Player Matchup

Ruckus
Ruckus
Diamond V
Lycert
Ruckus
Diamond V
Level 999
Champion Stats
10W - 8L
1,673 SR
Queue Stats
671W - 617L
1,586 Elo+
Solo
Fernando
Fernando
Diamond V
MCPRIMEBR
Fernando
Diamond V
Level 289
Champion Stats
3W - 3L
1,462 SR
Queue Stats
38W - 37L
1,557 Elo+
Party 3
Seris
Seris
Platinum V
MagicCube4side
Seris
Platinum V
Level 118
Champion Stats
29W - 25L
1,592 SR
Queue Stats
269W - 238L
1,516 Elo+
Party 3
Tyra
Tyra
Diamond II
NobSayBoT
Tyra
Diamond II
Level 544
Champion Stats
174W - 171L
1,626 SR
Queue Stats
499W - 447L
1,644 Elo+
Solo
Vatu
Vatu
Diamond I
Princiipee
Vatu
Diamond I
Level 814
Champion Stats
314W - 236L
1,677 SR
Queue Stats
1,519W - 1,442L
1,634 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 553
1,606 SR
1,587 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 627
1,641 SR
1,589 Elo+
Terminus
Terminus
Platinum II
BH3711_ANI
Terminus
Platinum II
Level 418
Champion Stats
0W - 2L
1,500 SR
Queue Stats
158W - 154L
1,542 Elo+
Party 1
Zhin
Zhin
Diamond III
Evilwilian
Zhin
Diamond III
Level 855
Champion Stats
24W - 28L
1,566 SR
Queue Stats
704W - 664L
1,610 Elo+
Party 2
Makoa
Makoa
Diamond IV
Farahhhhhhhhhh
Makoa
Diamond IV
Level 177
Champion Stats
71W - 67L
1,617 SR
Queue Stats
351W - 337L
1,578 Elo+
Solo
Grover
Grover
Diamond V
Muraylow
Grover
Diamond V
Level 688
Champion Stats
18W - 11L
1,886 SR
Queue Stats
162W - 159L
1,553 Elo+
Party 1
Dredge
Dredge
Masters
Xavier1648
Dredge
Masters
Level 999
Champion Stats
134W - 131L
1,638 SR
Queue Stats
549W - 473L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Lycert
Ruckus
57
12 / 12 / 27
5,716
249
125,600
160,431
67,483
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
MCPRIMEBR
Fernando
48
5 / 13 / 21
6,771
294
123,143
230,644
246,044
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
0 / 7 / 36
6,406
279
13,545
46,014
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tyra
39
20 / 21 / 20
9,476
412
215,016
109,094
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
25 / 13 / 18
6,625
288
191,759
98,633
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
Bomb KingKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BH3711_ANI
Terminus
59
11 / 13 / 14
6,932
301
83,130
176,192
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

57
21 / 12 / 14
4,768
207
168,119
108,967
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 20% for 2s after using Whirl.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

39
14 / 12 / 20
4,537
197
111,211
207,941
87,472
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grover
Muraylow
Grover
59
1 / 11 / 51
8,661
377
53,508
76,658
9,840
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
Xavier1648
Dredge
59
19 / 11 / 19
5,768
251
228,848
99,305
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 38s
Objective Time
11m 26s
184
Kill Participation
184
62
Kills
66
66
Deaths
59
122
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Terminus
BH3711_ANI
Terminus
11
13
14
1.38
L
21
12
14
2.33
L
14
12
20
2
W
Ruckus
Lycert
Ruckus
12
12
27
2.13
W
Fernando
MCPRIMEBR
Fernando
5
13
21
1.19
W
0
7
36
2.57
L
Grover
Muraylow
Grover
1
11
51
2.41
W
Tyra
20
21
20
1.43
W
25
13
18
2.62
L
Dredge
Xavier1648
Dredge
19
11
19
2.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

669,063
Damage
644,816
644,816
Taken
669,063
313,527
Shielding
97,312
421,858
Healing
444,140
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
BH3711_ANI
Terminus
83,130
36,349
0
20,550
176,192
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

L
168,119
145,164
0
7,031
108,967
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

L
111,211
99,060
0
7,835
207,941
87,472
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Ruckus
Lycert
Ruckus
125,600
85,305
0
24,837
160,431
67,483
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
MCPRIMEBR
Fernando
123,143
83,205
0
7,360
230,644
246,044

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
13,545
10,280
327,314
30,577
46,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Grover
Muraylow
Grover
53,508
40,248
348,325
49,600
76,658
9,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 2

W
Tyra
215,016
125,225
0
5,391
109,094
0

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
191,759
130,422
0
26,379
98,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Dredge
Xavier1648
Dredge
228,848
98,136
0
10,799
99,305
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role