ying
17
2 / 18 / 25
5,272
220
47,875
77,083
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vatu
57
15 / 10 / 13
5,305
221
115,876
85,083
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.

Level 3

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Level 1

Kasumi
46
22 / 14 / 18
8,786
366
155,431
82,589
0
Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 53s
Objective Time
17m 40s
174
Kill Participation
159
65
Kills
64
64
Deaths
65
109
Assists
95
Player
Kills
Deaths
Assists
KDA
W
8
10
21
1.85
L
20
15
19
1.97
W
Willo
Havanman
Willo
17
13
18
2
L
Atlas
15
9
22
2.89
W
Ying
2
18
25
0.81
L
Kinessa
Pandor-42
Kinessa
12
10
12
1.8
W
Vatu
15
10
13
2.15
W
Kasumi
22
14
18
2.21
L
8
12
26
1.75
L
Jenos
moufachat
Jenos
10
18
30
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

441,948
Damage
564,458
564,458
Taken
441,948
36,614
Shielding
98,005
337,423
Healing
279,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
91,365
75,051
13,597
31,392
144,684
98,005

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
104,611
104,611
484
16,248
120,138
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Willo
Havanman
Willo
153,911
95,572
0
4,858
52,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
109,559
109,559
0
19,312
244,514
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ying
47,875
47,875
134,782
34,964
77,083
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
Pandor-42
Kinessa
100,503
68,863
0
7,983
53,691
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vatu
115,876
91,289
0
41,592
85,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
155,431
98,309
0
18,154
82,589
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
66,926
58,213
140,281
36,470
73,182
36,614

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Jenos
moufachat
Jenos
60,349
34,331
96,564
20,081
72,933
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role